Player Matchup

Thor
Thor
BBChayde
Thor
Level 3
God Stats
3W - 3L
1,672 SR
Queue Stats
4W - 9L
1,661 Elo+
Party 1
Merlin
Merlin
Leeky papi
Merlin
Level 74
God Stats
3W - 0L
1,379 SR
Queue Stats
21W - 15L
1,514 Elo+
Party 1
Awilix
Awilix
Shootin Fxdes
Awilix
Level 98
God Stats
1W - 0L
1,207 SR
Queue Stats
77W - 65L
1,570 Elo+
Party 1
Sol
Sol
SleepySkotia
Sol
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,375 Elo+
Party 1
Artemis
Artemis
app1ejuce
Artemis
Level 16
God Stats
9W - 9L
1,474 SR
Queue Stats
50W - 41L
1,463 Elo+
Solo
Team Averages
Level 41
1,446 SR
1,517 Elo+

VS

Team Averages
Level 28
1,407 SR
1,327 Elo+
Fenrir
Fenrir
DanBrok1
Fenrir
Level 4
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Odin
Odin
DarkCommander251
Odin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
L0tic3
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,321 Elo+
Party 2
Da Ji
Da Ji
N3wB
Da Ji
Level 26
God Stats
2W - 3L
1,355 SR
Queue Stats
148W - 152L
1,429 Elo+
Solo
Hachiman
Hachiman
Raiskiiie
Hachiman
Level 4
God Stats
2W - 4L
1,435 SR
Queue Stats
5W - 10L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
1 / 2 / 18
9,548
955
2,810
6,988
2,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Leeky papi
Merlin
18
11 / 5 / 11
12,176
1,218
15,635
10,686
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 7 / 19
11,081
1,108
15,512
13,680
5,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 6 / 12
11,149
1,115
16,241
12,365
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
app1ejuce
Artemis
18
6 / 5 / 17
11,743
1,174
13,118
10,238
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

208

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DanBrok1
Fenrir
16
2 / 11 / 9
9,938
994
7,671
18,281
8,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
14 / 4 / 8
13,564
1,356
14,814
16,473
15,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
L0tic3
Kukulkan
18
5 / 7 / 14
11,521
1,152
13,847
15,318
5,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
N3wB
Da Ji
17
3 / 7 / 14
10,563
1,056
10,202
15,676
6,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Raiskiiie
Hachiman
15
1 / 2 / 4
8,460
846
2,214
3,141
857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
74
31
Kills
25
25
Deaths
31
77
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thor
1
2
18
5
L
Fenrir
DanBrok1
Fenrir
2
11
9
0.59
L
14
4
8
4.5
L
Kukulkan
L0tic3
Kukulkan
5
7
14
1.71
W
Merlin
Leeky papi
Merlin
11
5
11
3.3
L
Da Ji
N3wB
Da Ji
3
7
14
1.43
L
Hachiman
Raiskiiie
Hachiman
1
2
4
1.5
W
6
7
19
2.21
W
7
6
12
2.17
W
Artemis
app1ejuce
Artemis
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,316
Damage
48,748
53,957
Taken
68,889
20,163
Mitigated
37,261
6,815
Healing
734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,810
1,487
0
0
6,988
2,683
0
2,830
4,158
0
4,496
L
Fenrir
DanBrok1
Fenrir
7,671
896
0
246
18,281
8,965
0
7,480
10,500
0
18,280
L
14,814
2,659
0
0
16,473
15,572
0
9,167
7,016
3,073
26,812
L
Kukulkan
L0tic3
Kukulkan
13,847
1,433
0
221
15,318
5,665
0
7,526
7,726
35,379
0
W
Merlin
Leeky papi
Merlin
15,635
1,110
557
1,680
10,686
4,132
0
2,405
8,281
32,997
0
L
Da Ji
N3wB
Da Ji
10,202
3,411
0
183
15,676
6,202
0
5,938
9,630
0
17,062
L
Hachiman
Raiskiiie
Hachiman
2,214
1,002
0
84
3,141
857
0
966
2,141
0
8,213
W
15,512
6,153
0
0
13,680
5,232
0
4,130
9,550
0
25,313
W
16,241
5,902
0
3,310
12,365
4,139
0
1,967
10,398
29,027
0
W
Artemis
app1ejuce
Artemis
13,118
6,791
0
1,268
10,238
3,977
0
4,139
6,099
0
40,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,697
Gold Earned
54,046
149
Minions Killed
123
6
Camps Cleared
6
887,190
Distance Traveled
831,291
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,548
955
1
0
0
200,889
1
L
Fenrir
9,938
994
11
1
1
170,372
2
L
Odin
13,564
1,356
32
3
3
226,619
1
L
Kukulkan
11,521
1,152
58
6
2
166,459
0
W
Merlin
12,176
1,218
30
3
1
163,316
0
L
Da Ji
10,563
1,056
11
1
0
176,830
2
L
Hachiman
8,460
846
11
1
0
91,011
0
W
Awilix
11,081
1,108
15
2
2
199,498
0
W
Sol
11,149
1,115
28
3
2
159,650
0
W
Artemis
11,743
1,174
75
8
1
163,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role