Player Matchup

Achilles
Achilles
 
Achilles
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Benzaiten
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BootlegRamon
Cthulhu
Level 16
God Stats
0W - 4L
1,405 SR
Queue Stats
17W - 16L
1,487 Elo+
Party 2
Freya
Freya
weiss3000
Freya
Level 9
God Stats
1W - 4L
1,416 SR
Queue Stats
5W - 9L
1,375 Elo+
Party 2
Team Averages
Level 14
1,464 SR
1,472 Elo+

VS

Team Averages
Level 34
1,504 SR
1,383 Elo+
Kali
Kali
ExoticZzHyprid
Kali
Level 101
God Stats
5W - 4L
1,518 SR
Queue Stats
71W - 87L
1,322 Elo+
Party 1
Vamana
Vamana
Exoticaleamizz
Vamana
Level 17
God Stats
5W - 10L
1,563 SR
Queue Stats
50W - 71L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
ExoticxXxFish
Danzaburou
Level 22
God Stats
3W - 1L
1,476 SR
Queue Stats
24W - 43L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
SailSchift
Jormungandr
Level 10
God Stats
1W - 1L
1,431 SR
Queue Stats
2W - 10L
1,463 Elo+
Solo
Anubis
Anubis
fantom3653434
Anubis
Level 20
God Stats
23W - 17L
1,533 SR
Queue Stats
45W - 48L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 3 / 0
5,689
517
3,263
7,115
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
 
Neith
9
0 / 2 / 1
4,920
447
3,241
3,795
890
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
6
0 / 5 / 0
4,775
434
593
7,837
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
BootlegRamon
Cthulhu
9
4 / 0 / 0
6,232
567
4,087
7,780
3,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
weiss3000
Freya
7
0 / 6 / 1
4,938
449
2,149
7,888
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,224
566
4,172
6,516
2,007
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 1
6,365
579
3,271
3,866
3,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ExoticxXxFish
Danzaburou
10
1 / 1 / 1
5,709
519
1,803
4,069
1,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SailSchift
Jormungandr
9
2 / 1 / 4
5,541
504
5,132
4,716
1,714
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 2 / 2
7,082
644
9,489
6,615
3,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
16
16
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
L
Neith
 
Neith
0
2
1
0.25
L
Thor
0
5
0
0
L
Cthulhu
BootlegRamon
Cthulhu
4
0
0
4
W
1
1
7
4.5
W
4
0
1
4.5
W
Danzaburou
ExoticxXxFish
Danzaburou
1
1
1
1.5
W
Jormungandr
SailSchift
Jormungandr
2
1
4
4
W
8
2
2
4.5
L
Freya
weiss3000
Freya
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
23,867
34,415
Taken
25,782
12,530
Mitigated
12,131
6,198
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,263
1,538
0
991
7,115
5,454
0
298
6,817
0
27,020
L
Neith
 
Neith
3,241
1,006
0
357
3,795
890
0
940
2,855
0
19,365
L
Thor
593
215
0
1,603
7,837
1,452
0
3,165
4,672
0
14,849
L
Cthulhu
BootlegRamon
Cthulhu
4,087
62
298
2,491
7,780
3,324
0
4,075
3,705
15,044
0
W
4,172
2,170
0
3,182
6,516
2,007
0
201
6,315
0
28,828
W
3,271
1,175
114
1,229
3,866
3,814
383
0
3,866
0
26,657
W
Danzaburou
ExoticxXxFish
Danzaburou
1,803
627
0
1,054
4,069
1,041
822
363
3,706
0
24,243
W
Jormungandr
SailSchift
Jormungandr
5,132
737
198
385
4,716
1,714
0
2,140
2,576
19,751
0
W
9,489
914
0
3,433
6,615
3,555
366
3,220
3,395
37,456
0
L
Freya
weiss3000
Freya
2,149
899
0
458
7,888
1,410
140
6,143
1,745
12,260
1,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
30,921
192
Minions Killed
261
0
Camps Cleared
0
955,596
Distance Traveled
1,040,192
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,689
517
58
5
0
171,627
2
L
Neith
4,920
447
40
4
0
189,778
3
L
Thor
4,775
434
40
4
0
162,741
0
L
Cthulhu
6,232
567
22
2
0
217,281
3
W
Kali
6,224
566
57
5
0
230,684
0
W
Vamana
6,365
579
48
4
0
197,384
0
W
Danzaburou
5,709
519
44
4
0
206,115
0
W
Jormungandr
5,541
504
40
4
0
205,903
0
W
Anubis
7,082
644
72
7
0
200,106
2
L
Freya
4,938
449
32
3
0
214,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role