Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dante InfernoSx
Ah Puch
Level 46
God Stats
0W - 1L
1,277 SR
Queue Stats
501W - 494L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
IQAXXELS
Gilgamesh
Level 25
God Stats
9W - 13L
1,258 SR
Queue Stats
338W - 337L
1,411 Elo+
Party 1
Hades
Hades
Satanfingersme
Hades
Level 62
God Stats
12W - 8L
1,630 SR
Queue Stats
278W - 335L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Supertacoboi
Danzaburou
Level 76
God Stats
12W - 5L
1,574 SR
Queue Stats
307W - 185L
1,624 Elo+
Solo
Team Averages
Level 64
1,448 SR
1,482 Elo+

VS

Team Averages
Level 107
1,628 SR
1,508 Elo+
Cthulhu
Cthulhu
Angmarod
Cthulhu
Level 141
God Stats
13W - 13L
1,764 SR
Queue Stats
474W - 431L
1,563 Elo+
Solo
Apollo
Apollo
LampShadeThief
Apollo
Level 124
God Stats
2W - 1L
1,560 SR
Queue Stats
119W - 122L
1,524 Elo+
Solo
Hades
Hades
NeikGrim
Hades
Level 79
God Stats
73W - 63L
1,478 SR
Queue Stats
658W - 854L
1,392 Elo+
Solo
Mercury
Mercury
Poemor
Mercury
Level 41
God Stats
6W - 3L
1,697 SR
Queue Stats
17W - 14L
1,595 Elo+
Solo
Sylvanus
Sylvanus
RetroGameComdr
Sylvanus
Level 148
God Stats
8W - 4L
1,643 SR
Queue Stats
22W - 30L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 1 / 0
7,667
639
2,929
8,197
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 7 / 3
5,707
476
9,135
9,632
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IQAXXELS
Gilgamesh
10
0 / 4 / 3
5,983
499
2,264
9,692
5,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 3 / 2
5,686
474
2,937
9,183
4,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Supertacoboi
Danzaburou
11
3 / 3 / 4
6,971
581
7,098
7,320
2,241
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angmarod
Cthulhu
10
1 / 2 / 10
6,302
525
5,241
11,565
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 4
6,224
519
3,487
7,834
2,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
NeikGrim
Hades
13
8 / 0 / 3
7,967
664
7,381
5,338
3,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Poemor
Mercury
11
6 / 5 / 4
7,505
625
8,860
9,513
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
11
3 / 1 / 4
7,306
609
3,256
5,838
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
18
18
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
1
0
7
W
Cthulhu
Angmarod
Cthulhu
1
2
10
3
L
1
7
3
0.36
L
Gilgamesh
IQAXXELS
Gilgamesh
0
4
3
0.38
W
0
4
4
0.5
W
Hades
NeikGrim
Hades
8
0
3
9.5
W
Mercury
Poemor
Mercury
6
5
4
1.6
W
Sylvanus
3
1
4
5
L
1
3
2
0.67
L
Danzaburou
Supertacoboi
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
28,225
44,024
Taken
40,088
17,635
Mitigated
19,492
8,332
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,929
569
0
1,074
8,197
2,545
0
1,814
6,383
0
48,220
W
Cthulhu
Angmarod
Cthulhu
5,241
1,079
380
2,757
11,565
7,452
89
2,788
8,777
20,067
0
L
9,135
758
0
1,691
9,632
3,027
0
4,887
4,745
31,183
0
L
Gilgamesh
IQAXXELS
Gilgamesh
2,264
203
0
1,334
9,692
5,520
0
4,234
5,458
0
23,822
W
3,487
1,788
0
1,621
7,834
2,076
160
1,562
6,272
0
32,742
W
Hades
NeikGrim
Hades
7,381
569
132
3,530
5,338
3,001
264
3,331
2,007
39,764
0
W
Mercury
Poemor
Mercury
8,860
5,652
0
784
9,513
3,437
0
2,651
6,862
0
38,211
W
Sylvanus
3,256
962
1,161
2,168
5,838
3,526
739
1,740
4,098
27,374
7,189
L
2,937
325
313
1,772
9,183
4,302
0
3,669
5,514
12,954
0
L
Danzaburou
Supertacoboi
Danzaburou
7,098
2,679
0
2,148
7,320
2,241
0
1,120
6,200
0
39,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
35,304
289
Minions Killed
321
0
Camps Cleared
0
1,151,251
Distance Traveled
1,206,810
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,667
639
91
8
0
253,498
1
W
Cthulhu
6,302
525
25
2
0
252,664
1
L
Ah Puch
5,707
476
48
4
0
188,720
1
L
Gilgamesh
5,983
499
57
5
0
252,548
3
W
Apollo
6,224
519
69
6
0
239,248
4
W
Hades
7,967
664
92
8
0
244,723
4
W
Mercury
7,505
625
57
5
0
283,448
2
W
Sylvanus
7,306
609
78
7
0
186,727
2
L
Hades
5,686
474
14
1
0
226,532
3
L
Danzaburou
6,971
581
79
7
0
229,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role