Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
michigan_0889
Hercules
Level 124
God Stats
15W - 8L
1,467 SR
Queue Stats
282W - 227L
1,588 Elo+
Party 1
Sol
Sol
someletters666
Sol
Level 140
God Stats
6W - 4L
1,490 SR
Queue Stats
264W - 219L
1,606 Elo+
Party 1
Team Averages
Level 137
1,486 SR
1,565 Elo+

VS

Team Averages
Level 126
1,316 SR
1,434 Elo+
Kumbhakarna
Kumbhakarna
Aztec_Gamer95
Kumbhakarna
Level 139
God Stats
0W - 2L
1,221 SR
Queue Stats
49W - 54L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
BODHI DUDE
Hou Yi
Level 95
God Stats
23W - 61L
1,356 SR
Queue Stats
768W - 1,318L
1,269 Elo+
Solo
Tiamat
Tiamat
LivingICY32
Tiamat
Level 145
God Stats
4W - 12L
1,370 SR
Queue Stats
18W - 23L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 0 / 9
9,621
740
9,767
7,730
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
michigan_0889
Hercules
13
6 / 1 / 8
9,815
755
3,989
9,802
7,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 1 / 9
9,460
728
11,347
9,516
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aztec_Gamer95
Kumbhakarna
10
0 / 5 / 2
7,229
556
4,104
12,150
11,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
BODHI DUDE
Hou Yi
10
0 / 5 / 2
7,222
556
5,285
9,875
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
2 / 6 / 0
8,344
642
8,713
9,706
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
9
9.5
L
Kumbhakarna
Aztec_Gamer95
Kumbhakarna
0
5
2
0.2
L
Hou Yi
BODHI DUDE
Hou Yi
0
5
2
0.2
L
Tiamat
2
6
0
0.33
W
Hercules
michigan_0889
Hercules
6
1
8
10
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
18,102
27,048
Taken
31,731
13,802
Mitigated
18,737
14,047
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,767
3,483
0
3,112
7,730
3,127
759
4,061
3,501
0
41,692
L
Kumbhakarna
Aztec_Gamer95
Kumbhakarna
4,104
112
228
821
12,150
11,394
0
4,557
7,593
17,236
0
L
Hou Yi
BODHI DUDE
Hou Yi
5,285
1,088
0
2,085
9,875
2,786
0
2,948
6,927
30
20,343
L
Tiamat
8,713
170
0
1,425
9,706
4,557
0
3,842
5,864
39,018
0
W
Hercules
michigan_0889
Hercules
3,989
1,836
0
4,468
9,802
7,613
1,064
3,267
6,367
0
16,595
W
11,347
3,060
472
5,995
9,516
3,062
1,168
4,853
4,333
37,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
22,795
155
Minions Killed
134
0
Camps Cleared
0
720,177
Distance Traveled
637,718
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,621
740
41
3
0
259,174
2
L
Kumbhakarna
7,229
556
20
2
0
221,138
2
L
Hou Yi
7,222
556
30
2
0
210,546
2
L
Tiamat
8,344
642
84
6
0
206,034
1
W
Hercules
9,815
755
34
3
0
224,648
0
W
Sol
9,460
728
80
6
0
236,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role