Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Cloudye
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 44L
1,243 Elo+
Party 1
Danzaburou
Danzaburou
EliPleaseTV
Danzaburou
Level 77
God Stats
31W - 25L
1,269 SR
Queue Stats
284W - 304L
1,515 Elo+
Solo
Team Averages
Level 51
1,423 SR
1,419 Elo+

VS

Team Averages
Level 45
1,529 SR
1,470 Elo+
Ra
Ra
Luigmas
Ra
Level 67
God Stats
3W - 1L
1,813 SR
Queue Stats
32W - 27L
1,499 Elo+
Party 2
Medusa
Medusa
WilliamQueHace
Medusa
Level 46
God Stats
15W - 45L
1,275 SR
Queue Stats
48W - 88L
1,376 Elo+
Solo
Hercules
Hercules
javulas
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 1 / 6
10,056
670
8,730
13,027
11,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Cloudye
Chang'e
14
1 / 1 / 6
9,481
632
8,769
10,738
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
EliPleaseTV
Danzaburou
16
6 / 0 / 3
10,591
706
18,102
9,701
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,715
581
7,708
12,777
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
8,641
576
4,233
9,039
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
javulas
Hercules
13
0 / 1 / 1
8,333
556
5,702
19,181
22,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
6
5
W
Chang'e
Cloudye
Chang'e
1
1
6
4
W
Danzaburou
EliPleaseTV
Danzaburou
6
0
3
7.5
L
1
5
0
0.2
L
1
3
1
0.5
L
Hercules
javulas
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,601
Damage
17,643
33,466
Taken
40,997
19,208
Mitigated
31,579
13,576
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,730
872
0
882
13,027
11,705
311
2,919
9,761
0
43,275
W
Chang'e
Cloudye
Chang'e
8,769
1,443
4,042
5,281
10,738
3,619
853
2,787
7,739
26,489
0
W
Danzaburou
EliPleaseTV
Danzaburou
18,102
6,575
237
3,134
9,701
3,884
1,723
2,002
7,567
0
66,224
L
7,708
390
2,326
2,875
12,777
5,108
0
2,114
10,401
49,481
0
L
4,233
474
0
65
9,039
3,552
294
1,801
7,118
0
27,683
L
Hercules
javulas
Hercules
5,702
1,259
0
7,028
19,181
22,919
0
3,988
14,709
0
12,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,128
Gold Earned
25,689
192
Minions Killed
153
0
Camps Cleared
0
907,268
Distance Traveled
845,911
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,056
670
77
5
0
325,047
1
W
Chang'e
9,481
632
32
2
0
294,658
7
W
Danzaburou
10,591
706
83
6
0
287,563
4
L
Ra
8,715
581
72
5
0
293,240
4
L
Medusa
8,641
576
62
4
0
269,058
0
L
Hercules
8,333
556
19
1
0
283,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role