Player Matchup

Yemoja
Yemoja
EdsonMaher
Yemoja
Level 123
God Stats
4W - 1L
1,702 SR
Queue Stats
396W - 324L
1,617 Elo+
Party 2
Sobek
Sobek
Geovanni RB
Sobek
Level 67
God Stats
6W - 7L
1,509 SR
Queue Stats
230W - 261L
1,409 Elo+
Party 2
Fenrir
Fenrir
Jabbs uwu
Fenrir
Level 107
God Stats
33W - 31L
1,680 SR
Queue Stats
557W - 468L
1,666 Elo+
Party 2
Baba Yaga
Baba Yaga
Jbalvinmen
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 163L
1,638 Elo+
Party 2
Chernobog
Chernobog
Mono00k
Chernobog
Level 105
God Stats
4W - 1L
1,486 SR
Queue Stats
328W - 215L
1,647 Elo+
Party 2
Team Averages
Level 86
1,575 SR
1,596 Elo+

VS

Team Averages
Level 54
1,472 SR
1,395 Elo+
Sol
Sol
DeviIFruits
Sol
Level 28
God Stats
30W - 23L
1,563 SR
Queue Stats
86W - 84L
1,421 Elo+
Party 1
Osiris
Osiris
Flashy Step
Osiris
Level 43
God Stats
4W - 5L
1,378 SR
Queue Stats
90W - 91L
1,424 Elo+
Party 1
Ymir
Ymir
RexQuincy
Ymir
Level 49
God Stats
1W - 2L
1,287 SR
Queue Stats
47W - 57L
1,398 Elo+
Party 3
Artemis
Artemis
easy dozen
Artemis
Level 27
God Stats
5W - 5L
1,614 SR
Queue Stats
7W - 9L
1,308 Elo+
Party 3
Arachne
Arachne
Ĵoker
Arachne
Level 125
God Stats
5W - 5L
1,517 SR
Queue Stats
223W - 223L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EdsonMaher
Yemoja
13
1 / 1 / 8
8,854
521
4,856
11,901
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 3
9,435
555
4,882
13,667
11,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Jabbs uwu
Fenrir
15
5 / 3 / 3
9,721
572
6,782
12,604
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Jbalvinmen
Baba Yaga
16
5 / 2 / 5
9,935
584
11,562
7,767
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Mono00k
Chernobog
16
5 / 2 / 4
9,792
576
8,728
10,280
4,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,260
486
8,739
9,874
3,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
14
3 / 4 / 3
8,606
506
8,129
12,905
10,760
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
6
0 / 3 / 0
5,807
342
2,890
7,138
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
easy dozen
Artemis
7
0 / 3 / 0
5,747
338
2,120
4,660
883
Short Bow

Short Bow

+15%
Attack Speed

Arachne
Ĵoker
Arachne
15
5 / 6 / 5
9,307
547
10,429
16,034
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
10
10
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Yemoja
EdsonMaher
Yemoja
1
1
8
5
L
Osiris
3
4
3
1.13
W
3
2
3
2.25
W
Fenrir
Jabbs uwu
Fenrir
5
3
3
2.17
W
Baba Yaga
Jbalvinmen
Baba Yaga
5
2
5
3.75
W
Chernobog
Mono00k
Chernobog
5
2
4
3.5
L
Ymir
0
3
0
0
L
Artemis
easy dozen
Artemis
0
3
0
0
L
Arachne
Ĵoker
Arachne
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
32,307
56,219
Taken
50,611
39,745
Mitigated
27,766
21,272
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,739
2,029
0
2,772
9,874
3,805
0
6,257
3,617
45,584
0
W
Yemoja
EdsonMaher
Yemoja
4,856
1,232
3,057
2,857
11,901
15,198
137
3,454
8,356
22,449
0
L
Osiris
8,129
2,329
0
2,574
12,905
10,760
342
7,724
5,181
6,851
32,346
W
4,882
283
0
5,474
13,667
11,341
418
2,714
10,350
36,700
0
W
Fenrir
Jabbs uwu
Fenrir
6,782
1,590
0
4,638
12,604
5,530
746
1,974
10,492
0
54,571
W
Baba Yaga
Jbalvinmen
Baba Yaga
11,562
511
0
1,414
7,767
3,292
682
2,606
5,116
66,539
0
W
Chernobog
Mono00k
Chernobog
8,728
6,195
0
3,832
10,280
4,384
4,818
2,608
7,549
0
78,738
L
Ymir
2,890
0
0
529
7,138
5,800
0
1,195
5,943
16,237
0
L
Artemis
easy dozen
Artemis
2,120
246
0
898
4,660
883
0
863
3,797
0
16,039
L
Arachne
Ĵoker
Arachne
10,429
6,066
0
4,822
16,034
6,518
460
5,599
10,435
0
58,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
37,727
442
Minions Killed
316
0
Camps Cleared
0
1,689,081
Distance Traveled
1,310,027
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,260
486
80
5
0
305,479
2
W
Yemoja
8,854
521
41
2
0
313,732
4
L
Osiris
8,606
506
74
4
0
326,803
9
W
Sobek
9,435
555
64
4
0
353,669
5
W
Fenrir
9,721
572
98
6
0
348,648
5
W
Baba Yaga
9,935
584
103
6
0
353,249
3
W
Chernobog
9,792
576
136
8
0
319,783
2
L
Ymir
5,807
342
20
1
0
155,020
1
L
Artemis
5,747
338
42
2
0
161,334
1
L
Arachne
9,307
547
100
6
0
361,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role