Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AdmiralFeRReT
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,828 SR
Queue Stats
67W - 72L
1,495 Elo+
Party 1
Olorun
Olorun
Faylon314
Olorun
Level 16
God Stats
1W - 1L
1,492 SR
Queue Stats
12W - 15L
1,424 Elo+
Solo
Ares
Ares
SoulHunter139
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Odin
Odin
darkwarlord7781
Odin
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
375W - 373L
1,428 Elo+
Party 1
He Bo
He Bo
nxwqz
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,471 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,398 Elo+

VS

Team Averages
Level 21
1,515 SR
1,452 Elo+
Hou Yi
Hou Yi
Ark4ngel12
Hou Yi
Level 27
God Stats
2W - 0L
1,698 SR
Queue Stats
17W - 20L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
BLUE_DARKNESS_74
Ao Kuang
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,403 Elo+
Solo
King Arthur
King Arthur
Einarcito1369
King Arthur
Level 10
God Stats
5W - 3L
1,465 SR
Queue Stats
11W - 10L
1,521 Elo+
Solo
Nemesis
Nemesis
ItimburI
Nemesis
Level 28
God Stats
2W - 1L
1,506 SR
Queue Stats
65W - 70L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
MarDerVinx
Jormungandr
Level 26
God Stats
2W - 2L
1,407 SR
Queue Stats
73W - 65L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdmiralFeRReT
Ah Muzen Cab
13
0 / 4 / 1
7,014
468
5,842
9,214
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Faylon314
Olorun
11
2 / 5 / 1
7,003
467
4,876
8,629
2,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 3 / 0
4,778
319
197
2,330
589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 5 / 4
7,231
482
6,662
12,615
13,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
nxwqz
He Bo
10
3 / 4 / 0
6,703
447
4,420
8,427
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ark4ngel12
Hou Yi
11
2 / 1 / 6
7,001
467
5,743
6,907
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 5 / 0
6,076
405
1,449
4,880
3,342
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
Einarcito1369
King Arthur
14
13 / 2 / 3
9,166
611
14,147
13,124
5,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Nemesis
ItimburI
Nemesis
13
3 / 0 / 5
7,843
523
3,150
7,709
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
MarDerVinx
Jormungandr
13
3 / 0 / 9
7,493
500
5,764
8,698
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
21
21
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AdmiralFeRReT
Ah Muzen Cab
0
4
1
0.13
W
Hou Yi
Ark4ngel12
Hou Yi
2
1
6
5
W
0
5
0
0
W
King Arthur
Einarcito1369
King Arthur
13
2
3
7.25
L
Olorun
Faylon314
Olorun
2
5
1
0.5
W
Nemesis
ItimburI
Nemesis
3
0
5
5.5
W
Jormungandr
MarDerVinx
Jormungandr
3
0
9
7.5
L
0
3
0
0
L
3
5
4
1
L
He Bo
nxwqz
He Bo
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
30,253
41,215
Taken
41,318
21,825
Mitigated
23,026
11,335
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AdmiralFeRReT
Ah Muzen Cab
5,842
2,888
0
3,611
9,214
3,320
0
1,430
7,424
0
46,391
W
Hou Yi
Ark4ngel12
Hou Yi
5,743
2,018
0
1,321
6,907
2,289
493
776
6,131
0
40,903
W
1,449
729
0
230
4,880
3,342
509
1,299
3,581
12,570
0
W
King Arthur
Einarcito1369
King Arthur
14,147
2,507
0
2,093
13,124
5,872
385
4,272
8,852
0
46,441
L
Olorun
Faylon314
Olorun
4,876
2,729
220
1,932
8,629
2,670
604
953
7,410
30,366
0
W
Nemesis
ItimburI
Nemesis
3,150
1,956
0
1,691
7,709
3,049
1,142
1,722
5,987
0
56,480
W
Jormungandr
MarDerVinx
Jormungandr
5,764
1,124
304
1,449
8,698
8,474
63
1,424
7,274
29,258
0
L
197
197
0
0
2,330
589
0
132
2,160
755
0
L
6,662
3,421
302
4,188
12,615
13,015
0
2,440
10,041
0
24,910
L
He Bo
nxwqz
He Bo
4,420
581
0
1,082
8,427
2,231
0
1,280
6,967
23,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,729
Gold Earned
37,579
248
Minions Killed
325
0
Camps Cleared
0
1,016,306
Distance Traveled
1,284,421
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,014
468
79
5
0
249,754
0
W
Hou Yi
7,001
467
76
5
0
237,129
0
W
Ao Kuang
6,076
405
24
2
0
165,287
0
W
King Arthur
9,166
611
74
5
0
293,092
2
L
Olorun
7,003
467
66
4
0
244,258
0
W
Nemesis
7,843
523
105
7
0
329,324
0
W
Jormungandr
7,493
500
46
3
0
259,589
2
L
Ares
4,778
319
1
0
0
52,016
1
L
Odin
7,231
482
57
4
0
266,539
1
L
He Bo
6,703
447
45
3
0
203,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role