Player Matchup

Ares
Ares
DeeZumo
Ares
Level 66
God Stats
19W - 15L
1,421 SR
Queue Stats
92W - 65L
1,506 Elo+
Party 1
Zeus
Zeus
Giaxus
Zeus
Level 26
God Stats
10W - 5L
1,590 SR
Queue Stats
24W - 12L
1,556 Elo+
Party 1
Pele
Pele
Jamp1k
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,442 Elo+
Solo
Hera
Hera
cherryaid_
Hera
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,244 Elo+
Solo
Thanatos
Thanatos
zCrysiis
Thanatos
Level 14
God Stats
60W - 35L
1,492 SR
Queue Stats
65W - 39L
1,450 Elo+
Party 1
Team Averages
Level 30
1,501 SR
1,440 Elo+

VS

Team Averages
Level 14
1,446 SR
1,430 Elo+
Discordia
Discordia
Ahsotan
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,358 Elo+
Solo
Geb
Geb
Aonos-Kuang
Geb
Level 17
God Stats
8W - 10L
1,585 SR
Queue Stats
299W - 285L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
Laca92
Zhong Kui
Level 7
God Stats
24W - 20L
1,477 SR
Queue Stats
34W - 42L
1,581 Elo+
Solo
Zeus
Zeus
No6Na6Me68554
Zeus
Level 7
God Stats
4W - 5L
1,381 SR
Queue Stats
5W - 12L
1,265 Elo+
Solo
Neith
Neith
WaMaH1507
Neith
Level 14
God Stats
10W - 15L
1,286 SR
Queue Stats
40W - 52L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DeeZumo
Ares
20
6 / 2 / 28
12,846
1,071
11,455
14,839
15,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
Giaxus
Zeus
20
17 / 2 / 23
14,791
1,233
36,162
8,633
4,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Jamp1k
Pele
19
4 / 3 / 18
12,214
1,018
12,704
15,547
8,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
0 / 3 / 19
11,044
920
4,315
8,022
6,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
zCrysiis
Thanatos
20
17 / 3 / 17
14,629
1,219
20,964
10,259
4,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ahsotan
Discordia
17
0 / 10 / 7
10,235
853
7,659
18,114
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 9
12,093
1,008
12,646
18,245
21,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Laca92
Zhong Kui
17
5 / 6 / 6
11,543
962
15,640
17,077
11,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 12 / 7
10,997
916
3,037
16,782
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
WaMaH1507
Neith
17
3 / 10 / 7
11,622
969
12,876
19,202
6,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
49
44
Kills
13
13
Deaths
44
105
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ahsotan
Discordia
0
10
7
0.35
L
4
6
9
1.42
W
Ares
DeeZumo
Ares
6
2
28
10
W
Zeus
Giaxus
Zeus
17
2
23
14.25
W
Pele
Jamp1k
Pele
4
3
18
4.33
L
Zhong Kui
Laca92
Zhong Kui
5
6
6
1.33
L
1
12
7
0.38
L
Neith
WaMaH1507
Neith
3
10
7
0.65
W
0
3
19
3.17
W
Thanatos
zCrysiis
Thanatos
17
3
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,600
Damage
51,858
57,300
Taken
89,420
39,703
Mitigated
50,470
11,886
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ahsotan
Discordia
7,659
957
0
30
18,114
4,875
0
9,674
8,440
25,655
0
L
12,646
733
0
0
18,245
21,665
0
10,557
7,688
28,817
0
W
Ares
DeeZumo
Ares
11,455
159
0
0
14,839
15,949
0
10,209
4,630
19,252
0
W
Zeus
Giaxus
Zeus
36,162
4,410
0
873
8,633
4,048
0
6,708
1,925
64,055
0
W
Pele
Jamp1k
Pele
12,704
4,311
0
1,070
15,547
8,674
0
10,323
5,224
891
35,256
L
Zhong Kui
Laca92
Zhong Kui
15,640
968
995
3,915
17,077
11,685
0
10,746
6,331
36,662
0
L
3,037
1,170
0
276
16,782
6,156
0
10,469
6,313
14,493
0
L
Neith
WaMaH1507
Neith
12,876
5,182
0
1,721
19,202
6,089
0
10,860
8,342
92
34,195
W
4,315
1,576
0
750
8,022
6,164
0
5,918
2,104
15,940
0
W
Thanatos
zCrysiis
Thanatos
20,964
6,599
0
9,193
10,259
4,868
0
5,916
4,343
0
42,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,524
Gold Earned
56,490
194
Minions Killed
158
12
Camps Cleared
3
1,072,814
Distance Traveled
995,377
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,235
853
33
3
1
194,890
0
L
Geb
12,093
1,008
21
2
1
238,821
0
W
Ares
12,846
1,071
10
1
0
214,246
0
W
Zeus
14,791
1,233
61
5
3
195,328
0
W
Pele
12,214
1,018
47
4
2
256,257
5
L
Zhong Kui
11,543
962
47
4
0
227,249
0
L
Zeus
10,997
916
18
2
1
143,225
2
L
Neith
11,622
969
39
3
0
191,192
3
W
Hera
11,044
920
25
2
0
185,578
1
W
Thanatos
14,629
1,219
51
4
7
221,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role