Player Matchup

Izanami
Izanami
Silver I
ItsThatGuyAlic3
Izanami
Silver I
Level 75
God Stats
2W - 0L
2,037 SR
Queue Stats
7W - 10L
1,567 MMR
Party 2
Odin
Odin
Silver II
MysticApeman
Odin
Silver II
Level 63
God Stats
3W - 5L
1,823 SR
Queue Stats
7W - 10L
1,490 MMR
Party 2
Scylla
Scylla
Bronze III
NotEsco
Scylla
Bronze III
Level 30
God Stats
2W - 1L
1,759 SR
Queue Stats
6W - 8L
1,600 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 56
1,873 SR
1,552 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,583 SR
1,458 MMR
Apollo
Apollo
Bronze III
Crusader5775
Apollo
Bronze III
Level 104
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,458 MMR
Party 1
Chaac
Chaac
Bronze III
MasterOfKarate
Chaac
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,458 MMR
Party 1
Chang'e
Chang'e
Bronze III
scorpitary
Chang'e
Bronze III
Level 127
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 2L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 6
9,787
890
10,765
8,485
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 13
7,870
715
3,597
7,785
6,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
NotEsco
Scylla
13
6 / 0 / 6
8,759
796
9,653
5,785
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Morgan Le FayUllrTiamatDanzaburouHe Bo

VS

Bans
JanusArtemisGaneshaMedusaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 5 / 0
6,582
598
6,334
11,083
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 0
6,438
585
3,160
5,656
4,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
scorpitary
Chang'e
10
0 / 7 / 0
6,554
596
4,050
11,930
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
5
0
0
W
8
0
6
11
L
0
2
0
0
W
0
0
13
6.5
W
Scylla
NotEsco
Scylla
6
0
6
9
L
Chang'e
scorpitary
Chang'e
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
13,544
22,055
Taken
28,669
12,434
Mitigated
12,118
5,883
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,334
2,613
0
416
11,083
3,755
0
5,095
5,988
0
25,061
W
10,765
5,784
0
1,692
8,485
3,682
1,604
1,605
6,880
0
57,559
L
3,160
181
0
900
5,656
4,914
0
1,607
4,049
0
16,829
W
3,597
102
305
1,361
7,785
6,849
168
2,021
5,764
0
9,765
W
Scylla
NotEsco
Scylla
9,653
606
0
2,525
5,785
1,903
1,163
424
5,361
36,283
0
L
Chang'e
scorpitary
Chang'e
4,050
84
1,191
2,784
11,930
3,449
0
2,951
8,979
23,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
19,574
157
Minions Killed
112
0
Camps Cleared
0
661,268
Distance Traveled
600,030
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,582
598
57
5
0
188,496
0
W
Izanami
9,787
890
110
10
0
209,536
1
L
Chaac
6,438
585
16
1
0
216,960
1
W
Odin
7,870
715
9
1
0
222,790
3
W
Scylla
8,759
796
38
3
0
228,942
2
L
Chang'e
6,554
596
39
4
0
194,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role