Player Matchup

Anubis
Anubis
AsuraKamic
Anubis
Level 14
God Stats
48W - 26L
1,652 SR
Queue Stats
97W - 54L
1,653 Elo+
Solo
Rama
Rama
LeRageQuitter
Rama
Level 77
God Stats
13W - 4L
1,487 SR
Queue Stats
52W - 30L
1,597 Elo+
Party 1
Skadi
Skadi
LegendaryStick13
Skadi
Level 37
God Stats
6W - 5L
1,575 SR
Queue Stats
19W - 15L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
Michoounne
Kukulkan
Level 12
God Stats
3W - 0L
1,634 SR
Queue Stats
14W - 10L
1,579 Elo+
Solo
Ymir
Ymir
TTVChewyRex
Ymir
Level 5
God Stats
21W - 12L
1,517 SR
Queue Stats
23W - 24L
1,504 Elo+
Party 1
Team Averages
Level 29
1,573 SR
1,582 Elo+

VS

Team Averages
Level 15
1,431 SR
1,517 Elo+
Fenrir
Fenrir
Jowesk
Fenrir
Level 15
God Stats
14W - 11L
1,487 SR
Queue Stats
31W - 36L
1,494 Elo+
Solo
Olorun
Olorun
KloudKay
Olorun
Level 7
God Stats
0W - 4L
1,208 SR
Queue Stats
8W - 14L
1,326 Elo+
Solo
King Arthur
King Arthur
TheBradster
King Arthur
Level 18
God Stats
95W - 68L
1,616 SR
Queue Stats
168W - 146L
1,548 Elo+
Solo
Thanatos
Thanatos
X3RN0
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,760 Elo+
Solo
Da Ji
Da Ji
gedbff2000
Da Ji
Level 26
God Stats
1W - 3L
1,345 SR
Queue Stats
114W - 115L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AsuraKamic
Anubis
18
16 / 2 / 19
12,930
1,437
24,488
11,751
5,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 3 / 25
11,935
1,326
13,903
7,963
3,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 4 / 19
12,078
1,342
13,426
8,211
2,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Michoounne
Kukulkan
19
8 / 2 / 27
12,328
1,370
16,598
6,444
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 17
9,325
1,036
1,134
6,295
6,470
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jowesk
Fenrir
15
4 / 11 / 0
9,640
1,071
10,212
18,045
8,104
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
KloudKay
Olorun
16
2 / 13 / 5
9,865
1,096
8,487
18,796
4,397
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheBradster
King Arthur
14
0 / 2 / 4
8,165
907
1,360
4,409
1,745
Thanatos
X3RN0
Thanatos
15
3 / 11 / 5
9,928
1,103
8,355
16,908
4,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
17
3 / 7 / 7
10,839
1,204
9,400
17,076
11,481
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
33
44
Kills
12
12
Deaths
44
107
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
AsuraKamic
Anubis
16
2
19
12.75
L
Fenrir
Jowesk
Fenrir
4
11
0
0.36
L
Olorun
KloudKay
Olorun
2
13
5
0.35
W
9
3
25
7.17
W
10
4
19
4.88
W
Kukulkan
Michoounne
Kukulkan
8
2
27
10.75
W
1
1
17
9.5
L
King Arthur
TheBradster
King Arthur
0
2
4
1
L
Thanatos
X3RN0
Thanatos
3
11
5
0.5
L
Da Ji
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,549
Damage
37,814
40,664
Taken
75,234
20,149
Mitigated
30,094
6,510
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AsuraKamic
Anubis
24,488
462
0
5,479
11,751
5,114
0
3,214
8,537
35,058
0
L
Fenrir
Jowesk
Fenrir
10,212
1,785
0
67
18,045
8,104
0
5,958
12,087
0
23,205
L
Olorun
KloudKay
Olorun
8,487
5,402
0
989
18,796
4,397
0
13,635
5,161
22,042
0
W
13,903
10,263
0
582
7,963
3,017
0
2,057
5,906
0
25,883
W
13,426
7,092
0
49
8,211
2,922
0
1,030
7,181
0
29,824
W
Kukulkan
Michoounne
Kukulkan
16,598
2,315
0
400
6,444
2,626
0
988
5,456
40,812
0
W
1,134
221
0
0
6,295
6,470
0
1,198
5,097
9,046
0
L
King Arthur
TheBradster
King Arthur
1,360
162
0
125
4,409
1,745
0
2,583
1,826
0
6,161
L
Thanatos
X3RN0
Thanatos
8,355
1,645
0
4,792
16,908
4,367
0
11,740
5,168
0
21,088
L
Da Ji
9,400
844
0
340
17,076
11,481
0
8,304
8,772
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,596
Gold Earned
48,437
172
Minions Killed
125
7
Camps Cleared
6
791,748
Distance Traveled
769,948
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,930
1,437
32
4
1
165,199
1
L
Fenrir
9,640
1,071
27
3
1
180,556
0
L
Olorun
9,865
1,096
31
3
0
123,996
1
W
Rama
11,935
1,326
17
2
3
157,804
1
W
Skadi
12,078
1,342
46
5
2
155,789
0
W
Kukulkan
12,328
1,370
63
7
1
160,934
1
W
Ymir
9,325
1,036
14
2
0
152,022
1
L
King Arthur
8,165
907
13
1
1
109,255
0
L
Thanatos
9,928
1,103
34
4
0
170,133
0
L
Da Ji
10,839
1,204
20
2
4
186,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role