Player Matchup

Thor
Thor
FKS-OMG-Is-Bolo
Thor
Level 25
God Stats
1W - 7L
1,210 SR
Queue Stats
383W - 485L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
P4lam1das_777
Danzaburou
Level 21
God Stats
9W - 16L
1,342 SR
Queue Stats
81W - 125L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
SwollenBarnicle
Cthulhu
Level 31
God Stats
13W - 15L
1,601 SR
Queue Stats
125W - 155L
1,393 Elo+
Party 1
Neith
Neith
SwollenHobo
Neith
Level 17
God Stats
6W - 10L
1,525 SR
Queue Stats
51W - 69L
1,436 Elo+
Party 1
Chaac
Chaac
spolgese-
Chaac
Level 37
God Stats
23W - 16L
1,714 SR
Queue Stats
276W - 356L
1,318 Elo+
Party 2
Team Averages
Level 26
1,478 SR
1,344 Elo+

VS

Team Averages
Level 28
1,503 SR
1,353 Elo+
Jormungandr
Jormungandr
Calebini
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,262 Elo+
Party 3
Amaterasu
Amaterasu
D4nielun4
Amaterasu
Level 11
God Stats
7W - 14L
1,630 SR
Queue Stats
8W - 19L
1,371 Elo+
Party 3
Ra
Ra
Katupi
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
TaCOcoNqESo
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,340 Elo+
Party 3
Thanatos
Thanatos
angelbarrerae97
Thanatos
Level 16
God Stats
21W - 27L
1,382 SR
Queue Stats
33W - 48L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 12
11,112
505
10,332
13,192
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
P4lam1das_777
Danzaburou
14
7 / 3 / 6
11,149
507
7,571
10,610
3,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
3 / 3 / 11
9,490
431
5,562
12,154
13,364
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
14 / 3 / 5
13,297
604
20,109
13,745
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
spolgese-
Chaac
19
5 / 1 / 8
12,093
550
12,523
19,438
17,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Calebini
Jormungandr
12
1 / 9 / 5
8,698
395
7,424
26,006
23,889
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
D4nielun4
Amaterasu
11
0 / 5 / 1
7,309
332
1,185
11,135
5,847
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
13
0 / 9 / 3
8,226
374
3,707
12,125
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 7 / 6
9,651
439
16,213
17,087
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
17
8 / 6 / 1
12,043
547
11,007
16,430
6,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
36
Kills
14
14
Deaths
36
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Calebini
Jormungandr
1
9
5
0.39
L
Amaterasu
D4nielun4
Amaterasu
0
5
1
0.1
W
7
4
12
3.25
L
Ra
0
9
3
0.17
W
Danzaburou
P4lam1das_777
Danzaburou
7
3
6
3.33
W
3
3
11
2.83
W
14
3
5
5.5
L
5
7
6
1.14
L
Thanatos
8
6
1
1.42
W
Chaac
spolgese-
Chaac
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,097
Damage
39,536
69,139
Taken
82,783
44,112
Mitigated
46,733
24,222
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Calebini
Jormungandr
7,424
2,107
0
0
26,006
23,889
192
2,487
23,163
26,226
0
L
Amaterasu
D4nielun4
Amaterasu
1,185
502
0
1,110
11,135
5,847
585
259
10,369
0
14,370
W
10,332
4,645
0
4,316
13,192
4,262
969
1,687
11,445
0
61,613
L
Ra
3,707
762
210
70
12,125
4,054
510
230
11,793
28,127
0
W
Danzaburou
P4lam1das_777
Danzaburou
7,571
2,962
0
2,269
10,610
3,654
2,138
2,060
8,442
0
43,992
W
5,562
256
407
1,971
12,154
13,364
62
2,219
9,855
18,919
0
W
20,109
10,575
0
5,990
13,745
5,100
6,188
2,451
11,128
0
81,302
L
16,213
7,808
0
4,790
17,087
6,207
330
1,924
14,981
0
55,519
L
Thanatos
11,007
2,638
0
10,124
16,430
6,736
476
662
15,659
0
66,481
W
Chaac
spolgese-
Chaac
12,523
2,100
489
8,780
19,438
17,732
2,782
2,208
17,138
0
62,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,141
Gold Earned
45,927
389
Minions Killed
276
0
Camps Cleared
0
1,933,191
Distance Traveled
1,712,490
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,698
395
39
2
0
362,330
0
L
Amaterasu
7,309
332
23
1
0
290,520
0
W
Thor
11,112
505
67
3
0
417,399
2
L
Ra
8,226
374
45
2
0
337,426
0
W
Danzaburou
11,149
507
82
4
0
361,375
2
W
Cthulhu
9,490
431
13
1
0
384,235
2
W
Neith
13,297
604
131
6
0
346,742
0
L
Ullr
9,651
439
80
4
0
371,615
2
L
Thanatos
12,043
547
89
4
0
350,599
0
W
Chaac
12,093
550
96
4
0
423,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role