Player Matchup

Izanami
Izanami
ILyyro
Izanami
Level 87
God Stats
1W - 2L
1,650 SR
Queue Stats
22W - 27L
1,232 Elo+
Party 1
Chronos
Chronos
Tsukiohmi
Chronos
Level 86
God Stats
0W - 1L
1,727 SR
Queue Stats
10W - 13L
1,406 Elo+
Party 1
Hercules
Hercules
dash41200
Hercules
Level 45
God Stats
0W - 1L
1,295 SR
Queue Stats
6W - 9L
1,390 Elo+
Party 1
Team Averages
Level 73
1,557 SR
1,342 Elo+

VS

Team Averages
Level 61
1,453 SR
1,401 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlitherLake9761
Ares
Level 6
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Zeus
Zeus
DopeStroke24
Zeus
Level 67
God Stats
26W - 24L
1,572 SR
Queue Stats
172W - 208L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ILyyro
Izanami
13
3 / 7 / 0
9,453
591
11,299
16,301
5,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
Tsukiohmi
Chronos
14
2 / 8 / 4
9,464
592
10,191
17,649
8,332
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
dash41200
Hercules
10
1 / 5 / 2
8,457
529
1,987
12,385
5,050
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
10 / 0 / 5
12,242
765
11,289
11,635
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
0 / 6 / 14
10,102
631
2,565
13,414
6,629
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 0 / 8
12,449
778
26,382
9,690
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
20
20
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
0
5
12.5
W
0
6
14
1.17
W
10
0
8
14
L
Izanami
ILyyro
Izanami
3
7
0
0.43
L
Chronos
Tsukiohmi
Chronos
2
8
4
0.5
L
Hercules
dash41200
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
40,236
46,335
Taken
34,739
19,094
Mitigated
16,402
6,783
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,289
5,422
0
4,294
11,635
5,954
1,687
2,159
9,476
0
60,753
W
2,565
419
0
580
13,414
6,629
0
5,384
8,030
6,268
0
W
26,382
1,560
846
4,217
9,690
3,819
848
2,648
7,042
75,977
0
L
Izanami
ILyyro
Izanami
11,299
5,778
0
1,778
16,301
5,712
0
8,541
7,760
0
44,646
L
Chronos
Tsukiohmi
Chronos
10,191
4,150
0
3,604
17,649
8,332
0
12,677
4,972
44,852
0
L
Hercules
dash41200
Hercules
1,987
623
0
1,401
12,385
5,050
0
7,729
4,656
0
7,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
34,793
141
Minions Killed
194
0
Camps Cleared
0
680,809
Distance Traveled
877,200
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,242
765
100
6
0
308,306
4
W
Ares
10,102
631
4
0
0
276,564
1
W
Zeus
12,449
778
90
6
0
292,330
2
L
Izanami
9,453
591
74
5
0
236,013
2
L
Chronos
9,464
592
51
3
0
260,617
1
L
Hercules
8,457
529
16
1
0
184,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role