Player Matchup

Thor
Thor
Bupkis1995
Thor
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,398 Elo+
Party 1
Vulcan
Vulcan
MarcusAemilius
Vulcan
Level 27
God Stats
13W - 6L
1,549 SR
Queue Stats
126W - 122L
1,453 Elo+
Party 1
Cerberus
Cerberus
MellowFellow4566
Cerberus
Level 14
God Stats
9W - 6L
1,625 SR
Queue Stats
49W - 53L
1,373 Elo+
Party 1
Mercury
Mercury
TheAsianGambino
Mercury
Level 33
God Stats
12W - 11L
1,627 SR
Queue Stats
270W - 258L
1,514 Elo+
Party 1
Apollo
Apollo
atgradthesyl
Apollo
Level 26
God Stats
3W - 3L
1,518 SR
Queue Stats
161W - 153L
1,442 Elo+
Party 1
Team Averages
Level 21
1,564 SR
1,436 Elo+

VS

Team Averages
Level 25
1,463 SR
1,373 Elo+
Fafnir
Fafnir
GodzillaLover
Fafnir
Level 28
God Stats
7W - 7L
1,704 SR
Queue Stats
52W - 60L
1,533 Elo+
Solo
Achilles
Achilles
RoastBef
Achilles
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
103W - 123L
1,379 Elo+
Solo
Fenrir
Fenrir
SIMPLECOMPOSURE
Fenrir
Level 26
God Stats
10W - 21L
1,446 SR
Queue Stats
41W - 69L
1,354 Elo+
Solo
Neith
Neith
isky666
Neith
Level 29
God Stats
92W - 124L
1,371 SR
Queue Stats
111W - 162L
1,294 Elo+
Solo
Olorun
Olorun
jog_on_son_25
Olorun
Level 22
God Stats
12W - 11L
1,512 SR
Queue Stats
95W - 129L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,100
507
3,713
7,691
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 1
7,309
522
6,082
7,594
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 6
7,737
553
5,384
7,875
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 1 / 3
8,288
592
6,920
8,769
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
13
5 / 2 / 3
7,631
545
6,771
8,091
2,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,418
458
3,317
8,233
5,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
RoastBef
Achilles
12
1 / 3 / 0
7,048
503
5,392
8,562
6,366
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 5 / 0
6,562
469
5,543
10,969
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
isky666
Neith
9
0 / 4 / 1
5,801
414
3,881
5,808
1,504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 0
6,404
457
3,026
8,475
2,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
4
4
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
1
1
1
1.5
W
3
1
1
3.5
W
2
0
6
5
L
Achilles
RoastBef
Achilles
1
3
0
0.33
L
2
5
0
0.4
W
5
1
3
6.5
W
Apollo
5
2
3
3.25
L
Neith
isky666
Neith
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
21,159
40,020
Taken
42,047
17,271
Mitigated
19,971
11,760
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,713
1,289
0
2,432
7,691
2,704
768
0
7,691
0
24,402
L
3,317
798
0
802
8,233
5,764
0
2,187
6,046
16,764
0
W
6,082
882
0
1,606
7,594
2,483
459
1,897
5,697
37,245
0
W
5,384
926
0
3,188
7,875
6,779
271
2,190
5,685
19,909
0
L
Achilles
RoastBef
Achilles
5,392
1,679
0
1,466
8,562
6,366
590
0
8,562
0
33,325
L
5,543
570
0
4,035
10,969
3,642
0
3,422
7,547
0
37,771
W
6,920
3,573
0
1,240
8,769
2,814
490
146
8,623
0
58,143
W
Apollo
6,771
4,015
0
3,294
8,091
2,491
994
2,164
5,927
0
46,632
L
Neith
isky666
Neith
3,881
1,615
0
761
5,808
1,504
70
1,372
4,436
0
28,963
L
3,026
1,267
22
2,321
8,475
2,695
375
4,485
3,990
29,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
32,233
330
Minions Killed
290
0
Camps Cleared
0
1,451,052
Distance Traveled
1,130,167
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,100
507
59
4
0
265,811
0
L
Fafnir
6,418
458
36
3
0
195,295
5
W
Vulcan
7,309
522
56
4
0
288,510
0
W
Cerberus
7,737
553
24
2
0
288,421
1
L
Achilles
7,048
503
67
5
0
232,866
2
L
Fenrir
6,562
469
67
5
0
239,578
0
W
Mercury
8,288
592
109
8
0
331,824
3
W
Apollo
7,631
545
82
6
0
276,486
3
L
Neith
5,801
414
54
4
0
234,345
3
L
Olorun
6,404
457
66
5
0
228,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role