Player Matchup

Izanami
Izanami
FiRmlyGrAsp1t-14
Izanami
Level 57
God Stats
30W - 22L
1,562 SR
Queue Stats
72W - 53L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
Fladire
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 171L
1,394 Elo+
Solo
Yemoja
Yemoja
LunarxChaos
Yemoja
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 84L
1,401 Elo+
Party 1
Awilix
Awilix
PoppaPaIpatine
Awilix
Level 18
God Stats
8W - 6L
1,530 SR
Queue Stats
123W - 122L
1,619 Elo+
Party 1
Merlin
Merlin
Saberz1229
Merlin
Level 24
God Stats
3W - 3L
1,711 SR
Queue Stats
36W - 38L
1,543 Elo+
Solo
Team Averages
Level 28
1,561 SR
1,513 Elo+

VS

Team Averages
Level 21
1,460 SR
1,465 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MylesNotYards
Achilles
Level 29
God Stats
3W - 6L
1,409 SR
Queue Stats
126W - 139L
1,489 Elo+
Solo
Heimdallr
Heimdallr
ShadowSniperXI
Heimdallr
Level 25
God Stats
7W - 8L
1,546 SR
Queue Stats
40W - 36L
1,451 Elo+
Party 2
Nemesis
Nemesis
Vokenath
Nemesis
Level 7
God Stats
2W - 2L
1,436 SR
Queue Stats
26W - 27L
1,502 Elo+
Solo
Artio
Artio
spiderelly
Artio
Level 16
God Stats
15W - 14L
1,410 SR
Queue Stats
39W - 36L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,281
552
11,202
10,632
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Fladire
Gilgamesh
13
1 / 2 / 3
7,712
514
2,407
11,713
7,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
11
2 / 2 / 4
7,379
492
4,201
8,524
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
8 / 1 / 4
9,081
605
10,519
7,307
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Saberz1229
Merlin
16
5 / 1 / 2
9,704
647
6,575
7,621
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 5 / 1
7,140
476
1,514
7,659
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MylesNotYards
Achilles
13
2 / 4 / 1
8,151
543
7,090
9,283
5,028
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ShadowSniperXI
Heimdallr
10
4 / 7 / 0
6,612
441
12,394
13,143
3,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Vokenath
Nemesis
12
2 / 3 / 0
7,256
484
3,610
9,976
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
11
0 / 2 / 2
6,576
438
3,253
10,156
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
8
8
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
W
5
2
3
3.25
W
Gilgamesh
Fladire
Gilgamesh
1
2
3
1.25
W
Yemoja
2
2
4
2
L
Achilles
MylesNotYards
Achilles
2
4
1
0.63
W
8
1
4
10
W
Merlin
Saberz1229
Merlin
5
1
2
6
L
Heimdallr
ShadowSniperXI
Heimdallr
4
7
0
0.57
L
Nemesis
Vokenath
Nemesis
2
3
0
0.67
L
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
27,861
45,797
Taken
50,217
22,393
Mitigated
23,740
13,039
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,514
92
0
509
7,659
1,765
347
3,793
3,866
37,907
0
W
11,202
7,691
0
5,753
10,632
3,621
1,522
1,582
9,050
0
59,133
W
Gilgamesh
Fladire
Gilgamesh
2,407
569
0
3,266
11,713
7,819
140
0
11,713
0
34,602
W
Yemoja
4,201
1,687
977
1,398
8,524
5,181
426
1,485
7,039
15,476
0
L
Achilles
MylesNotYards
Achilles
7,090
1,676
0
2,070
9,283
5,028
578
0
9,283
0
42,470
W
10,519
4,769
0
0
7,307
2,976
987
186
7,121
0
47,253
W
Merlin
Saberz1229
Merlin
6,575
252
0
1,645
7,621
2,796
333
1,514
6,107
67,619
0
L
Heimdallr
ShadowSniperXI
Heimdallr
12,394
6,788
0
3,267
13,143
3,665
0
2,767
10,376
0
42,318
L
Nemesis
Vokenath
Nemesis
3,610
1,551
0
2,950
9,976
3,094
0
1,940
8,036
0
42,660
L
Artio
3,253
551
860
2,985
10,156
10,188
0
2,276
7,880
11,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
35,735
394
Minions Killed
357
0
Camps Cleared
0
1,455,931
Distance Traveled
1,306,218
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,140
476
88
6
0
240,949
0
W
Izanami
8,281
552
98
7
0
295,361
1
W
Gilgamesh
7,712
514
69
5
0
274,680
0
W
Yemoja
7,379
492
19
1
0
275,313
0
L
Achilles
8,151
543
102
7
0
263,879
3
W
Awilix
9,081
605
73
5
0
324,928
0
W
Merlin
9,704
647
135
9
0
285,649
0
L
Heimdallr
6,612
441
72
5
0
214,748
0
L
Nemesis
7,256
484
83
6
0
299,937
1
L
Artio
6,576
438
12
1
0
286,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role