Player Matchup

Tyr
Tyr
DontTakeMe
Tyr
Level 41
God Stats
4W - 1L
1,507 SR
Queue Stats
49W - 33L
1,659 Elo+
Party 1
Nu Wa
Nu Wa
ITz Fr3ddy G
Nu Wa
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
24W - 25L
1,422 Elo+
Solo
Rama
Rama
SpecialDragoonJ
Rama
Level 143
God Stats
6W - 4L
1,735 SR
Queue Stats
486W - 477L
1,543 Elo+
Solo
Thoth
Thoth
aDrunkSanta
Thoth
Level 134
God Stats
3W - 3L
1,564 SR
Queue Stats
138W - 121L
1,609 Elo+
Party 1
Susano
Susano
aFuriousFister
Susano
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,364 Elo+
Party 1
Team Averages
Level 81
1,606 SR
1,519 Elo+

VS

Team Averages
Level 93
1,555 SR
1,476 Elo+
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fudgepackah
Sun Wukong
Level 27
God Stats
6W - 6L
1,706 SR
Queue Stats
644W - 536L
1,521 Elo+
Solo
Neith
Neith
SVMMY SOSA
Neith
Level 143
God Stats
7W - 5L
1,706 SR
Queue Stats
912W - 920L
1,553 Elo+
Solo
Heimdallr
Heimdallr
SonOfBiscuit83
Heimdallr
Level 74
God Stats
1W - 2L
1,435 SR
Queue Stats
65W - 73L
1,411 Elo+
Solo
Hades
Hades
shesui
Hades
Level 97
God Stats
7W - 8L
1,429 SR
Queue Stats
206W - 225L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 9
12,130
866
15,725
25,958
24,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 2 / 13
12,328
881
18,393
9,976
4,064
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 10
10,450
746
9,604
11,395
4,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 6 / 7
11,834
845
18,769
11,099
4,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 6
9,564
683
2,933
7,901
2,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
2 / 7 / 14
10,212
729
10,009
12,174
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Fudgepackah
Sun Wukong
18
5 / 3 / 14
10,943
782
15,040
23,621
18,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
1 / 6 / 5
9,114
651
6,323
10,983
4,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SonOfBiscuit83
Heimdallr
17
4 / 4 / 11
10,394
742
12,370
10,898
3,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
shesui
Hades
20
11 / 4 / 7
12,601
900
14,683
19,401
11,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
24
Kills
23
23
Deaths
24
45
Assists
51
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
14
1.29
W
6
4
9
2.63
L
Sun Wukong
Fudgepackah
Sun Wukong
5
3
14
4
W
7
2
13
6.75
L
Neith
1
6
5
0.58
L
Heimdallr
SonOfBiscuit83
Heimdallr
4
4
11
2.38
W
2
6
10
1.17
W
8
6
7
1.92
W
1
5
6
0.8
L
Hades
shesui
Hades
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,424
Damage
58,425
66,329
Taken
77,077
40,023
Mitigated
42,869
22,316
Healing
30,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,009
382
0
2,080
12,174
4,007
516
4,465
7,709
26,629
0
W
15,725
1,260
719
12,127
25,958
24,819
689
9,334
16,329
353
31,423
L
Sun Wukong
Fudgepackah
Sun Wukong
15,040
2,085
1,769
9,462
23,621
18,912
303
12,428
11,193
0
29,989
W
18,393
6,212
790
3,003
9,976
4,064
1,434
2,398
7,480
35,556
0
L
Neith
6,323
1,943
1,313
1,987
10,983
4,683
464
4,685
6,298
0
14,014
L
Heimdallr
SonOfBiscuit83
Heimdallr
12,370
2,652
575
1,902
10,898
3,598
2,349
6,412
4,486
0
30,575
W
9,604
5,116
1,884
2,401
11,395
4,066
2,718
5,373
6,022
0
24,181
W
18,769
809
339
843
11,099
4,199
355
3,695
7,357
40,521
0
W
2,933
668
0
210
7,901
2,875
1,063
3,892
3,919
0
6,041
L
Hades
shesui
Hades
14,683
1,340
2,796
8,182
19,401
11,669
1,164
9,525
9,876
43,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,306
Gold Earned
53,264
149
Minions Killed
191
0
Camps Cleared
0
1,296,147
Distance Traveled
1,245,708
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,212
729
34
2
0
242,930
1
W
Tyr
12,130
866
31
2
0
316,155
0
L
Sun Wukong
10,943
782
15
1
0
272,509
1
W
Nu Wa
12,328
881
25
2
0
262,993
0
L
Neith
9,114
651
25
2
0
234,658
1
L
Heimdallr
10,394
742
40
3
0
254,286
0
W
Rama
10,450
746
30
2
0
247,766
0
W
Thoth
11,834
845
58
4
0
237,193
0
W
Susano
9,564
683
5
0
0
232,040
0
L
Hades
12,601
900
77
6
0
241,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role