Player Matchup

Eset
Eset
 
Eset
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Arizonakill
Sun Wukong
Level 160
God Stats
3W - 4L
1,671 SR
Queue Stats
319W - 286L
1,582 Elo+
Solo
Cernunnos
Cernunnos
BelieveVCG
Cernunnos
Level 155
God Stats
16W - 15L
1,573 SR
Queue Stats
1,522W - 1,507L
1,548 Elo+
Solo
Artio
Artio
JFEZ
Artio
Level 127
God Stats
2W - 3L
1,365 SR
Queue Stats
190W - 191L
1,640 Elo+
Solo
Team Averages
Level 133
1,522 SR
1,554 Elo+

VS

Team Averages
Level 126
1,535 SR
1,560 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Jkamino
Cupid
Level 109
God Stats
1W - 1L
1,957 SR
Queue Stats
47W - 46L
1,644 Elo+
Solo
Eset
Eset
SolarFlarePike
Eset
Level 107
God Stats
1W - 1L
1,560 SR
Queue Stats
103W - 101L
1,560 Elo+
Solo
Hou Yi
Hou Yi
Sun_Wu_Dong_AU
Hou Yi
Level 98
God Stats
3W - 7L
1,282 SR
Queue Stats
352W - 368L
1,570 Elo+
Solo
Scylla
Scylla
rS Kioshima
Scylla
Level 156
God Stats
2W - 2L
1,378 SR
Queue Stats
284W - 268L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
5 / 0 / 8
6,863
1,373
7,171
5,055
2,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
 
Nemesis
10
1 / 2 / 11
6,003
1,201
3,776
6,433
3,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Arizonakill
Sun Wukong
11
0 / 0 / 14
6,036
1,207
6,203
8,074
8,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
BelieveVCG
Cernunnos
12
6 / 2 / 7
6,765
1,353
6,301
6,938
4,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Artio
JFEZ
Artio
10
2 / 3 / 6
5,937
1,187
3,251
7,143
4,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 3 / 3
5,257
1,051
3,204
9,909
5,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Jkamino
Cupid
12
5 / 3 / 1
6,631
1,326
10,421
7,100
3,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 4 / 3
5,244
1,049
3,456
6,881
4,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 4
5,453
1,091
6,034
4,800
1,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
6
0 / 1 / 1
4,619
924
401
934
230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
14
Kills
7
7
Deaths
14
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
8
9
W
Nemesis
 
Nemesis
1
2
11
3.25
L
Nike
 
Nike
1
3
3
0.83
W
Sun Wukong
Arizonakill
Sun Wukong
0
0
14
7
W
Cernunnos
BelieveVCG
Cernunnos
6
2
7
4.75
W
Artio
JFEZ
Artio
2
3
6
1.67
L
Cupid
Jkamino
Cupid
5
3
1
1.83
L
0
4
3
0.38
L
1
3
4
1
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
23,516
33,643
Taken
29,624
22,911
Mitigated
14,878
9,216
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,171
439
1,916
1,292
5,055
2,229
716
859
4,196
11,436
0
W
Nemesis
 
Nemesis
3,776
423
74
682
6,433
3,545
0
602
5,831
0
7,007
L
Nike
 
Nike
3,204
175
312
2,371
9,909
5,435
0
5,080
4,829
0
4,233
W
Sun Wukong
Arizonakill
Sun Wukong
6,203
440
344
906
8,074
8,392
419
1,258
6,816
0
12,323
W
Cernunnos
BelieveVCG
Cernunnos
6,301
3,062
0
1,820
6,938
4,232
1,768
696
6,242
0
14,593
W
Artio
JFEZ
Artio
3,251
293
1,267
915
7,143
4,513
0
442
6,701
4,897
0
L
Cupid
Jkamino
Cupid
10,421
3,970
324
2,111
7,100
3,062
0
1,908
5,192
0
21,263
L
3,456
395
730
578
6,881
4,438
0
2,035
4,846
5,873
0
L
6,034
2,350
445
942
4,800
1,713
0
1,028
3,772
0
10,536
L
Scylla
401
0
139
13
934
230
0
371
563
886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
27,204
58
Minions Killed
38
0
Camps Cleared
0
518,072
Distance Traveled
435,104
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,863
1,373
15
3
0
121,122
0
W
Nemesis
6,003
1,201
8
2
0
102,095
1
L
Nike
5,257
1,051
0
0
0
116,430
1
W
Sun Wukong
6,036
1,207
9
2
0
120,716
0
W
Cernunnos
6,765
1,353
22
4
0
92,114
0
W
Artio
5,937
1,187
4
1
0
82,025
0
L
Cupid
6,631
1,326
17
3
0
93,911
0
L
Eset
5,244
1,049
11
2
0
95,870
0
L
Hou Yi
5,453
1,091
10
2
0
82,158
0
L
Scylla
4,619
924
0
0
0
46,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role