Player Matchup

Gilgamesh
Gilgamesh
Grisly Oni Loki
Gilgamesh
Level 152
God Stats
9W - 17L
1,628 SR
Queue Stats
24W - 47L
1,325 Elo+
Party 1
Neith
Neith
Mim1236
Neith
Level 86
God Stats
0W - 1L
1,574 SR
Queue Stats
6W - 12L
1,301 Elo+
Party 1
Nu Wa
Nu Wa
PixieCzako
Nu Wa
Level 121
God Stats
13W - 28L
1,340 SR
Queue Stats
22W - 44L
1,318 Elo+
Party 1
Hades
Hades
RBBRASIER
Hades
Level 140
God Stats
4W - 3L
1,493 SR
Queue Stats
22W - 46L
1,325 Elo+
Party 1
Fenrir
Fenrir
XxRhapsodyxX874
Fenrir
Level 147
God Stats
2W - 3L
1,527 SR
Queue Stats
97W - 90L
1,448 Elo+
Solo
Team Averages
Level 129
1,513 SR
1,344 Elo+

VS

Team Averages
Level 69
1,471 SR
1,429 Elo+
Poseidon
Poseidon
AlbertMartin27
Poseidon
Level 21
God Stats
1W - 0L
1,186 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JawaGawa
Artemis
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 14L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
Mr_Person_Man3
Cthulhu
Level 109
God Stats
10W - 3L
1,657 SR
Queue Stats
184W - 164L
1,498 Elo+
Party 2
Izanami
Izanami
RichHomieJoseph
Izanami
Level 99
God Stats
8W - 10L
1,515 SR
Queue Stats
129W - 157L
1,398 Elo+
Solo
Chaac
Chaac
UnclesBruises
Chaac
Level 79
God Stats
5W - 6L
1,500 SR
Queue Stats
257W - 225L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grisly Oni Loki
Gilgamesh
12
1 / 3 / 3
7,047
641
6,256
11,435
7,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Mim1236
Neith
13
0 / 5 / 2
7,155
650
3,681
8,723
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
13
0 / 3 / 4
6,838
622
10,206
7,220
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
RBBRASIER
Hades
13
2 / 4 / 2
7,422
675
4,152
12,663
9,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 3 / 0
8,435
767
3,612
8,410
4,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
0 / 4 / 3
6,543
595
4,211
7,986
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
JawaGawa
Artemis
13
1 / 1 / 7
7,372
670
7,051
4,851
1,817
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 8
9,545
868
12,479
9,265
8,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 1 / 4
11,216
1,020
13,472
7,781
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 9
7,722
702
5,847
7,026
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
18
18
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
0
4
3
0.38
L
Gilgamesh
Grisly Oni Loki
Gilgamesh
1
3
3
0.83
W
Artemis
JawaGawa
Artemis
1
1
7
4.5
L
Neith
Mim1236
Neith
0
5
2
0.2
W
6
1
8
10
L
Nu Wa
0
3
4
0.67
L
Hades
RBBRASIER
Hades
2
4
2
0.75
W
10
1
4
12
W
1
0
9
5.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
43,060
48,451
Taken
36,909
26,228
Mitigated
22,255
9,093
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
4,211
477
0
319
7,986
2,054
232
4,201
3,785
19,380
0
L
Gilgamesh
Grisly Oni Loki
Gilgamesh
6,256
833
0
527
11,435
7,373
0
4,153
7,013
981
15,464
W
Artemis
JawaGawa
Artemis
7,051
1,926
0
951
4,851
1,817
0
1,846
3,005
0
20,561
L
Neith
Mim1236
Neith
3,681
1,190
771
939
8,723
3,120
1,001
2,616
6,107
0
23,187
W
12,479
191
1,544
3,362
9,265
8,705
0
3,861
5,404
35,110
0
L
Nu Wa
10,206
4,593
1,295
748
7,220
2,338
0
3,623
3,553
31,712
0
L
Hades
RBBRASIER
Hades
4,152
200
432
3,675
12,663
9,010
0
4,814
7,685
13,305
0
W
13,472
9,419
0
1,223
7,781
3,703
2,070
1,518
6,263
0
57,175
W
5,847
727
0
3,667
7,026
5,976
0
3,473
3,553
0
18,466
L
3,612
656
0
706
8,410
4,387
0
1,484
6,792
0
10,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
42,398
171
Minions Killed
284
3
Camps Cleared
10
958,686
Distance Traveled
978,852
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,543
595
29
3
1
180,564
1
L
Gilgamesh
7,047
641
31
3
0
220,594
0
W
Artemis
7,372
670
45
4
0
183,468
0
L
Neith
7,155
650
58
5
0
172,092
0
W
Cthulhu
9,545
868
62
6
0
221,090
2
L
Nu Wa
6,838
622
39
4
0
190,331
2
L
Hades
7,422
675
25
2
0
184,652
1
W
Izanami
11,216
1,020
125
11
9
197,367
3
W
Chaac
7,722
702
23
2
0
196,363
0
L
Fenrir
8,435
767
18
2
3
191,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role