Player Matchup

Morgan Le Fay
Morgan Le Fay
GoDxThyrus
Morgan Le Fay
Level 123
God Stats
44W - 27L
1,676 SR
Queue Stats
78W - 69L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
JlKl-_-
Gilgamesh
Level 69
God Stats
15W - 13L
1,734 SR
Queue Stats
46W - 66L
1,445 Elo+
Solo
Da Ji
Da Ji
PsycHo__Re4p3r_
Da Ji
Level 28
God Stats
8W - 8L
1,680 SR
Queue Stats
57W - 58L
1,444 Elo+
Party 2
Team Averages
Level 73
1,697 SR
1,477 Elo+

VS

Team Averages
Level 114
1,730 SR
1,756 Elo+
Kali
Kali
RSkneecapper
Kali
Level 160
God Stats
13W - 3L
1,623 SR
Queue Stats
1,113W - 210L
1,981 Elo+
Party 1
Ullr
Ullr
TitteringStoffe
Ullr
Level 160
God Stats
86W - 18L
1,923 SR
Queue Stats
1,518W - 279L
2,012 Elo+
Party 1
Nox
Nox
nikewa35
Nox
Level 21
God Stats
1W - 0L
1,645 SR
Queue Stats
11W - 17L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoDxThyrus
Morgan Le Fay
12
4 / 3 / 5
8,644
665
9,989
7,550
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
JlKl-_-
Gilgamesh
11
2 / 4 / 5
8,098
623
6,529
10,604
7,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
3 / 5 / 3
8,152
627
4,661
10,021
3,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
10,128
779
8,704
12,596
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 2 / 4
10,356
797
10,390
9,186
3,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 7
8,086
622
2,250
7,151
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
12
12
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GoDxThyrus
Morgan Le Fay
4
3
5
2.17
L
Gilgamesh
JlKl-_-
Gilgamesh
2
4
5
1.13
L
3
5
3
0.9
W
4
1
6
7
W
8
2
4
5
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
21,344
28,175
Taken
28,933
13,055
Mitigated
15,478
5,257
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GoDxThyrus
Morgan Le Fay
9,989
181
0
931
7,550
2,522
200
1,008
6,542
27,907
0
L
Gilgamesh
JlKl-_-
Gilgamesh
6,529
1,186
0
2,820
10,604
7,086
12
1,985
8,619
0
28,662
L
4,661
1,193
0
1,506
10,021
3,447
49
1,237
8,784
0
17,231
W
8,704
1,866
0
4,551
12,596
9,525
263
4,075
8,521
6,392
22,226
W
10,390
4,905
0
2,778
9,186
3,111
2,082
3,384
5,802
0
48,088
W
2,250
295
0
0
7,151
2,842
205
2,530
4,621
14,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
28,570
119
Minions Killed
142
0
Camps Cleared
0
715,532
Distance Traveled
744,493
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,644
665
41
3
0
244,100
3
L
Gilgamesh
8,098
623
40
3
0
246,954
3
L
Da Ji
8,152
627
38
3
0
224,478
0
W
Kali
10,128
779
30
2
0
270,251
0
W
Ullr
10,356
797
99
8
0
245,087
1
W
Nox
8,086
622
13
1
0
229,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role