Player Matchup

Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
RickC1337
Yemoja
Level 106
God Stats
2W - 1L
1,768 SR
Queue Stats
56W - 27L
1,808 Elo+
Party 2
Thoth
Thoth
noxrhymeswith
Thoth
Level 8
God Stats
3W - 0L
1,695 SR
Queue Stats
13W - 0L
1,984 Elo+
Party 2
Team Averages
Level 85
1,654 SR
1,764 Elo+

VS

Team Averages
Level 87
1,517 SR
1,560 Elo+
Nox
Nox
UndulateBarley0
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 29L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
YuNgShaggy1577
Danzaburou
Level 49
God Stats
5W - 4L
1,595 SR
Queue Stats
164W - 217L
1,417 Elo+
Solo
Hercules
Hercules
emigo2001
Hercules
Level 106
God Stats
2W - 4L
1,455 SR
Queue Stats
67W - 47L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
11 / 0 / 5
9,824
893
15,699
6,536
2,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
RickC1337
Yemoja
12
1 / 0 / 15
8,936
812
2,928
9,207
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 4 / 11
9,027
821
13,006
8,864
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,222
657
4,156
7,597
2,413
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
YuNgShaggy1577
Danzaburou
10
0 / 9 / 1
6,701
609
2,494
10,273
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
emigo2001
Hercules
11
3 / 5 / 1
7,744
704
4,724
16,601
13,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
0
5
13.5
W
Yemoja
RickC1337
Yemoja
1
0
15
8.5
L
1
4
3
0.63
L
Danzaburou
YuNgShaggy1577
Danzaburou
0
9
1
0.06
L
Hercules
emigo2001
Hercules
3
5
1
0.7
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
11,374
24,607
Taken
34,471
16,211
Mitigated
19,674
11,933
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,699
8,870
0
2,879
6,536
2,603
2,151
1,155
5,381
0
49,778
W
Yemoja
RickC1337
Yemoja
2,928
968
2,422
4,836
9,207
9,903
286
1,271
7,936
11,725
0
L
4,156
253
0
685
7,597
2,413
0
4,053
3,544
20,054
0
L
Danzaburou
YuNgShaggy1577
Danzaburou
2,494
585
0
543
10,273
3,719
105
4,574
5,699
0
21,396
L
Hercules
emigo2001
Hercules
4,724
401
0
3,778
16,601
13,542
0
7,307
9,294
3,449
16,050
W
13,006
213
0
1,796
8,864
3,705
379
2,453
6,411
32,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
21,667
138
Minions Killed
97
0
Camps Cleared
0
647,337
Distance Traveled
579,452
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,824
893
78
7
0
206,733
3
W
Yemoja
8,936
812
25
2
0
208,508
0
L
Nox
7,222
657
27
2
0
186,212
1
L
Danzaburou
6,701
609
40
4
0
184,252
1
L
Hercules
7,744
704
30
3
0
208,988
1
W
Thoth
9,027
821
35
3
0
232,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role