Player Matchup

Ganesha
Ganesha
Dankjitsu
Ganesha
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 90L
1,394 Elo+
Solo
Hou Yi
Hou Yi
MainProGenji
Hou Yi
Level 23
God Stats
3W - 0L
1,683 SR
Queue Stats
58W - 26L
1,669 Elo+
Party 2
Merlin
Merlin
RoastBef
Merlin
Level 18
God Stats
8W - 6L
1,446 SR
Queue Stats
103W - 123L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UziDamian 8c
Morgan Le Fay
Level 18
God Stats
6W - 1L
1,808 SR
Queue Stats
111W - 108L
1,376 Elo+
Party 2
Arachne
Arachne
UziMauri 8c
Arachne
Level 17
God Stats
32W - 24L
1,387 SR
Queue Stats
113W - 111L
1,247 Elo+
Party 2
Team Averages
Level 21
1,565 SR
1,411 Elo+

VS

Team Averages
Level 22
1,511 SR
1,238 Elo+
Fenrir
Fenrir
Afro-Baggins420
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
779 Elo+
Party 1
Artemis
Artemis
MaybeAMess
Artemis
Level 16
God Stats
8W - 12L
1,371 SR
Queue Stats
13W - 30L
1,138 Elo+
Party 1
Nu Wa
Nu Wa
OTL_JeiHokage
Nu Wa
Level 61
God Stats
1W - 2L
1,255 SR
Queue Stats
67W - 83L
1,287 Elo+
Party 1
Janus
Janus
SaintViole
Janus
Level 16
God Stats
4W - 2L
1,789 SR
Queue Stats
282W - 279L
1,411 Elo+
Solo
Osiris
Osiris
TheGenericGinger
Osiris
Level 6
God Stats
2W - 2L
1,639 SR
Queue Stats
3W - 4L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dankjitsu
Ganesha
8
0 / 0 / 9
5,077
508
1,214
5,075
2,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
12
11 / 0 / 0
6,951
695
5,766
3,830
1,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
RoastBef
Merlin
10
3 / 0 / 1
5,825
583
2,674
4,635
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
UziDamian 8c
Morgan Le Fay
9
2 / 5 / 0
5,874
587
2,731
7,087
3,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
UziMauri 8c
Arachne
8
0 / 3 / 2
5,159
516
1,459
5,715
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,833
383
660
3,779
735
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Artemis
MaybeAMess
Artemis
5
0 / 5 / 0
3,922
392
869
4,024
615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 4 / 0
4,260
426
1,692
4,450
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
7
0 / 4 / 0
4,579
458
3,962
5,142
1,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 2 / 0
6,772
677
7,204
6,891
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
8
8
Deaths
17
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ganesha
Dankjitsu
Ganesha
0
0
9
4.5
W
Hou Yi
11
0
0
11
L
Artemis
MaybeAMess
Artemis
0
5
0
0
L
0
4
0
0
W
Merlin
RoastBef
Merlin
3
0
1
3.5
L
Janus
0
4
0
0
L
8
2
0
4
W
Morgan Le Fay
UziDamian 8c
Morgan Le Fay
2
5
0
0.4
W
Arachne
UziMauri 8c
Arachne
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,844
Damage
14,387
26,342
Taken
24,286
10,203
Mitigated
7,037
7,231
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
660
280
0
836
3,779
735
0
269
3,510
0
9,028
W
Ganesha
Dankjitsu
Ganesha
1,214
282
0
1,796
5,075
2,849
265
539
4,536
8,708
0
W
Hou Yi
5,766
3,651
0
1,649
3,830
1,234
654
1,062
2,768
0
42,041
L
Artemis
MaybeAMess
Artemis
869
380
0
287
4,024
615
0
427
3,597
0
10,239
L
1,692
689
0
596
4,450
684
0
518
3,932
16,252
0
W
Merlin
RoastBef
Merlin
2,674
132
0
1,915
4,635
1,320
684
3,252
951
28,273
0
L
Janus
3,962
351
0
500
5,142
1,058
0
2,674
2,468
18,496
0
L
7,204
3,479
0
687
6,891
3,945
0
2,731
4,160
0
32,738
W
Morgan Le Fay
UziDamian 8c
Morgan Le Fay
2,731
797
0
958
7,087
3,174
155
0
7,087
20,003
0
W
Arachne
UziMauri 8c
Arachne
1,459
963
0
913
5,715
1,626
374
281
5,346
0
16,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
23,366
230
Minions Killed
171
0
Camps Cleared
0
878,242
Distance Traveled
830,841
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,833
383
18
2
0
120,427
0
W
Ganesha
5,077
508
0
0
0
189,103
7
W
Hou Yi
6,951
695
100
10
0
173,526
0
L
Artemis
3,922
392
16
2
0
170,749
0
L
Nu Wa
4,260
426
29
3
0
171,480
2
W
Merlin
5,825
583
56
6
0
163,064
1
L
Janus
4,579
458
41
4
0
174,634
0
L
Osiris
6,772
677
67
7
0
193,551
0
W
Morgan Le Fay
5,874
587
32
3
0
175,478
0
W
Arachne
5,159
516
42
4
0
177,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role