Player Matchup

Morgan Le Fay
Morgan Le Fay
BBLAZE1
Morgan Le Fay
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 127L
1,593 Elo+
Party 1
Hercules
Hercules
Battleworn999
Hercules
Level 68
God Stats
3W - 2L
1,696 SR
Queue Stats
391W - 316L
1,617 Elo+
Party 1
Gilgamesh
Gilgamesh
TruckKun
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 56L
1,507 Elo+
Party 1
Team Averages
Level 41
1,565 SR
1,572 Elo+

VS

Team Averages
Level 23
1,611 SR
1,448 Elo+
Ah Puch
Ah Puch
Onihebi1
Ah Puch
Level 14
God Stats
0W - 2L
1,252 SR
Queue Stats
17W - 17L
1,434 Elo+
Solo
Da Ji
Da Ji
XoSkipsoX
Da Ji
Level 28
God Stats
3W - 4L
1,911 SR
Queue Stats
375W - 396L
1,416 Elo+
Solo
Danzaburou
Danzaburou
rawissad
Danzaburou
Level 28
God Stats
28W - 20L
1,669 SR
Queue Stats
137W - 144L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BBLAZE1
Morgan Le Fay
19
10 / 9 / 13
15,866
721
15,979
19,595
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Battleworn999
Hercules
20
13 / 4 / 10
15,570
708
17,630
31,917
17,820
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TruckKun
Gilgamesh
20
5 / 4 / 15
15,441
702
14,006
28,016
35,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Onihebi1
Ah Puch
20
6 / 3 / 10
15,154
689
33,974
15,830
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
XoSkipsoX
Da Ji
17
8 / 17 / 5
14,958
680
16,031
23,067
9,058
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
rawissad
Danzaburou
17
3 / 8 / 6
14,254
648
11,589
16,920
6,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
28
Kills
17
17
Deaths
28
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BBLAZE1
Morgan Le Fay
10
9
13
1.83
W
Hercules
Battleworn999
Hercules
13
4
10
4.5
L
Ah Puch
Onihebi1
Ah Puch
6
3
10
3.67
W
Gilgamesh
TruckKun
Gilgamesh
5
4
15
3.13
L
Da Ji
XoSkipsoX
Da Ji
8
17
5
0.62
L
Danzaburou
rawissad
Danzaburou
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,615
Damage
61,594
79,528
Taken
55,817
59,754
Mitigated
22,083
7,302
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BBLAZE1
Morgan Le Fay
15,979
1,720
0
677
19,595
6,810
1,231
7,752
11,843
46,279
0
W
Hercules
Battleworn999
Hercules
17,630
6,884
0
4,868
31,917
17,820
967
11,662
20,255
0
53,831
L
Ah Puch
Onihebi1
Ah Puch
33,974
1,399
0
6,981
15,830
6,350
296
5,340
10,220
89,366
0
W
Gilgamesh
TruckKun
Gilgamesh
14,006
1,756
198
1,559
28,016
35,124
872
14,560
13,456
0
48,960
L
Da Ji
XoSkipsoX
Da Ji
16,031
2,136
0
67
23,067
9,058
0
5,482
17,227
0
38,159
L
Danzaburou
rawissad
Danzaburou
11,589
7,468
0
2,342
16,920
6,675
344
4,311
12,391
0
54,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
44,366
216
Minions Killed
241
0
Camps Cleared
0
1,121,413
Distance Traveled
1,024,361
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,866
721
69
3
0
323,048
1
W
Hercules
15,570
708
87
4
0
379,225
0
L
Ah Puch
15,154
689
112
5
0
374,767
6
W
Gilgamesh
15,441
702
60
3
0
419,140
0
L
Da Ji
14,958
680
32
1
0
317,422
1
L
Danzaburou
14,254
648
97
4
0
332,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role