Player Matchup

Bellona
Bellona
Mickypoo34
Bellona
Level 6
God Stats
0W - 1L
1,683 SR
Queue Stats
13W - 4L
1,856 Elo+
Solo
Kukulkan
Kukulkan
Paximis
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,863 Elo+
Solo
Hel
Hel
kamilonga
Hel
Level 31
God Stats
4W - 13L
1,244 SR
Queue Stats
7W - 18L
1,202 Elo+
Party 2
Scylla
Scylla
poshtraditions
Scylla
Level 6
God Stats
1W - 1L
1,699 SR
Queue Stats
6W - 11L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
xivorax
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,406 Elo+
Party 2
Team Averages
Level 15
1,525 SR
1,566 Elo+

VS

Team Averages
Level 21
1,513 SR
1,435 Elo+
Guan Yu
Guan Yu
Acquintance
Guan Yu
Level 33
God Stats
4W - 1L
1,610 SR
Queue Stats
215W - 224L
1,495 Elo+
Party 1
Izanami
Izanami
Barking2020
Izanami
Level 25
God Stats
4W - 1L
1,680 SR
Queue Stats
202W - 213L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
Ethervent
Jormungandr
Level 6
God Stats
11W - 7L
1,345 SR
Queue Stats
91W - 92L
1,332 Elo+
Solo
Scylla
Scylla
Fantastic0ox
Scylla
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
66W - 58L
1,358 Elo+
Solo
Thanatos
Thanatos
Rioaan2
Thanatos
Level 23
God Stats
7W - 7L
1,428 SR
Queue Stats
198W - 208L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mickypoo34
Bellona
20
6 / 6 / 6
16,325
907
38,570
28,162
39,980
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Paximis
Kukulkan
20
2 / 4 / 5
15,458
859
24,814
17,196
6,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
0 / 6 / 8
14,289
794
7,541
17,463
9,904
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
0 / 7 / 6
14,267
793
7,598
13,600
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xivorax
Sun Wukong
20
5 / 3 / 4
15,498
861
22,007
33,596
30,926
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Acquintance
Guan Yu
20
10 / 1 / 11
17,378
965
25,207
28,254
40,691
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Barking2020
Izanami
20
9 / 4 / 9
16,640
924
23,491
24,942
11,127
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Ethervent
Jormungandr
20
2 / 2 / 22
16,294
905
25,878
24,253
33,843
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
20
3 / 2 / 14
15,617
868
19,730
11,292
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Rioaan2
Thanatos
20
2 / 4 / 9
14,113
784
10,388
19,444
11,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
13
Kills
26
26
Deaths
13
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Acquintance
Guan Yu
10
1
11
15.5
W
Izanami
Barking2020
Izanami
9
4
9
3.38
W
Jormungandr
Ethervent
Jormungandr
2
2
22
6.5
W
Scylla
3
2
14
5
L
Bellona
Mickypoo34
Bellona
6
6
6
1.5
L
Kukulkan
Paximis
Kukulkan
2
4
5
1.13
W
Thanatos
Rioaan2
Thanatos
2
4
9
1.63
L
0
6
8
0.67
L
0
7
6
0.43
L
Sun Wukong
xivorax
Sun Wukong
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,530
Damage
104,694
110,017
Taken
108,185
91,040
Mitigated
102,608
5,706
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Acquintance
Guan Yu
25,207
2,985
4,921
7,111
28,254
40,691
0
10,821
17,433
0
51,452
W
Izanami
Barking2020
Izanami
23,491
19,995
0
3,384
24,942
11,127
0
8,913
16,029
0
81,854
W
Jormungandr
Ethervent
Jormungandr
25,878
4,365
0
540
24,253
33,843
0
14,592
9,661
58,925
0
W
Scylla
19,730
414
0
0
11,292
5,051
0
2,736
8,556
40,146
0
L
Bellona
Mickypoo34
Bellona
38,570
13,423
0
2,004
28,162
39,980
0
10,140
18,022
0
66,959
L
Kukulkan
Paximis
Kukulkan
24,814
716
0
1,620
17,196
6,136
0
7,030
10,166
81,023
0
W
Thanatos
Rioaan2
Thanatos
10,388
1,736
0
6,524
19,444
11,896
0
2,891
16,553
0
26,644
L
7,541
1,470
373
940
17,463
9,904
0
7,133
10,330
33,889
0
L
7,598
1,662
0
0
13,600
4,094
0
8,111
5,489
15,850
0
L
Sun Wukong
xivorax
Sun Wukong
22,007
5,641
0
769
33,596
30,926
0
13,194
20,402
0
43,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,837
Gold Earned
80,042
327
Minions Killed
358
4
Camps Cleared
10
1,768,974
Distance Traveled
1,792,962
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,378
965
56
3
3
410,756
0
W
Izanami
16,640
924
152
8
6
317,319
0
W
Jormungandr
16,294
905
57
3
1
339,995
2
W
Scylla
15,617
868
55
3
0
367,424
0
L
Bellona
16,325
907
51
3
0
373,457
0
L
Kukulkan
15,458
859
151
8
1
349,438
0
W
Thanatos
14,113
784
38
2
0
357,468
0
L
Hel
14,289
794
62
3
0
310,096
0
L
Scylla
14,267
793
25
1
2
346,971
1
L
Sun Wukong
15,498
861
38
2
1
389,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role