Player Matchup

Hou Yi
Hou Yi
BrandoBalls
Hou Yi
Level 26
God Stats
2W - 0L
1,712 SR
Queue Stats
27W - 11L
1,703 Elo+
Party 2
Cerberus
Cerberus
CoolGuyManStuff
Cerberus
Level 66
God Stats
21W - 9L
1,636 SR
Queue Stats
84W - 68L
1,583 Elo+
Party 2
Raijin
Raijin
SenjaminBimmons
Raijin
Level 62
God Stats
1W - 1L
1,298 SR
Queue Stats
70W - 36L
1,723 Elo+
Party 2
Team Averages
Level 51
1,549 SR
1,670 Elo+

VS

Team Averages
Level 57
1,506 SR
1,363 Elo+
Zeus
Zeus
MR MESEEKS8332
Zeus
Level 125
God Stats
6W - 7L
1,475 SR
Queue Stats
518W - 579L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
Nifflebottom
Heimdallr
Level 42
God Stats
2W - 8L
1,522 SR
Queue Stats
115W - 179L
1,338 Elo+
Party 1
Ymir
Ymir
Onepurplefox
Ymir
Level 5
God Stats
1W - 3L
1,522 SR
Queue Stats
1W - 6L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
9 / 0 / 6
8,315
924
10,921
5,150
1,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
1 / 2 / 13
7,385
821
3,356
8,434
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 1 / 8
8,039
893
9,374
6,654
2,547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,330
703
8,509
7,613
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Nifflebottom
Heimdallr
9
0 / 3 / 2
5,577
620
1,471
7,875
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 7 / 2
5,470
608
2,127
10,410
9,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
1
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
9
0
6
12
W
Cerberus
1
2
13
3.75
L
1
6
1
0.25
L
Heimdallr
Nifflebottom
Heimdallr
0
3
2
0.33
L
0
7
2
0.14
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
12,107
20,238
Taken
25,898
10,275
Mitigated
13,589
5,322
Healing
1,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,921
3,995
0
1,143
5,150
1,716
1,225
3,249
1,601
0
31,892
W
Cerberus
3,356
74
0
1,984
8,434
6,012
124
2,556
5,774
12,352
0
L
8,509
360
0
677
7,613
1,733
0
3,745
3,868
25,976
0
L
Heimdallr
Nifflebottom
Heimdallr
1,471
309
0
0
7,875
2,696
74
4,110
3,765
0
8,268
L
2,127
156
293
328
10,410
9,160
0
4,875
5,535
4,385
0
W
9,374
1,087
0
2,195
6,654
2,547
1,100
4,025
2,227
34,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,739
Gold Earned
17,377
133
Minions Killed
63
0
Camps Cleared
0
522,946
Distance Traveled
416,259
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,315
924
49
5
0
164,628
0
W
Cerberus
7,385
821
30
3
0
187,496
4
L
Zeus
6,330
703
35
4
0
132,773
1
L
Heimdallr
5,577
620
21
2
0
156,329
0
L
Ymir
5,470
608
7
1
0
127,157
0
W
Raijin
8,039
893
54
6
0
170,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role