Player Matchup

Cthulhu
Cthulhu
KacoSenpai
Cthulhu
Level 39
God Stats
0W - 4L
1,257 SR
Queue Stats
5W - 18L
1,204 Elo+
Party 1
Hou Yi
Hou Yi
MateoCc22
Hou Yi
Level 34
God Stats
0W - 3L
1,113 SR
Queue Stats
5W - 20L
1,151 Elo+
Party 1
Zeus
Zeus
silucgamer12
Zeus
Level 20
God Stats
2W - 15L
1,434 SR
Queue Stats
8W - 26L
1,212 Elo+
Party 1
Team Averages
Level 31
1,268 SR
1,189 Elo+

VS

Team Averages
Level 65
1,697 SR
1,622 Elo+
Merlin
Merlin
 
Merlin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JACKEBOY2736
Medusa
Level 104
God Stats
5W - 2L
1,758 SR
Queue Stats
318W - 294L
1,663 Elo+
Solo
Ares
Ares
player112320
Ares
Level 49
God Stats
2W - 0L
1,832 SR
Queue Stats
11W - 7L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KacoSenpai
Cthulhu
9
0 / 3 / 1
6,295
630
4,288
19,893
9,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
MateoCc22
Hou Yi
10
1 / 5 / 1
7,117
712
4,172
9,065
3,074
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 6 / 1
6,684
668
2,441
8,811
3,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 0 / 4
7,851
785
7,748
3,940
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
9 / 1 / 4
9,097
910
15,050
7,027
3,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 10
8,037
804
10,625
9,184
6,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
14
14
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
4
5
W
Medusa
9
1
4
11
L
Cthulhu
KacoSenpai
Cthulhu
0
3
1
0.17
L
Hou Yi
MateoCc22
Hou Yi
1
5
1
0.3
W
2
1
10
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,901
Damage
33,423
37,769
Taken
20,151
16,402
Mitigated
11,479
5,905
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,748
310
0
177
3,940
1,522
276
2,208
1,732
24,129
0
W
Medusa
15,050
9,383
0
2,370
7,027
3,031
1,964
2,944
4,083
0
56,693
L
Cthulhu
KacoSenpai
Cthulhu
4,288
145
50
4,746
19,893
9,675
0
9,079
10,814
23,955
0
L
Hou Yi
MateoCc22
Hou Yi
4,172
1,741
0
534
9,065
3,074
0
4,182
4,883
0
13,656
W
10,625
585
528
600
9,184
6,926
122
1,577
7,607
18,238
0
L
2,441
407
0
575
8,811
3,653
0
5,112
3,699
15,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,096
Gold Earned
24,985
81
Minions Killed
138
0
Camps Cleared
0
538,267
Distance Traveled
609,678
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,851
785
45
5
0
198,338
1
W
Medusa
9,097
910
80
8
0
191,938
0
L
Cthulhu
6,295
630
31
3
0
212,454
1
L
Hou Yi
7,117
712
27
3
0
163,452
3
W
Ares
8,037
804
13
1
0
219,402
0
L
Zeus
6,684
668
23
2
0
162,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role