Player Matchup

Bakasura
Bakasura
BirdKills
Bakasura
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,624 Elo+
Party 2
Merlin
Merlin
DuckyWins
Merlin
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ShadowSniperXI
Heimdallr
Level 25
God Stats
7W - 8L
1,490 SR
Queue Stats
40W - 36L
1,437 Elo+
Party 1
Chaac
Chaac
XiDing123
Chaac
Level 11
God Stats
4W - 4L
1,608 SR
Queue Stats
86W - 102L
1,260 Elo+
Solo
Artio
Artio
spiderelly
Artio
Level 16
God Stats
15W - 14L
1,371 SR
Queue Stats
39W - 36L
1,368 Elo+
Party 1
Team Averages
Level 11
1,494 SR
1,438 Elo+

VS

Team Averages
Level 12
1,442 SR
1,494 Elo+
Ravana
Ravana
Doc_hanifkingdom
Ravana
Level 3
God Stats
2W - 9L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Ra
Ra
OXYPROTOCOL
Ra
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 3
Loki
Loki
UwUcastorUwU
Loki
Level 24
God Stats
2W - 1L
1,489 SR
Queue Stats
106W - 48L
1,706 Elo+
Solo
Artemis
Artemis
s1lv3rplays
Artemis
Level 8
God Stats
3W - 6L
1,220 SR
Queue Stats
10W - 10L
1,262 Elo+
Solo
Aphrodite
Aphrodite
yuudot12
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BirdKills
Bakasura
10
0 / 12 / 2
7,225
361
2,276
13,352
3,163
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
DuckyWins
Merlin
10
1 / 8 / 3
7,368
368
948
7,860
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ShadowSniperXI
Heimdallr
14
6 / 8 / 1
9,009
450
18,063
20,838
6,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
XiDing123
Chaac
15
6 / 5 / 1
10,014
501
9,816
17,140
12,812
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
10
0 / 9 / 7
8,070
404
3,461
17,324
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,686
384
1,374
7,614
5,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 4 / 3
9,190
460
7,115
8,074
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
23 / 1 / 1
14,251
713
26,070
17,134
8,515
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
s1lv3rplays
Artemis
14
7 / 4 / 8
9,301
465
15,579
13,344
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
yuudot12
Aphrodite
13
7 / 3 / 4
9,286
464
6,281
11,658
7,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
13
Kills
42
42
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BirdKills
Bakasura
0
12
2
0.08
W
0
2
3
0.75
L
Merlin
DuckyWins
Merlin
1
8
3
0.31
W
5
4
3
1.63
L
Heimdallr
ShadowSniperXI
Heimdallr
6
8
1
0.81
W
23
1
1
23.5
L
Chaac
XiDing123
Chaac
6
5
1
1.3
W
Artemis
s1lv3rplays
Artemis
7
4
8
2.75
L
Artio
0
9
7
0.39
W
Aphrodite
yuudot12
Aphrodite
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
56,419
76,514
Taken
57,824
33,812
Mitigated
29,106
14,907
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BirdKills
Bakasura
2,276
1,660
0
1,997
13,352
3,163
731
2,097
11,126
0
20,470
W
1,374
857
0
601
7,614
5,494
756
399
7,215
455
16,050
L
Merlin
DuckyWins
Merlin
948
225
0
0
7,860
1,321
120
1,266
6,420
12,442
0
W
7,115
1,091
197
2,088
8,074
2,891
232
271
7,722
48,186
0
L
Heimdallr
ShadowSniperXI
Heimdallr
18,063
9,134
0
5,379
20,838
6,605
0
3,628
17,020
0
65,474
W
26,070
7,879
0
7,736
17,134
8,515
2,204
867
16,189
0
136,644
L
Chaac
XiDing123
Chaac
9,816
739
0
2,956
17,140
12,812
338
2,949
13,413
351
43,279
W
Artemis
s1lv3rplays
Artemis
15,579
6,770
0
1,241
13,344
4,635
1,470
1,522
11,797
0
44,657
L
Artio
3,461
358
960
3,615
17,324
9,911
150
2,878
14,078
7,077
0
W
Aphrodite
yuudot12
Aphrodite
6,281
2,377
4,306
3,870
11,658
7,571
1,145
1,576
10,057
30,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
49,714
244
Minions Killed
472
0
Camps Cleared
0
1,562,681
Distance Traveled
1,965,205
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,225
361
49
2
0
321,268
5
W
Ravana
7,686
384
38
2
0
417,240
2
L
Merlin
7,368
368
21
1
0
284,535
1
W
Ra
9,190
460
88
4
0
339,666
1
L
Heimdallr
9,009
450
88
4
0
288,592
0
W
Loki
14,251
713
238
12
0
405,689
1
L
Chaac
10,014
501
79
4
0
360,742
5
W
Artemis
9,301
465
54
3
0
421,194
0
L
Artio
8,070
404
7
0
0
307,544
0
W
Aphrodite
9,286
464
54
3
0
381,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role