Player Matchup

Medusa
Medusa
CarlossaidMA
Medusa
Level 6
God Stats
1W - 1L
1,465 SR
Queue Stats
6W - 16L
1,348 Elo+
Party 2
Tyr
Tyr
DRAGORAMA_37
Tyr
Level 29
God Stats
7W - 7L
1,246 SR
Queue Stats
258W - 232L
1,321 Elo+
Solo
Bacchus
Bacchus
SlenderwinMA
Bacchus
Level 28
God Stats
7W - 11L
1,401 SR
Queue Stats
95W - 96L
1,391 Elo+
Party 2
Team Averages
Level 21
1,370 SR
1,353 Elo+

VS

Team Averages
Level 85
1,430 SR
1,521 Elo+
Bellona
Bellona
LStryfe
Bellona
Level 7
God Stats
7W - 7L
1,625 SR
Queue Stats
7W - 7L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
MortalScrubs
Ah Puch
Level 101
God Stats
25W - 19L
1,429 SR
Queue Stats
223W - 183L
1,572 Elo+
Party 1
Sobek
Sobek
Rex Raptor X
Sobek
Level 146
God Stats
3W - 4L
1,236 SR
Queue Stats
240W - 202L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 8 / 2
7,479
623
6,542
10,909
4,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 9 / 1
7,759
647
5,241
15,193
13,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
SlenderwinMA
Bacchus
10
0 / 5 / 4
7,902
659
5,067
20,124
19,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LStryfe
Bellona
13
10 / 1 / 11
10,205
850
11,923
9,951
11,074
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MortalScrubs
Ah Puch
14
7 / 1 / 14
9,991
833
19,360
8,252
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 15
9,148
762
8,101
15,877
21,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
3
Kills
22
22
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
2
0.25
L
2
9
1
0.28
W
Bellona
LStryfe
Bellona
10
1
11
15.5
W
Ah Puch
MortalScrubs
Ah Puch
7
1
14
14
W
5
2
15
6.25
L
Bacchus
SlenderwinMA
Bacchus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,850
Damage
39,384
46,226
Taken
34,080
37,297
Mitigated
36,891
6,134
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,542
3,246
0
518
10,909
4,132
0
7,738
2,714
0
21,004
L
5,241
258
0
451
15,193
13,223
0
8,834
5,708
0
16,993
W
Bellona
LStryfe
Bellona
11,923
2,866
0
1,016
9,951
11,074
493
1,515
8,436
0
24,095
W
Ah Puch
MortalScrubs
Ah Puch
19,360
843
0
2,114
8,252
4,536
1,654
1,060
7,192
58,996
0
W
8,101
72
0
1,893
15,877
21,281
300
2,492
13,385
11,977
0
L
Bacchus
SlenderwinMA
Bacchus
5,067
447
0
5,165
20,124
19,942
0
9,683
9,342
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
29,344
79
Minions Killed
118
0
Camps Cleared
0
637,537
Distance Traveled
697,372
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,479
623
37
3
0
189,055
2
L
Tyr
7,759
647
20
2
0
219,795
1
W
Bellona
10,205
850
23
2
0
251,010
0
W
Ah Puch
9,991
833
88
7
0
228,869
1
W
Sobek
9,148
762
7
1
0
217,493
1
L
Bacchus
7,902
659
22
2
0
228,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role