Player Matchup

Osiris
Osiris
Diamond IV
 
Osiris
Diamond IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Platinum II
ExM_Havoc
Fafnir
Platinum II
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
2,060 MMR
Party 2
Loki
Loki
Diamond V
Topazu Tiger
Loki
Diamond V
Level 148
God Stats
4W - 2L
1,718 SR
Queue Stats
48W - 33L
2,138 MMR
Solo
Ullr
Ullr
Diamond IV
iCritedMyPants
Ullr
Diamond IV
Level 160
God Stats
15W - 26L
1,554 SR
Queue Stats
253W - 240L
2,111 MMR
Solo
Scylla
Scylla
Diamond V
lDwl Dantrix
Scylla
Diamond V
Level 110
God Stats
6W - 5L
1,584 SR
Queue Stats
666W - 659L
2,164 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,571 SR
1,995 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,635 SR
2,114 MMR
Odin
Odin
Diamond IV
GetFinessed
Odin
Diamond IV
Level 142
God Stats
2W - 1L
1,593 SR
Queue Stats
164W - 154L
2,173 MMR
Party 3
Janus
Janus
Diamond V
GetTeamWipedBruh
Janus
Diamond V
Level 129
God Stats
5W - 7L
1,557 SR
Queue Stats
247W - 238L
1,962 MMR
Party 3
Hachiman
Hachiman
Platinum I
Gs GrasWeTrust
Hachiman
Platinum I
Level 160
God Stats
31W - 30L
1,663 SR
Queue Stats
1,117W - 1,107L
2,024 MMR
Solo
Fenrir
Fenrir
Diamond III
Xyta Vuramee
Fenrir
Diamond III
Level 157
God Stats
215W - 175L
1,603 SR
Queue Stats
736W - 749L
2,154 MMR
Party 1
Pele
Pele
Diamond II
jetman101
Pele
Diamond II
Level 109
God Stats
31W - 18L
1,757 SR
Queue Stats
335W - 309L
2,257 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 6 / 4
10,033
456
6,212
24,313
15,726
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
ExM_Havoc
Fafnir
12
0 / 8 / 2
8,510
387
6,430
21,335
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 2 / 3
12,345
561
13,115
11,238
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 7 / 1
11,245
511
6,095
16,146
6,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
0 / 11 / 6
9,712
441
7,122
16,480
6,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayKaliSetGilgameshTiamat

VS

Bans
AthenaGebZhong KuiCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 10
12,641
575
13,963
18,156
21,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
9 / 2 / 12
13,443
611
16,921
11,082
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
19
7 / 0 / 10
12,794
582
12,913
12,506
4,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
19
9 / 1 / 11
13,412
610
9,489
15,551
14,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
20
4 / 3 / 10
13,370
608
10,424
19,228
9,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
10
Kills
34
34
Deaths
10
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
6
4
0.67
L
Fafnir
ExM_Havoc
Fafnir
0
8
2
0.13
W
5
4
10
2.5
W
9
2
12
7.5
W
Hachiman
7
0
10
12
L
4
2
3
2.75
W
Fenrir
9
1
11
14.5
L
4
7
1
0.64
W
Pele
4
3
10
3
L
Scylla
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,974
Damage
63,710
89,512
Taken
76,523
55,337
Mitigated
53,212
13,306
Healing
29,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,212
2,400
0
4,084
24,313
15,726
1,049
3,689
20,624
657
45,932
L
Fafnir
ExM_Havoc
Fafnir
6,430
1,020
0
3,048
21,335
20,989
0
4,837
16,498
23,993
0
W
13,963
2,914
0
5,359
18,156
21,440
0
2,658
15,409
0
64,805
W
16,921
766
178
4,825
11,082
3,596
1,442
4,947
5,921
80,972
0
W
Hachiman
12,913
8,155
0
7,292
12,506
4,188
5,236
2,129
10,377
0
110,315
L
13,115
4,304
0
2,644
11,238
5,499
0
1,608
9,630
0
104,912
W
Fenrir
9,489
2,783
0
5,834
15,551
14,093
765
3,757
11,268
0
41,355
L
6,095
1,774
0
2,883
16,146
6,624
2,894
539
15,607
0
85,130
W
Pele
10,424
1,442
0
6,218
19,228
9,895
3,236
2,958
16,087
0
104,243
L
Scylla
7,122
355
0
647
16,480
6,499
0
6,320
10,160
56,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
65,660
547
Minions Killed
600
0
Camps Cleared
0
1,922,139
Distance Traveled
2,282,229
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,033
456
108
5
0
407,238
1
L
Fafnir
8,510
387
33
2
0
375,645
1
W
Odin
12,641
575
118
5
0
429,221
3
W
Janus
13,443
611
132
6
0
466,704
3
W
Hachiman
12,794
582
121
6
0
431,924
6
L
Loki
12,345
561
169
8
0
457,122
2
W
Fenrir
13,412
610
62
3
0
477,107
5
L
Ullr
11,245
511
127
6
0
348,841
4
W
Pele
13,370
608
167
8
0
477,273
0
L
Scylla
9,712
441
110
5
0
333,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role