Player Matchup

Danzaburou
Danzaburou
ColdSpxts
Danzaburou
Level 18
God Stats
11W - 8L
1,572 SR
Queue Stats
24W - 24L
1,440 Elo+
Party 1
Ra
Ra
Epilept0
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Mercury
Mercury
JustPickup
Mercury
Level 27
God Stats
5W - 5L
1,571 SR
Queue Stats
244W - 240L
1,424 Elo+
Party 1
Osiris
Osiris
Tsion758
Osiris
Level 27
God Stats
10W - 4L
1,754 SR
Queue Stats
70W - 79L
1,369 Elo+
Solo
Khepri
Khepri
ZadixD2
Khepri
Level 29
God Stats
3W - 4L
1,723 SR
Queue Stats
84W - 115L
1,420 Elo+
Solo
Team Averages
Level 20
1,624 SR
1,362 Elo+

VS

Team Averages
Level 27
1,545 SR
1,430 Elo+
Mulan
Mulan
ASAF_tuxx
Mulan
Level 26
God Stats
30W - 24L
1,586 SR
Queue Stats
389W - 414L
1,379 Elo+
Party 2
Zeus
Zeus
Shmackyyy
Zeus
Level 8
God Stats
17W - 13L
1,566 SR
Queue Stats
18W - 14L
1,458 Elo+
Party 2
Arachne
Arachne
TrvpJesus8971
Arachne
Level 49
God Stats
62W - 55L
1,498 SR
Queue Stats
371W - 401L
1,422 Elo+
Party 2
Cerberus
Cerberus
YT_Heptic
Cerberus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 68L
1,383 Elo+
Solo
Neith
Neith
mcrenessa
Neith
Level 27
God Stats
149W - 145L
1,575 SR
Queue Stats
154W - 149L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColdSpxts
Danzaburou
10
0 / 2 / 0
5,652
471
4,177
6,706
1,756
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 3 / 0
4,096
341
330
1,717
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JustPickup
Mercury
8
2 / 3 / 1
5,602
467
1,508
7,169
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Tsion758
Osiris
9
2 / 7 / 0
5,752
479
3,000
8,007
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
ZadixD2
Khepri
9
2 / 2 / 2
5,727
477
2,986
7,816
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASAF_tuxx
Mulan
13
6 / 1 / 2
7,627
636
4,944
4,977
4,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
10
3 / 1 / 3
6,335
528
4,789
3,824
1,195
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
11
4 / 4 / 2
6,655
555
3,408
7,216
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
YT_Heptic
Cerberus
9
2 / 0 / 2
5,867
489
2,273
5,870
3,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
mcrenessa
Neith
11
2 / 0 / 2
6,354
530
3,912
6,075
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
17
17
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
ASAF_tuxx
Mulan
6
1
2
7
L
Danzaburou
ColdSpxts
Danzaburou
0
2
0
0
L
0
3
0
0
L
Mercury
JustPickup
Mercury
2
3
1
0.83
W
Zeus
3
1
3
4.5
W
Arachne
4
4
2
1.25
L
Osiris
Tsion758
Osiris
2
7
0
0.29
W
Cerberus
YT_Heptic
Cerberus
2
0
2
3
L
Khepri
ZadixD2
Khepri
2
2
2
1.5
W
Neith
mcrenessa
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,001
Damage
19,326
31,415
Taken
27,962
14,514
Mitigated
13,819
4,944
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ASAF_tuxx
Mulan
4,944
1,712
0
1,506
4,977
4,180
406
335
4,642
0
36,139
L
Danzaburou
ColdSpxts
Danzaburou
4,177
2,137
0
1,111
6,706
1,756
0
783
5,923
0
33,388
L
330
182
0
0
1,717
423
0
804
793
3,785
0
L
Mercury
JustPickup
Mercury
1,508
561
0
2,890
7,169
1,856
0
963
6,114
0
20,266
W
Zeus
4,789
611
0
752
3,824
1,195
284
1,122
2,702
24,089
0
W
Arachne
3,408
2,297
0
2,124
7,216
2,857
317
924
6,252
0
33,325
L
Osiris
Tsion758
Osiris
3,000
689
0
526
8,007
5,083
0
0
8,007
385
20,730
W
Cerberus
YT_Heptic
Cerberus
2,273
353
0
1,967
5,870
3,895
26
945
4,925
15,848
0
L
Khepri
ZadixD2
Khepri
2,986
268
0
417
7,816
5,396
160
4,087
3,516
18,308
0
W
Neith
mcrenessa
Neith
3,912
1,323
0
3,292
6,075
1,692
1,863
240
5,835
0
32,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
32,838
196
Minions Killed
278
0
Camps Cleared
0
820,290
Distance Traveled
1,081,866
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,627
636
70
6
0
206,280
1
L
Danzaburou
5,652
471
66
6
0
213,491
0
L
Ra
4,096
341
9
1
0
58,101
0
L
Mercury
5,602
467
40
3
0
139,498
0
W
Zeus
6,335
528
53
4
0
210,095
0
W
Arachne
6,655
555
62
5
0
252,141
0
L
Osiris
5,752
479
54
5
0
201,326
0
W
Cerberus
5,867
489
36
3
0
228,736
1
L
Khepri
5,727
477
27
2
0
207,874
0
W
Neith
6,354
530
57
5
0
184,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role