Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Omardavid05
Zhong Kui
Level 47
God Stats
6W - 7L
1,351 SR
Queue Stats
175W - 252L
1,366 Elo+
Party 1
Sol
Sol
SHOTGUN GOLD547
Sol
Level 48
God Stats
12W - 17L
1,357 SR
Queue Stats
124W - 173L
1,421 Elo+
Party 1
Mercury
Mercury
TravelledFiend
Mercury
Level 101
God Stats
3W - 3L
1,445 SR
Queue Stats
153W - 204L
1,370 Elo+
Party 1
Aphrodite
Aphrodite
perforateEel100
Aphrodite
Level 142
God Stats
3W - 5L
1,796 SR
Queue Stats
185W - 273L
1,357 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,403 Elo+

VS

Team Averages
Level 80
1,457 SR
1,506 Elo+
Xbalanque
Xbalanque
ARGrizzly
Xbalanque
Level 149
God Stats
2W - 2L
1,533 SR
Queue Stats
334W - 309L
1,682 Elo+
Party 2
Mercury
Mercury
ARGrizzly17
Mercury
Level 103
God Stats
10W - 6L
1,459 SR
Queue Stats
180W - 183L
1,409 Elo+
Party 2
Ymir
Ymir
Cre09
Ymir
Level 8
God Stats
1W - 1L
1,486 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Horus
Horus
fivebucklunch
Horus
Level 110
God Stats
7W - 11L
1,277 SR
Queue Stats
362W - 332L
1,451 Elo+
Solo
Merlin
Merlin
xScumCloutx
Merlin
Level 28
God Stats
3W - 2L
1,529 SR
Queue Stats
6W - 5L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 1 / 1
5,068
461
3,606
6,665
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Omardavid05
Zhong Kui
8
0 / 7 / 0
5,298
482
2,726
9,406
3,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 0
5,691
517
2,011
2,416
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
5,038
458
1,838
6,761
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
perforateEel100
Aphrodite
8
1 / 1 / 1
4,977
452
4,043
4,914
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ARGrizzly
Xbalanque
9
2 / 2 / 1
5,295
481
4,319
6,653
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ARGrizzly17
Mercury
10
3 / 0 / 2
6,035
549
3,293
7,715
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Cre09
Ymir
8
0 / 0 / 2
4,668
424
867
3,892
2,106
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
9 / 0 / 0
7,813
710
7,031
6,998
3,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
10
0 / 0 / 1
5,517
502
1,783
3,151
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
14
14
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
1
1.5
W
Xbalanque
ARGrizzly
Xbalanque
2
2
1
1.25
W
Mercury
ARGrizzly17
Mercury
3
0
2
4
W
Ymir
Cre09
Ymir
0
0
2
1
L
Zhong Kui
Omardavid05
Zhong Kui
0
7
0
0
L
0
0
0
0
L
0
5
0
0
W
9
0
0
9
L
Aphrodite
perforateEel100
Aphrodite
1
1
1
1.5
W
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,224
Damage
17,293
30,162
Taken
28,409
12,417
Mitigated
10,210
9,346
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,606
1,847
0
439
6,665
2,617
1,116
536
6,129
0
23,847
W
Xbalanque
ARGrizzly
Xbalanque
4,319
1,414
0
2,730
6,653
1,452
0
1,214
5,231
0
26,568
W
Mercury
ARGrizzly17
Mercury
3,293
1,984
0
1,667
7,715
2,120
0
1,566
5,947
0
36,575
W
Ymir
Cre09
Ymir
867
228
0
250
3,892
2,106
26
1,226
2,466
10,285
0
L
Zhong Kui
Omardavid05
Zhong Kui
2,726
176
40
1,794
9,406
3,086
451
0
9,406
23,289
0
L
2,011
91
0
355
2,416
746
387
1,235
1,181
27,242
0
L
1,838
1,107
0
831
6,761
2,351
0
548
6,213
0
25,333
W
7,031
2,487
0
3,425
6,998
3,685
96
2,726
4,272
0
35,526
L
Aphrodite
perforateEel100
Aphrodite
4,043
745
2,861
3,026
4,914
3,617
530
331
4,583
20,292
0
W
Merlin
1,783
0
0
875
3,151
847
152
1,202
1,713
25,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
29,328
230
Minions Killed
270
0
Camps Cleared
0
949,734
Distance Traveled
1,086,903
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,068
461
52
5
0
187,571
0
W
Xbalanque
5,295
481
53
5
0
196,432
3
W
Mercury
6,035
549
64
6
0
267,763
3
W
Ymir
4,668
424
24
2
0
214,686
0
L
Zhong Kui
5,298
482
42
4
0
171,098
1
L
Sol
5,691
517
56
5
0
175,569
5
L
Mercury
5,038
458
47
4
0
225,242
0
W
Horus
7,813
710
69
6
0
216,842
5
L
Aphrodite
4,977
452
33
3
0
190,254
1
W
Merlin
5,517
502
60
5
0
191,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role