Player Matchup

Pele
Pele
Flashpoint1994
Pele
Level 89
God Stats
1W - 2L
1,248 SR
Queue Stats
224W - 255L
1,446 Elo+
Party 3
Sobek
Sobek
Hutch27
Sobek
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,475 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
LH115
Ah Muzen Cab
Level 51
God Stats
6W - 3L
1,630 SR
Queue Stats
44W - 35L
1,520 Elo+
Party 4
Baba Yaga
Baba Yaga
Ldar
Baba Yaga
Level 47
God Stats
15W - 20L
1,420 SR
Queue Stats
95W - 90L
1,481 Elo+
Party 3
Osiris
Osiris
Oppey66
Osiris
Level 87
God Stats
5W - 1L
1,654 SR
Queue Stats
302W - 303L
1,477 Elo+
Solo
Team Averages
Level 61
1,490 SR
1,480 Elo+

VS

Team Averages
Level 93
1,541 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HoneyLynx
Bakasura
Level 37
God Stats
1W - 2L
1,453 SR
Queue Stats
294W - 312L
1,485 Elo+
Party 2
Nox
Nox
ZER099x
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
fabietto883
Hachiman
Level 160
God Stats
3W - 4L
1,550 SR
Queue Stats
588W - 549L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Мисисфыр
Nu Wa
Level 38
God Stats
50W - 29L
1,702 SR
Queue Stats
408W - 455L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,796
580
2,540
5,463
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Hutch27
Sobek
8
1 / 1 / 2
5,045
505
1,814
5,869
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
LH115
Ah Muzen Cab
9
1 / 1 / 2
5,455
546
2,029
3,745
852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Ldar
Baba Yaga
13
4 / 0 / 2
7,099
710
6,560
7,721
3,369
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Oppey66
Osiris
10
0 / 0 / 0
5,876
588
2,798
5,539
3,312
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 0
5,758
576
2,616
7,316
2,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
HoneyLynx
Bakasura
9
1 / 2 / 0
5,209
521
2,445
8,035
2,305
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
7
1 / 1 / 1
4,653
465
1,150
2,249
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
fabietto883
Hachiman
9
1 / 2 / 1
5,112
511
4,842
4,782
1,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,534
553
2,873
3,189
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
0
0.25
W
3
2
1
1.75
L
Bakasura
HoneyLynx
Bakasura
1
2
0
0.5
W
Sobek
Hutch27
Sobek
1
1
2
2
W
Ah Muzen Cab
LH115
Ah Muzen Cab
1
1
2
2
W
Baba Yaga
Ldar
Baba Yaga
4
0
2
5
W
Osiris
Oppey66
Osiris
0
0
0
0
L
Nox
1
1
1
1.5
L
Hachiman
fabietto883
Hachiman
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,741
Damage
13,926
28,337
Taken
25,571
11,496
Mitigated
8,007
10,902
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,616
1,094
0
2,613
7,316
2,612
0
4,905
2,411
29,757
0
W
2,540
531
0
721
5,463
1,403
0
182
5,281
0
30,615
L
Bakasura
HoneyLynx
Bakasura
2,445
2,006
0
3,282
8,035
2,305
0
1,655
6,380
0
23,206
W
Sobek
Hutch27
Sobek
1,814
209
0
2,748
5,869
2,560
287
647
5,222
4,397
0
W
Ah Muzen Cab
LH115
Ah Muzen Cab
2,029
794
0
1,580
3,745
852
959
503
3,242
0
32,229
W
Baba Yaga
Ldar
Baba Yaga
6,560
732
0
3,458
7,721
3,369
104
2,434
4,943
46,909
0
W
Osiris
Oppey66
Osiris
2,798
691
0
2,395
5,539
3,312
0
2,591
2,666
0
37,178
L
Nox
1,150
200
0
890
2,249
1,181
0
821
1,380
5,040
0
L
Hachiman
fabietto883
Hachiman
4,842
2,433
0
1,745
4,782
1,131
0
880
3,837
0
28,958
L
2,873
1,260
0
2,286
3,189
778
780
0
3,189
31,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
26,266
303
Minions Killed
258
0
Camps Cleared
0
949,451
Distance Traveled
852,877
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,758
576
70
7
0
173,253
1
W
Pele
5,796
580
54
5
0
227,147
0
L
Bakasura
5,209
521
62
6
0
184,820
0
W
Sobek
5,045
505
7
1
0
175,932
3
W
Ah Muzen Cab
5,455
546
67
7
0
158,479
3
W
Baba Yaga
7,099
710
88
9
0
193,484
0
W
Osiris
5,876
588
87
9
0
194,409
0
L
Nox
4,653
465
13
1
0
142,977
0
L
Hachiman
5,112
511
56
6
0
159,040
4
L
Nu Wa
5,534
553
57
6
0
192,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role