Player Matchup

Fenrir
Fenrir
Dinorage01
Fenrir
Level 40
God Stats
58W - 45L
1,444 SR
Queue Stats
200W - 210L
1,488 Elo+
Party 1
Horus
Horus
GamerShiShi
Horus
Level 68
God Stats
2W - 4L
1,490 SR
Queue Stats
212W - 215L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Molex16-
Morgan Le Fay
Level 147
God Stats
2W - 3L
1,609 SR
Queue Stats
75W - 78L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
eightytwolac
Jing Wei
Level 143
God Stats
1W - 1L
1,475 SR
Queue Stats
96W - 79L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
honestabe1861
Cthulhu
Level 110
God Stats
4W - 4L
1,336 SR
Queue Stats
252W - 237L
1,503 Elo+
Party 1
Team Averages
Level 102
1,471 SR
1,501 Elo+

VS

Team Averages
Level 68
1,549 SR
1,595 Elo+
Ares
Ares
ChrisChanssMOM
Ares
Level 4
God Stats
1W - 0L
1,802 SR
Queue Stats
17W - 9L
1,626 Elo+
Party 2
Bakasura
Bakasura
Gbags02
Bakasura
Level 36
God Stats
4W - 3L
1,531 SR
Queue Stats
167W - 168L
1,502 Elo+
Solo
Bellona
Bellona
MommyMilker420
Bellona
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
150W - 145L
1,538 Elo+
Solo
Cernunnos
Cernunnos
OlMusty
Cernunnos
Level 160
God Stats
2W - 4L
1,538 SR
Queue Stats
145W - 109L
1,664 Elo+
Party 2
Baba Yaga
Baba Yaga
Scrybed
Baba Yaga
Level 105
God Stats
1W - 0L
1,371 SR
Queue Stats
35W - 24L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dinorage01
Fenrir
17
4 / 3 / 2
11,357
454
7,222
16,910
9,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 3
10,150
406
2,189
17,868
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Molex16-
Morgan Le Fay
16
0 / 7 / 5
10,588
424
18,942
22,795
9,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
eightytwolac
Jing Wei
20
3 / 9 / 1
12,354
494
13,338
22,850
7,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
18
3 / 6 / 4
11,785
471
15,789
27,705
25,003
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 16
14,319
573
14,214
21,851
29,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Gbags02
Bakasura
20
7 / 2 / 5
15,969
639
15,292
20,513
12,735
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 2
15,308
612
20,384
23,589
23,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
OlMusty
Cernunnos
20
13 / 4 / 3
17,024
681
26,149
24,275
11,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Scrybed
Baba Yaga
20
3 / 1 / 5
14,477
579
12,380
16,704
9,785
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
11
Kills
30
30
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
Fenrir
Dinorage01
Fenrir
4
3
2
1.67
L
1
5
3
0.5
W
Bakasura
Gbags02
Bakasura
7
2
5
4.75
L
Morgan Le Fay
Molex16-
Morgan Le Fay
0
7
5
0.36
W
4
3
2
1.67
W
Cernunnos
OlMusty
Cernunnos
13
4
3
3.63
W
Baba Yaga
Scrybed
Baba Yaga
3
1
5
5.5
L
Jing Wei
eightytwolac
Jing Wei
3
9
1
0.39
L
Cthulhu
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,480
Damage
88,419
108,128
Taken
106,932
70,373
Mitigated
87,804
30,207
Healing
47,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,214
624
0
2,175
21,851
29,529
471
7,158
14,693
42,814
0
L
Fenrir
Dinorage01
Fenrir
7,222
917
0
3,111
16,910
9,883
0
4,528
12,018
0
59,526
L
2,189
1,778
5,113
5,540
17,868
18,852
0
5,740
12,128
0
14,043
W
Bakasura
Gbags02
Bakasura
15,292
11,826
0
9,082
20,513
12,735
2,070
4,656
15,857
0
129,424
L
Morgan Le Fay
Molex16-
Morgan Le Fay
18,942
1,418
144
6,338
22,795
9,373
0
10,269
12,456
78,791
0
W
20,384
7,154
0
12,865
23,589
23,974
3,466
10,784
12,805
827
101,531
W
Cernunnos
OlMusty
Cernunnos
26,149
16,462
0
11,861
24,275
11,781
2,944
8,001
16,274
0
163,920
W
Baba Yaga
Scrybed
Baba Yaga
12,380
1,174
0
11,407
16,704
9,785
3,422
5,167
11,537
118,280
0
L
Jing Wei
eightytwolac
Jing Wei
13,338
10,428
0
6,111
22,850
7,262
1,066
2,205
20,085
0
106,226
L
Cthulhu
15,789
2,433
294
3,556
27,705
25,003
0
4,488
23,217
72,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,234
Gold Earned
77,097
518
Minions Killed
822
0
Camps Cleared
0
2,373,163
Distance Traveled
2,422,033
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,319
573
30
1
0
472,892
2
L
Fenrir
11,357
454
99
4
0
518,014
11
L
Horus
10,150
406
30
1
0
497,153
4
W
Bakasura
15,969
639
207
8
0
554,399
5
L
Morgan Le Fay
10,588
424
115
5
0
445,854
0
W
Bellona
15,308
612
193
8
0
495,901
6
W
Cernunnos
17,024
681
204
8
0
415,055
7
W
Baba Yaga
14,477
579
188
8
0
483,786
5
L
Jing Wei
12,354
494
149
6
0
471,820
6
L
Cthulhu
11,785
471
125
5
0
440,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role