Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkDiabel1
Morgan Le Fay
Level 136
God Stats
7W - 4L
1,525 SR
Queue Stats
672W - 449L
1,688 Elo+
Party 1
Khepri
Khepri
FerranB333
Khepri
Level 126
God Stats
17W - 14L
1,622 SR
Queue Stats
651W - 438L
1,690 Elo+
Party 1
Arachne
Arachne
loulou-BzH-29
Arachne
Level 149
God Stats
13W - 18L
1,471 SR
Queue Stats
310W - 321L
1,451 Elo+
Solo
Team Averages
Level 137
1,539 SR
1,609 Elo+

VS

Team Averages
Level 115
1,585 SR
1,540 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dills888
Fafnir
Level 69
God Stats
8W - 4L
1,616 SR
Queue Stats
73W - 65L
1,695 Elo+
Solo
Merlin
Merlin
Evz1993
Merlin
Level 117
God Stats
14W - 8L
1,638 SR
Queue Stats
201W - 236L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkDiabel1
Morgan Le Fay
12
4 / 1 / 1
8,728
671
16,542
9,385
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
FerranB333
Khepri
12
0 / 1 / 5
8,694
669
4,609
12,359
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
12
1 / 1 / 2
7,927
610
2,170
9,027
4,003
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 2 / 0
9,018
694
11,292
10,754
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
Dills888
Fafnir
13
0 / 0 / 3
9,195
707
5,380
9,826
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Evz1993
Merlin
11
0 / 3 / 1
7,858
604
6,462
7,316
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
3
3
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
0
1.5
L
Morgan Le Fay
DarkDiabel1
Morgan Le Fay
4
1
1
4.5
W
Fafnir
Dills888
Fafnir
0
0
3
1.5
W
Merlin
Evz1993
Merlin
0
3
1
0.17
L
Khepri
FerranB333
Khepri
0
1
5
2.5
L
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
23,134
30,771
Taken
27,896
24,877
Mitigated
17,503
7,638
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,292
3,611
994
4,234
10,754
3,715
853
8,220
2,534
0
48,080
L
Morgan Le Fay
DarkDiabel1
Morgan Le Fay
16,542
1,143
0
1,781
9,385
4,526
174
3,747
5,638
52,558
0
W
Fafnir
Dills888
Fafnir
5,380
1,139
0
3,114
9,826
11,366
236
7,514
2,312
12,233
0
W
Merlin
Evz1993
Merlin
6,462
39
428
971
7,316
2,422
284
5,417
1,899
37,838
0
L
Khepri
FerranB333
Khepri
4,609
311
0
3,331
12,359
16,348
0
4,510
7,849
21,303
0
L
Arachne
2,170
1,033
0
2,526
9,027
4,003
156
3,585
5,442
0
10,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
26,071
149
Minions Killed
179
0
Camps Cleared
0
799,690
Distance Traveled
735,010
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,018
694
94
7
0
239,319
3
L
Morgan Le Fay
8,728
671
102
8
0
259,506
3
W
Fafnir
9,195
707
14
1
0
276,428
2
W
Merlin
7,858
604
71
5
0
219,263
2
L
Khepri
8,694
669
27
2
0
267,173
2
L
Arachne
7,927
610
20
2
0
273,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role