Player Matchup

Tyr
Tyr
DHG nieshie
Tyr
Level 138
God Stats
3W - 9L
1,309 SR
Queue Stats
262W - 267L
1,495 Elo+
Party 3
Kali
Kali
JLU GREENLANTRN
Kali
Level 126
God Stats
3W - 1L
1,723 SR
Queue Stats
327W - 265L
1,509 Elo+
Party 2
Ra
Ra
Kreemo01
Ra
Level 101
God Stats
6W - 12L
1,466 SR
Queue Stats
504W - 443L
1,522 Elo+
Solo
Cthulhu
Cthulhu
MikeTHEcamelll
Cthulhu
Level 103
God Stats
7W - 10L
1,457 SR
Queue Stats
151W - 145L
1,453 Elo+
Party 3
Anhur
Anhur
War Behemoth
Anhur
Level 118
God Stats
303W - 243L
1,578 SR
Queue Stats
409W - 345L
1,546 Elo+
Party 2
Team Averages
Level 117
1,507 SR
1,505 Elo+

VS

Team Averages
Level 117
1,565 SR
1,546 Elo+
Izanami
Izanami
King_Skoot
Izanami
Level 160
God Stats
6W - 7L
1,638 SR
Queue Stats
608W - 593L
1,492 Elo+
Solo
Anubis
Anubis
Nester Nacho
Anubis
Level 135
God Stats
16W - 11L
1,551 SR
Queue Stats
182W - 169L
1,543 Elo+
Solo
Fafnir
Fafnir
SwampyDEADHEAD
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,438 Elo+
Party 1
Camazotz
Camazotz
TCC Runedragon
Camazotz
Level 126
God Stats
5W - 5L
1,528 SR
Queue Stats
71W - 67L
1,586 Elo+
Party 1
Da Ji
Da Ji
XsolodragonX20
Da Ji
Level 105
God Stats
8W - 2L
1,609 SR
Queue Stats
24W - 12L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,821
525
5,153
9,424
5,451
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 1
7,356
566
3,398
9,075
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 4
7,445
573
3,674
7,437
3,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 5
6,757
520
4,493
10,295
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 0 / 0
7,272
559
5,670
5,528
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
King_Skoot
Izanami
12
2 / 1 / 1
6,996
538
4,868
9,722
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
1 / 3 / 0
6,931
533
6,435
7,633
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 0 / 2
5,602
431
1,842
5,670
3,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
12
0 / 1 / 1
6,667
513
3,459
9,064
3,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 0
7,346
565
5,718
7,212
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
7
7
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
4
2
1
2.25
L
Izanami
King_Skoot
Izanami
2
1
1
2.5
W
1
2
4
1.5
W
1
2
5
1.75
L
Anubis
1
3
0
0.33
L
0
0
2
1
L
Camazotz
0
1
1
0.5
W
1
0
0
1
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
22,322
41,759
Taken
39,301
20,484
Mitigated
15,043
15,195
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,153
648
0
5,400
9,424
5,451
257
881
8,543
0
35,856
W
3,398
1,253
0
3,139
9,075
4,404
31
1,867
7,208
0
35,961
L
Izanami
King_Skoot
Izanami
4,868
3,713
0
4,046
9,722
2,077
1,274
1,329
8,393
0
51,718
W
3,674
616
444
1,957
7,437
3,527
0
2,844
4,593
49,741
0
W
4,493
292
268
2,019
10,295
5,873
261
1,866
8,429
14,264
0
L
Anubis
6,435
146
0
2,474
7,633
3,861
0
3,392
4,195
54,292
0
L
1,842
306
0
700
5,670
3,315
104
1,294
4,376
10,323
0
L
Camazotz
3,459
1,052
0
6,437
9,064
3,069
0
356
8,572
0
36,781
W
5,670
2,280
0
1,968
5,528
1,229
1,069
819
4,709
0
49,304
L
5,718
2,164
0
446
7,212
2,721
305
1,960
5,113
0
41,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
33,542
363
Minions Killed
369
0
Camps Cleared
0
1,260,522
Distance Traveled
1,186,356
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,821
525
78
6
0
271,893
0
W
Kali
7,356
566
61
5
0
251,425
2
L
Izanami
6,996
538
103
8
0
201,356
5
W
Ra
7,445
573
102
8
0
243,528
1
W
Cthulhu
6,757
520
22
2
0
264,924
6
L
Anubis
6,931
533
101
8
0
220,680
2
L
Fafnir
5,602
431
6
0
0
259,551
0
L
Camazotz
6,667
513
78
6
0
249,123
2
W
Anhur
7,272
559
100
8
0
228,752
2
L
Da Ji
7,346
565
81
6
0
255,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role