Player Matchup

Cu Chulainn
Cu Chulainn
ATHRIN21
Cu Chulainn
Level 8
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 1
Skadi
Skadi
OniiChan-Dex91
Skadi
Level 17
God Stats
3W - 13L
1,161 SR
Queue Stats
11W - 23L
1,179 Elo+
Party 2
Pele
Pele
Slurpboii
Pele
Level 17
God Stats
15W - 31L
1,283 SR
Queue Stats
16W - 31L
1,198 Elo+
Party 2
Da Ji
Da Ji
WokeKush
Da Ji
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,618 Elo+
Party 2
Sylvanus
Sylvanus
thenewdeadpool32
Sylvanus
Level 32
God Stats
0W - 1L
1,279 SR
Queue Stats
77W - 82L
1,407 Elo+
Party 1
Team Averages
Level 15
1,339 SR
1,297 Elo+

VS

Team Averages
Level 24
1,465 SR
1,358 Elo+
Baron Samedi
Baron Samedi
Blaze-Iziah
Baron Samedi
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 123L
1,410 Elo+
Solo
Chiron
Chiron
RikkoBigz666
Chiron
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 20L
1,331 Elo+
Solo
Bellona
Bellona
Simon07132562
Bellona
Level 28
God Stats
5W - 2L
1,570 SR
Queue Stats
217W - 217L
1,400 Elo+
Solo
Hel
Hel
TresorZinker669
Hel
Level 25
God Stats
33W - 18L
1,253 SR
Queue Stats
141W - 132L
1,239 Elo+
Solo
Fenrir
Fenrir
ウルカヌヌ
Fenrir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 46L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ATHRIN21
Cu Chulainn
13
2 / 17 / 1
9,392
391
12,553
28,393
21,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 8 / 0
10,432
435
7,604
18,952
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
16
2 / 9 / 2
11,511
480
16,738
20,128
12,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
WokeKush
Da Ji
12
1 / 16 / 1
7,932
331
5,639
20,355
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 14 / 0
8,749
365
9,866
33,468
32,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blaze-Iziah
Baron Samedi
19
19 / 3 / 14
13,425
559
20,161
19,012
11,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
19
10 / 1 / 12
12,848
535
18,543
14,194
9,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
20
12 / 1 / 21
13,409
559
19,980
24,819
23,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 24
11,632
485
12,521
14,932
7,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
17 / 2 / 14
14,438
602
26,032
27,235
12,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
149
8
Kills
64
64
Deaths
9
4
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ATHRIN21
Cu Chulainn
2
17
1
0.15
W
Baron Samedi
Blaze-Iziah
Baron Samedi
19
3
14
8.67
L
2
8
0
0.25
W
Chiron
10
1
12
16
W
Bellona
12
1
21
22.5
L
Pele
2
9
2
0.33
W
6
2
24
9
L
Da Ji
WokeKush
Da Ji
1
16
1
0.09
L
1
14
0
0.07
W
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,400
Damage
97,237
121,296
Taken
100,192
79,433
Mitigated
64,864
9,397
Healing
57,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ATHRIN21
Cu Chulainn
12,553
2,073
0
100
28,393
21,984
75
11,034
17,359
9,668
20,894
W
Baron Samedi
Blaze-Iziah
Baron Samedi
20,161
5,087
2,046
8,739
19,012
11,992
3,755
3,162
15,850
89,904
0
L
7,604
3,788
0
2,468
18,952
5,570
1,422
3,204
15,748
0
58,921
W
Chiron
18,543
6,768
546
4,110
14,194
9,801
4,330
1,748
12,446
0
80,303
W
Bellona
19,980
9,002
0
8,253
24,819
23,455
2,722
4,635
20,118
0
104,403
L
Pele
16,738
2,457
0
2,997
20,128
12,269
675
3,649
16,479
0
74,444
W
12,521
3,458
7,961
7,758
14,932
7,120
2,273
1,218
13,714
43,204
0
L
Da Ji
WokeKush
Da Ji
5,639
1,633
0
388
20,355
7,284
515
6,766
13,589
0
26,471
L
9,866
2,617
487
2,957
33,468
32,326
226
8,029
25,439
25,983
0
W
26,032
5,978
0
17,895
27,235
12,496
1,526
2,798
23,750
0
108,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,016
Gold Earned
65,752
326
Minions Killed
550
0
Camps Cleared
0
1,933,084
Distance Traveled
2,140,248
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,392
391
30
1
0
389,680
1
W
Baron Samedi
13,425
559
122
5
0
353,357
0
L
Skadi
10,432
435
111
5
0
383,415
0
W
Chiron
12,848
535
129
5
0
446,924
7
W
Bellona
13,409
559
115
5
0
438,071
3
L
Pele
11,511
480
128
5
0
450,052
0
W
Hel
11,632
485
58
2
0
415,139
0
L
Da Ji
7,932
331
26
1
0
370,507
0
L
Sylvanus
8,749
365
31
1
0
339,430
1
W
Fenrir
14,438
602
126
5
0
486,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role