Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SHASHANK3
Bellona
Level 3
God Stats
8W - 17L
1,500 SR
Queue Stats
17W - 44L
1,500 Elo+
Solo
Artemis
Artemis
Ubrohivek
Artemis
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 8L
1,174 Elo+
Solo
Ao Kuang
Ao Kuang
神小刈の
Ao Kuang
Level 15
God Stats
11W - 8L
1,265 SR
Queue Stats
36W - 23L
1,424 Elo+
Party 1
Team Averages
Level 16
1,491 SR
1,420 Elo+

VS

Team Averages
Level 11
1,453 SR
1,340 Elo+
Yemoja
Yemoja
GodBereket
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,412 Elo+
Solo
Anubis
Anubis
Jugraaj54321
Anubis
Level 12
God Stats
3W - 4L
1,502 SR
Queue Stats
8W - 15L
1,300 Elo+
Party 2
Neith
Neith
MysticMacfanboi
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,560 Elo+
Solo
King Arthur
King Arthur
monkegogeta112
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
partyke
Sun Wukong
Level 17
God Stats
3W - 10L
1,265 SR
Queue Stats
9W - 23L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 3 / 8
9,154
572
14,252
8,541
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
13
1 / 3 / 6
7,991
499
3,684
12,714
9,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SHASHANK3
Bellona
13
5 / 3 / 3
8,104
507
3,857
10,462
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Ubrohivek
Artemis
13
2 / 3 / 4
7,668
479
7,929
9,026
2,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
神小刈の
Ao Kuang
16
12 / 3 / 4
10,168
636
14,343
14,658
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GodBereket
Yemoja
11
2 / 5 / 4
7,350
459
5,848
11,846
6,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
3 / 9 / 1
7,935
496
5,695
12,975
6,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 3 / 2
8,494
531
9,206
9,036
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
monkegogeta112
King Arthur
11
1 / 6 / 3
6,940
434
3,407
15,017
11,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
partyke
Sun Wukong
13
5 / 4 / 2
8,323
520
7,032
11,740
9,633
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
27
Kills
15
15
Deaths
27
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
3
8
3.67
W
Ymir
 
Ymir
1
3
6
1.33
L
Yemoja
GodBereket
Yemoja
2
5
4
0.8
L
Anubis
3
9
1
0.39
L
4
3
2
1.67
W
Bellona
SHASHANK3
Bellona
5
3
3
2.17
W
Artemis
Ubrohivek
Artemis
2
3
4
1.33
L
King Arthur
monkegogeta112
King Arthur
1
6
3
0.42
L
Sun Wukong
partyke
Sun Wukong
5
4
2
1.5
W
Ao Kuang
神小刈の
Ao Kuang
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
31,188
55,401
Taken
60,614
28,262
Mitigated
37,280
18,876
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,252
2,151
836
3,709
8,541
3,118
561
2,716
5,825
53,985
0
W
Ymir
 
Ymir
3,684
1,330
0
1,207
12,714
9,688
130
3,688
9,026
23,672
0
L
Yemoja
GodBereket
Yemoja
5,848
1,901
538
42
11,846
6,611
419
6,945
4,901
17,531
0
L
Anubis
5,695
478
0
2,603
12,975
6,260
0
9,148
3,827
38,865
0
L
9,206
4,548
0
3,223
9,036
3,305
1,023
3,481
5,555
0
60,712
W
Bellona
SHASHANK3
Bellona
3,857
1,649
0
1,764
10,462
7,790
0
1,060
9,402
0
25,175
W
Artemis
Ubrohivek
Artemis
7,929
4,371
0
2,632
9,026
2,547
1,050
2,161
6,865
0
49,271
L
King Arthur
monkegogeta112
King Arthur
3,407
686
0
301
15,017
11,471
0
7,015
8,002
0
31,398
L
Sun Wukong
partyke
Sun Wukong
7,032
1,915
0
722
11,740
9,633
548
5,868
5,872
0
36,650
W
Ao Kuang
神小刈の
Ao Kuang
14,343
3,597
0
8,728
14,658
5,119
0
1,918
12,740
67,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
39,042
335
Minions Killed
332
0
Camps Cleared
0
1,404,959
Distance Traveled
1,340,888
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,154
572
88
6
0
263,337
1
W
Ymir
7,991
499
43
3
0
281,516
0
L
Yemoja
7,350
459
13
1
0
289,343
5
L
Anubis
7,935
496
75
5
0
208,760
5
L
Neith
8,494
531
115
7
0
254,518
4
W
Bellona
8,104
507
41
3
0
286,527
0
W
Artemis
7,668
479
66
4
0
267,985
0
L
King Arthur
6,940
434
46
3
0
310,392
0
L
Sun Wukong
8,323
520
83
5
0
277,875
0
W
Ao Kuang
10,168
636
97
6
0
305,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role