Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
That1FinesseKid
King Arthur
Level 14
God Stats
0W - 2L
1,243 SR
Queue Stats
7W - 13L
1,327 Elo+
Party 2
Hel
Hel
brisonedwards
Hel
Level 26
God Stats
71W - 69L
1,534 SR
Queue Stats
71W - 69L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
klare9
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,413 Elo+
Solo
Agni
Agni
poggersmode
Agni
Level 8
God Stats
1W - 2L
1,633 SR
Queue Stats
27W - 27L
1,534 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,450 Elo+

VS

Team Averages
Level 25
1,491 SR
1,430 Elo+
Hercules
Hercules
BigKio
Hercules
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
83W - 71L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
RayXG
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Serpxnt
Danzaburou
Level 25
God Stats
30W - 23L
1,508 SR
Queue Stats
99W - 90L
1,420 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ThyClorax
Morgan Le Fay
Level 29
God Stats
22W - 19L
1,659 SR
Queue Stats
199W - 203L
1,433 Elo+
Party 3
Set
Set
kumoriC
Set
Level 20
God Stats
12W - 8L
1,480 SR
Queue Stats
118W - 142L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 5 / 4
6,040
431
4,275
9,454
7,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
That1FinesseKid
King Arthur
11
1 / 6 / 3
6,213
444
2,608
9,611
4,573
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
6 / 6 / 1
8,115
580
10,923
13,613
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
klare9
Ne Zha
12
0 / 5 / 2
6,882
492
2,028
12,710
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 8 / 3
6,568
469
6,421
8,330
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigKio
Hercules
14
8 / 2 / 3
9,074
648
7,279
10,826
6,888
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
RayXG
Cabrakan
12
2 / 3 / 8
7,453
532
3,897
9,488
7,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Serpxnt
Danzaburou
13
6 / 0 / 4
8,164
583
11,386
8,572
2,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ThyClorax
Morgan Le Fay
13
10 / 2 / 4
9,202
657
11,217
8,789
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
12
4 / 2 / 4
7,740
553
5,063
6,708
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
30
30
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
4
0.4
W
Hercules
BigKio
Hercules
8
2
3
4.75
W
Cabrakan
RayXG
Cabrakan
2
3
8
2
W
Danzaburou
Serpxnt
Danzaburou
6
0
4
8
L
King Arthur
That1FinesseKid
King Arthur
1
6
3
0.42
W
Morgan Le Fay
ThyClorax
Morgan Le Fay
10
2
4
6
L
6
6
1
1.08
L
Ne Zha
klare9
Ne Zha
0
5
2
0.2
W
Set
4
2
4
3
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
38,842
53,718
Taken
44,383
22,167
Mitigated
24,129
11,498
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,275
614
615
0
9,454
7,158
0
3,488
5,966
14,428
0
W
Hercules
BigKio
Hercules
7,279
3,743
0
4,690
10,826
6,888
2,624
4,278
6,548
0
42,945
W
Cabrakan
RayXG
Cabrakan
3,897
365
400
2,955
9,488
7,998
762
5,302
4,186
18,654
0
W
Danzaburou
Serpxnt
Danzaburou
11,386
6,180
0
5,704
8,572
2,996
3,095
5,795
2,777
0
44,858
L
King Arthur
That1FinesseKid
King Arthur
2,608
260
0
500
9,611
4,573
372
1,429
8,182
0
16,754
W
Morgan Le Fay
ThyClorax
Morgan Le Fay
11,217
1,356
0
2,260
8,789
3,225
2,353
3,960
4,829
46,862
0
L
10,923
476
1,671
3,438
13,613
4,131
0
4,820
8,793
32,293
0
L
Ne Zha
klare9
Ne Zha
2,028
1,017
0
4,878
12,710
3,958
0
1,953
10,757
0
43,163
W
Set
5,063
3,232
0
234
6,708
3,022
62
2,284
4,424
0
34,029
L
6,421
671
0
396
8,330
2,347
297
3,424
4,906
25,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
41,633
213
Minions Killed
334
0
Camps Cleared
0
1,245,114
Distance Traveled
1,234,669
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,040
431
20
1
0
240,883
1
W
Hercules
9,074
648
112
8
0
265,550
1
W
Cabrakan
7,453
532
31
2
0
221,508
1
W
Danzaburou
8,164
583
62
4
0
259,041
2
L
King Arthur
6,213
444
33
2
0
235,480
0
W
Morgan Le Fay
9,202
657
73
5
0
256,089
2
L
Hel
8,115
580
47
3
0
254,137
1
L
Ne Zha
6,882
492
85
6
0
252,889
0
W
Set
7,740
553
56
4
0
232,481
1
L
Agni
6,568
469
28
2
0
261,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role