Player Matchup

Eset
Eset
FuchsiaPhag
Eset
Level 15
God Stats
2W - 2L
1,193 SR
Queue Stats
53W - 51L
1,437 Elo+
Solo
Olorun
Olorun
HunnBatz
Olorun
Level 28
God Stats
14W - 20L
1,399 SR
Queue Stats
152W - 199L
1,439 Elo+
Solo
Artio
Artio
LezardArbre
Artio
Level 26
God Stats
10W - 5L
1,696 SR
Queue Stats
78W - 62L
1,641 Elo+
Solo
Neith
Neith
Spiritlesss
Neith
Level 8
God Stats
5W - 1L
1,765 SR
Queue Stats
10W - 4L
1,567 Elo+
Solo
Da Ji
Da Ji
saeedballanc
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,470 Elo+

VS

Team Averages
Level 36
1,668 SR
1,522 Elo+
Yemoja
Yemoja
 
Yemoja
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Terriblemmplsfix
Guan Yu
Level 9
God Stats
1W - 4L
1,737 SR
Queue Stats
142W - 78L
1,840 Elo+
Party 1
Neith
Neith
Vegas228
Neith
Level 4
God Stats
1W - 2L
1,508 SR
Queue Stats
5W - 5L
1,412 Elo+
Solo
Zeus
Zeus
nessasyt
Zeus
Level 141
God Stats
6W - 4L
1,852 SR
Queue Stats
267W - 153L
1,735 Elo+
Party 1
Da Ji
Da Ji
шевчучкашипучка
Da Ji
Level 4
God Stats
2W - 7L
1,741 SR
Queue Stats
2W - 10L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
6,805
681
4,574
8,355
3,076
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
HunnBatz
Olorun
9
0 / 4 / 1
5,485
549
3,071
7,056
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
6 / 0 / 3
6,055
606
3,958
5,482
4,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 1 / 6
6,144
614
4,895
4,853
1,632
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 3 / 1
5,026
503
1,513
6,599
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 5 / 0
4,300
430
1,101
6,145
1,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 0 / 0
7,364
736
10,755
8,857
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Vegas228
Neith
9
0 / 2 / 0
5,003
500
2,628
3,648
709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
2 / 3 / 1
6,404
640
6,606
5,247
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 7 / 1
4,252
425
1,034
5,838
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
10
10
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
0
0
W
7
2
2
4
W
Olorun
HunnBatz
Olorun
0
4
1
0.13
W
6
0
3
7.5
W
3
1
6
6
L
8
0
0
8
L
Neith
Vegas228
Neith
0
2
0
0
L
Zeus
2
3
1
0.83
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,011
Damage
22,124
32,345
Taken
29,735
11,798
Mitigated
10,619
8,573
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,101
90
30
0
6,145
1,963
0
2,607
3,538
9,254
0
W
4,574
1,112
379
2,121
8,355
3,076
320
4,473
3,882
28,738
0
W
Olorun
HunnBatz
Olorun
3,071
1,489
162
1,473
7,056
1,485
429
281
6,775
22,884
0
W
3,958
583
472
1,954
5,482
4,342
207
913
4,569
24,165
0
W
4,895
2,407
0
992
4,853
1,632
1,068
1,596
3,257
0
32,884
L
10,755
1,298
0
4,402
8,857
4,745
0
2,713
5,884
0
48,628
L
Neith
Vegas228
Neith
2,628
512
265
888
3,648
709
0
1,050
2,598
0
23,810
L
Zeus
6,606
787
0
722
5,247
1,539
108
2,020
3,185
42,487
0
W
1,513
56
0
1,020
6,599
1,263
200
593
6,006
0
13,021
L
1,034
372
0
435
5,838
1,663
300
2,911
2,927
0
6,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
27,323
243
Minions Killed
256
0
Camps Cleared
0
991,630
Distance Traveled
873,530
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,300
430
20
2
0
161,806
10
W
Eset
6,805
681
70
7
0
182,854
2
W
Olorun
5,485
549
50
5
0
178,598
3
W
Artio
6,055
606
46
5
0
216,766
5
W
Neith
6,144
614
55
6
0
179,988
1
L
Guan Yu
7,364
736
91
9
0
209,709
3
L
Neith
5,003
500
47
5
0
171,407
0
L
Zeus
6,404
640
85
9
0
156,031
2
W
Da Ji
5,026
503
22
2
0
233,424
1
L
Da Ji
4,252
425
13
1
0
174,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role