Player Matchup

Geb
Geb
GnarSkittles
Geb
Level 113
God Stats
8W - 7L
1,533 SR
Queue Stats
221W - 214L
1,553 Elo+
Party 1
Tiamat
Tiamat
Toolybag
Tiamat
Level 62
God Stats
45W - 44L
1,574 SR
Queue Stats
246W - 269L
1,526 Elo+
Party 1
Hachiman
Hachiman
steven91111111
Hachiman
Level 100
God Stats
3W - 1L
1,680 SR
Queue Stats
185W - 227L
1,428 Elo+
Solo
Team Averages
Level 92
1,596 SR
1,502 Elo+

VS

Team Averages
Level 65
1,530 SR
1,576 Elo+
Zeus
Zeus
CheezSmiter
Zeus
Level 60
God Stats
6W - 7L
1,500 SR
Queue Stats
282W - 316L
1,512 Elo+
Solo
Anubis
Anubis
MOFFY15
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
PrincessKevin
Chaac
Level 126
God Stats
4W - 5L
1,590 SR
Queue Stats
317W - 170L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 11
6,957
696
2,080
5,246
4,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Toolybag
Tiamat
10
3 / 0 / 9
7,240
724
5,165
5,722
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
13
10 / 0 / 3
8,833
883
7,224
5,114
1,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,005
601
6,967
4,777
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
MOFFY15
Anubis
6
0 / 8 / 0
5,482
548
472
6,228
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 2 / 0
5,796
580
3,573
8,653
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
0
11
6.5
L
Anubis
MOFFY15
Anubis
0
8
0
0
L
0
2
0
0
W
Tiamat
Toolybag
Tiamat
3
0
9
7.5
W
Hachiman
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,469
Damage
11,012
16,082
Taken
19,658
7,798
Mitigated
8,788
6,635
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,967
622
0
20
4,777
1,462
0
1,940
2,837
21,713
0
W
2,080
589
0
1,750
5,246
4,124
175
2,460
2,619
7,732
0
L
Anubis
MOFFY15
Anubis
472
0
0
0
6,228
2,365
0
2,149
4,079
4,276
0
L
3,573
395
0
2,352
8,653
4,961
0
3,156
5,497
0
14,372
W
Tiamat
Toolybag
Tiamat
5,165
1,498
0
2,026
5,722
1,947
273
2,762
2,330
17,712
0
W
Hachiman
7,224
3,764
0
2,859
5,114
1,727
863
1,619
3,204
0
36,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
17,283
106
Minions Killed
83
0
Camps Cleared
0
488,521
Distance Traveled
417,670
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,005
601
56
6
0
135,565
1
W
Geb
6,957
696
2
0
0
160,429
2
L
Anubis
5,482
548
10
1
0
98,775
0
L
Chaac
5,796
580
17
2
0
183,330
0
W
Tiamat
7,240
724
29
3
0
155,542
0
W
Hachiman
8,833
883
75
8
0
172,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role