Player Matchup

Thor
Thor
DVA_IS_THE_NAME
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,570 Elo+
Solo
Jormungandr
Jormungandr
EliBossGames
Jormungandr
Level 26
God Stats
1W - 5L
1,585 SR
Queue Stats
74W - 70L
1,606 Elo+
Solo
Osiris
Osiris
Subsidy8
Osiris
Level 20
God Stats
1W - 0L
1,733 SR
Queue Stats
21W - 16L
1,608 Elo+
Solo
Tiamat
Tiamat
clownmar
Tiamat
Level 17
God Stats
3W - 0L
1,856 SR
Queue Stats
18W - 9L
1,625 Elo+
Solo
Danzaburou
Danzaburou
iMisakay
Danzaburou
Level 18
God Stats
2W - 0L
1,587 SR
Queue Stats
25W - 20L
1,578 Elo+
Solo
Team Averages
Level 17
1,652 SR
1,597 Elo+

VS

Team Averages
Level 32
1,614 SR
1,598 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlackSwordsMan17
Cerberus
Level 13
God Stats
5W - 8L
1,380 SR
Queue Stats
48W - 29L
1,584 Elo+
Party 1
Ravana
Ravana
Bogoman212
Ravana
Level 10
God Stats
15W - 5L
1,781 SR
Queue Stats
48W - 32L
1,562 Elo+
Party 1
Thoth
Thoth
GoogleChrome167
Thoth
Level 15
God Stats
3W - 5L
1,714 SR
Queue Stats
283W - 233L
1,750 Elo+
Solo
King Arthur
King Arthur
ZestyTheLime
King Arthur
Level 92
God Stats
24W - 16L
1,694 SR
Queue Stats
533W - 494L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,477
565
6,754
9,721
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
EliBossGames
Jormungandr
11
3 / 3 / 6
7,275
485
4,753
10,430
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Subsidy8
Osiris
15
6 / 1 / 3
9,261
617
6,889
11,041
10,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Tiamat
clownmar
Tiamat
15
4 / 1 / 5
8,853
590
7,177
7,117
3,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
iMisakay
Danzaburou
12
9 / 3 / 4
8,260
551
11,868
8,129
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 9 / 0
6,119
408
2,352
8,362
2,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 1
5,774
385
3,431
14,248
8,403
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Bogoman212
Ravana
12
4 / 4 / 2
7,710
514
7,097
9,533
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 2
8,580
572
5,769
8,139
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ZestyTheLime
King Arthur
12
0 / 6 / 2
7,115
474
5,585
11,305
9,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
10
10
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
9
0
0.11
L
0
5
1
0.1
L
Ravana
Bogoman212
Ravana
4
4
2
1.25
W
2
2
5
2.25
W
Jormungandr
EliBossGames
Jormungandr
3
3
6
2
L
5
0
2
6
W
Osiris
Subsidy8
Osiris
6
1
3
7.5
L
King Arthur
ZestyTheLime
King Arthur
0
6
2
0.17
W
Tiamat
clownmar
Tiamat
4
1
5
6.5
W
Danzaburou
iMisakay
Danzaburou
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,441
Damage
24,234
46,438
Taken
51,587
26,072
Mitigated
26,603
17,303
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,352
1,281
0
221
8,362
2,162
1,090
1,063
7,284
0
22,825
L
3,431
224
0
1,499
14,248
8,403
0
5,333
8,780
15,941
0
L
Ravana
Bogoman212
Ravana
7,097
3,098
0
1,194
9,533
4,034
0
2,375
7,039
0
49,364
W
6,754
1,802
0
4,762
9,721
3,236
0
998
8,723
0
61,041
W
Jormungandr
EliBossGames
Jormungandr
4,753
1,869
710
3,019
10,430
6,450
182
2,092
8,338
23,232
0
L
5,769
242
0
2,575
8,139
2,610
0
2,271
5,701
50,376
0
W
Osiris
Subsidy8
Osiris
6,889
2,630
0
5,243
11,041
10,607
742
0
11,041
0
48,484
L
King Arthur
ZestyTheLime
King Arthur
5,585
1,376
0
2,270
11,305
9,394
0
420
10,853
0
41,413
W
Tiamat
clownmar
Tiamat
7,177
981
0
2,295
7,117
3,818
330
1,884
5,233
60,310
0
W
Danzaburou
iMisakay
Danzaburou
11,868
5,782
0
1,274
8,129
1,961
0
4,226
3,903
0
42,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
35,298
428
Minions Killed
364
0
Camps Cleared
0
1,492,209
Distance Traveled
1,373,654
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,119
408
50
3
0
226,380
4
L
Cerberus
5,774
385
46
3
0
269,688
2
L
Ravana
7,710
514
83
6
0
285,683
0
W
Thor
8,477
565
113
8
0
296,538
2
W
Jormungandr
7,275
485
42
3
0
293,041
2
L
Thoth
8,580
572
110
7
0
291,228
4
W
Osiris
9,261
617
107
7
0
301,538
4
L
King Arthur
7,115
474
75
5
0
300,675
1
W
Tiamat
8,853
590
111
7
0
318,341
4
W
Danzaburou
8,260
551
55
4
0
282,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role