Player Matchup

Zhong Kui
Zhong Kui
Bourrac
Zhong Kui
Level 20
God Stats
1W - 3L
1,167 SR
Queue Stats
116W - 115L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
CarlossaidMA
Gilgamesh
Level 5
God Stats
1W - 1L
1,232 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2
Bacchus
Bacchus
SlenderwinMA
Bacchus
Level 28
God Stats
7W - 11L
1,421 SR
Queue Stats
95W - 96L
1,399 Elo+
Party 2
Team Averages
Level 18
1,273 SR
1,436 Elo+

VS

Team Averages
Level 60
1,491 SR
1,463 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SandCobra765
Ra
Level 20
God Stats
10W - 8L
1,474 SR
Queue Stats
35W - 32L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bourrac
Zhong Kui
15
5 / 3 / 1
10,226
682
15,567
11,465
8,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
CarlossaidMA
Gilgamesh
10
0 / 7 / 2
7,930
529
3,968
12,088
13,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
SlenderwinMA
Bacchus
13
1 / 1 / 2
9,420
628
7,801
18,509
23,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 3 / 3
11,031
735
15,437
16,572
7,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
 
Cthulhu
15
4 / 0 / 7
10,898
727
10,719
13,838
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 8
9,154
610
7,352
7,506
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
11
11
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
3
3
2.83
W
Cthulhu
 
Cthulhu
4
0
7
7.5
L
Zhong Kui
Bourrac
Zhong Kui
5
3
1
1.83
L
Gilgamesh
CarlossaidMA
Gilgamesh
0
7
2
0.14
W
0
3
8
1.33
L
Bacchus
SlenderwinMA
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
33,508
42,062
Taken
37,916
45,401
Mitigated
26,931
10,870
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,437
5,928
0
2,365
16,572
7,662
126
8,946
7,626
0
45,366
W
Cthulhu
 
Cthulhu
10,719
690
997
3,907
13,838
16,172
247
8,543
5,295
32,004
0
L
Zhong Kui
Bourrac
Zhong Kui
15,567
1,500
0
5,516
11,465
8,123
348
4,002
7,381
51,336
0
L
Gilgamesh
CarlossaidMA
Gilgamesh
3,968
1,190
0
100
12,088
13,900
70
4,567
7,335
0
11,384
W
7,352
682
2,093
1,364
7,506
3,097
463
5,879
1,627
27,822
0
L
Bacchus
SlenderwinMA
Bacchus
7,801
562
0
5,254
18,509
23,378
116
8,734
9,275
29,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
31,083
150
Minions Killed
162
0
Camps Cleared
0
788,598
Distance Traveled
821,026
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,031
735
52
3
0
284,889
4
W
Cthulhu
10,898
727
54
4
0
280,426
1
L
Zhong Kui
10,226
682
95
6
0
244,508
1
L
Gilgamesh
7,930
529
23
2
0
255,171
4
W
Ra
9,154
610
56
4
0
255,711
0
L
Bacchus
9,420
628
32
2
0
288,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role