Player Matchup

Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KarimTheDream14
Bacchus
Level 36
God Stats
2W - 6L
1,487 SR
Queue Stats
7W - 9L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
Logg2k
Cernunnos
Level 61
God Stats
3W - 6L
1,564 SR
Queue Stats
188W - 191L
1,412 Elo+
Party 1
Achilles
Achilles
MajinMarquis_
Achilles
Level 81
God Stats
1W - 4L
1,278 SR
Queue Stats
300W - 296L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
X74Braeden
Heimdallr
Level 67
God Stats
37W - 44L
1,436 SR
Queue Stats
301W - 302L
1,396 Elo+
Party 1
Team Averages
Level 66
1,453 SR
1,443 Elo+

VS

Team Averages
Level 98
1,374 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Eldritkh
Baron Samedi
Level 119
God Stats
12W - 5L
1,174 SR
Queue Stats
76W - 57L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
SparringGold
Gilgamesh
Level 103
God Stats
11W - 6L
1,265 SR
Queue Stats
95W - 101L
1,454 Elo+
Solo
Scylla
Scylla
The God Of Pink
Scylla
Level 128
God Stats
11W - 6L
1,427 SR
Queue Stats
188W - 177L
1,529 Elo+
Party 2
Anubis
Anubis
YoungHamsterDik
Anubis
Level 78
God Stats
6W - 3L
1,505 SR
Queue Stats
289W - 302L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 2 / 0
6,201
620
2,631
4,718
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 6 / 2
4,475
448
1,919
8,635
6,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Logg2k
Cernunnos
9
0 / 2 / 0
5,105
511
883
3,509
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MajinMarquis_
Achilles
6
0 / 5 / 0
4,151
415
3,296
6,301
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
X74Braeden
Heimdallr
8
0 / 5 / 2
4,665
467
3,487
6,393
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 1 / 5
6,468
647
8,671
5,821
1,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Eldritkh
Baron Samedi
10
4 / 1 / 6
5,820
582
4,865
4,354
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SparringGold
Gilgamesh
10
2 / 1 / 3
5,981
598
1,610
5,885
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 1 / 1
6,278
628
1,865
1,883
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 2
6,836
684
4,966
5,900
3,030
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
19
20
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
0
2
W
Medusa
 
Medusa
6
1
5
8.5
W
Baron Samedi
Eldritkh
Baron Samedi
4
1
6
7
L
0
6
2
0.17
L
Cernunnos
Logg2k
Cernunnos
0
2
0
0
L
Achilles
MajinMarquis_
Achilles
0
5
0
0
W
Gilgamesh
SparringGold
Gilgamesh
2
1
3
3.5
W
3
1
1
3.5
L
Heimdallr
X74Braeden
Heimdallr
0
5
2
0.2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,216
Damage
21,977
29,556
Taken
23,843
13,584
Mitigated
9,074
3,377
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,631
628
0
1,980
4,718
1,271
0
1,035
3,625
0
25,536
W
Medusa
 
Medusa
8,671
4,254
0
2,378
5,821
1,739
299
1,397
4,424
0
33,713
W
Baron Samedi
Eldritkh
Baron Samedi
4,865
479
161
1,222
4,354
1,523
1,039
522
3,832
18,911
0
L
1,919
287
0
0
8,635
6,553
0
2,588
5,820
7,087
0
L
Cernunnos
Logg2k
Cernunnos
883
403
0
89
3,509
1,252
870
1,642
1,787
0
21,769
L
Achilles
MajinMarquis_
Achilles
3,296
1,516
0
689
6,301
1,927
0
4,500
1,777
0
13,278
W
Gilgamesh
SparringGold
Gilgamesh
1,610
315
0
469
5,885
2,400
0
0
5,885
0
33,028
W
1,865
191
0
172
1,883
382
495
0
1,883
28,737
0
L
Heimdallr
X74Braeden
Heimdallr
3,487
1,229
25
594
6,393
2,581
473
1,416
4,851
0
24,941
W
4,966
898
0
4,069
5,900
3,030
0
0
5,900
38,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,597
Gold Earned
31,383
193
Minions Killed
313
0
Camps Cleared
0
885,625
Distance Traveled
931,099
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,201
620
60
6
0
209,725
4
W
Medusa
6,468
647
67
7
0
202,866
4
W
Baron Samedi
5,820
582
31
3
0
178,690
1
L
Bacchus
4,475
448
11
1
0
175,585
0
L
Cernunnos
5,105
511
55
6
0
162,429
2
L
Achilles
4,151
415
17
2
0
166,689
0
W
Gilgamesh
5,981
598
67
7
0
205,209
2
W
Scylla
6,278
628
60
6
0
181,411
3
L
Heimdallr
4,665
467
50
5
0
171,197
0
W
Anubis
6,836
684
88
9
0
162,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role