Player Matchup

Set
Set
Silver I
Clontroper5
Set
Silver I
Level 69
God Stats
0W - 1L
1,419 SR
Queue Stats
26W - 24L
1,457 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Disast3r
Cu Chulainn
Gold V
Level 89
God Stats
2W - 1L
1,815 SR
Queue Stats
114W - 116L
1,119 MMR
Solo
Bacchus
Bacchus
Bronze IV
ElPit0n
Bacchus
Bronze IV
Level 56
God Stats
0W - 2L
1,588 SR
Queue Stats
4W - 14L
1,119 MMR
Solo
Artemis
Artemis
Bronze III
RamenFloat
Artemis
Bronze III
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,332 MMR
Party 2
Hades
Hades
Bronze IV
WizardSeanOz
Hades
Bronze IV
Level 54
God Stats
0W - 1L
1,557 SR
Queue Stats
9W - 21L
926 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 61
1,576 SR
1,191 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,507 SR
1,312 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Silver IV
 
Terra
Silver IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
DanTheMan6
Hou Yi
Silver I
Level 108
God Stats
4W - 5L
1,376 SR
Queue Stats
63W - 72L
1,055 MMR
Solo
Odin
Odin
Bronze III
RomanMythology
Odin
Bronze III
Level 128
God Stats
7W - 8L
1,459 SR
Queue Stats
121W - 90L
1,460 MMR
Party 1
Ymir
Ymir
Silver I
TertainStew
Ymir
Silver I
Level 107
God Stats
12W - 10L
1,701 SR
Queue Stats
153W - 171L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,838
490
5,998
12,229
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
Disast3r
Cu Chulainn
13
0 / 6 / 0
7,797
487
6,934
14,566
11,062
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
ElPit0n
Bacchus
11
0 / 4 / 4
6,890
431
5,018
10,469
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
RamenFloat
Artemis
12
3 / 6 / 0
7,425
464
7,210
9,074
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 1
7,048
441
3,334
11,230
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Morgan Le FayTiamatGilgameshRaijinChang'e

VS

Bans
AthenaSobekThanatosCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 0 / 6
10,765
673
8,092
5,636
2,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
 
Terra
13
1 / 2 / 7
8,174
511
2,932
12,796
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
DanTheMan6
Hou Yi
13
3 / 3 / 7
8,113
507
8,800
11,697
3,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 0 / 3
9,916
620
10,535
9,353
9,379
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 0 / 10
9,882
618
11,454
10,322
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
27
27
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
6
8
W
Terra
 
Terra
1
2
7
2.25
L
2
6
1
0.42
W
Hou Yi
DanTheMan6
Hou Yi
3
3
7
2.17
L
Cu Chulainn
Disast3r
Cu Chulainn
0
6
0
0
L
Bacchus
ElPit0n
Bacchus
0
4
4
0.5
L
Artemis
RamenFloat
Artemis
3
6
0
0.5
W
9
0
3
10.5
W
9
0
10
14
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
41,813
57,568
Taken
49,804
34,882
Mitigated
34,400
11,067
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,092
965
1,229
2,107
5,636
2,257
1,413
2,346
3,242
91,634
0
W
Terra
 
Terra
2,932
338
777
2,085
12,796
13,643
375
1,489
11,261
20,232
0
L
5,998
3,198
0
1,152
12,229
5,292
0
5,473
6,756
0
55,404
W
Hou Yi
DanTheMan6
Hou Yi
8,800
4,443
0
2,820
11,697
3,844
1,625
2,786
8,863
0
46,066
L
Cu Chulainn
Disast3r
Cu Chulainn
6,934
877
0
3,341
14,566
11,062
0
1,903
12,272
5,407
46,699
L
Bacchus
ElPit0n
Bacchus
5,018
251
0
1,369
10,469
11,000
0
4,794
5,480
19,386
0
L
Artemis
RamenFloat
Artemis
7,210
3,689
0
1,621
9,074
2,629
0
3,137
5,887
0
46,423
W
10,535
3,221
0
4,064
9,353
9,379
560
616
8,263
0
52,329
W
11,454
2,836
0
2,542
10,322
5,277
0
2,085
8,189
52,115
4,424
L
3,334
539
144
3,440
11,230
4,899
117
6,821
4,409
42,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,998
Gold Earned
46,850
411
Minions Killed
510
0
Camps Cleared
0
1,455,743
Distance Traveled
1,644,075
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,765
673
172
11
0
342,258
3
W
Terra
8,174
511
32
2
0
324,510
2
L
Set
7,838
490
103
6
0
318,968
0
W
Hou Yi
8,113
507
101
6
0
290,406
5
L
Cu Chulainn
7,797
487
107
7
0
277,575
5
L
Bacchus
6,890
431
25
2
0
304,967
3
L
Artemis
7,425
464
81
5
0
274,418
7
W
Odin
9,916
620
115
7
0
334,315
7
W
Ymir
9,882
618
90
6
0
352,586
0
L
Hades
7,048
441
95
6
0
279,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role