Player Matchup

Neith
Neith
Aplisman
Neith
Level 25
God Stats
1W - 6L
1,365 SR
Queue Stats
1W - 7L
1,074 Elo+
Solo
Arachne
Arachne
Shiriarukira_1
Arachne
Level 155
God Stats
63W - 59L
1,540 SR
Queue Stats
956W - 1,087L
1,476 Elo+
Solo
Kukulkan
Kukulkan
carlosrolandiaz
Kukulkan
Level 8
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 63
1,537 SR
1,350 Elo+

VS

Team Averages
Level 156
1,728 SR
1,821 Elo+
Scylla
Scylla
Katapuldra
Scylla
Level 160
God Stats
21W - 3L
1,746 SR
Queue Stats
535W - 158L
1,846 Elo+
Party 1
Odin
Odin
Mustuy
Odin
Level 150
God Stats
8W - 0L
1,768 SR
Queue Stats
198W - 43L
1,880 Elo+
Party 1
Bacchus
Bacchus
Spahechi
Bacchus
Level 158
God Stats
3W - 1L
1,671 SR
Queue Stats
117W - 37L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aplisman
Neith
7
1 / 5 / 1
7,253
558
1,060
7,086
1,946
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 15 / 2
7,543
580
4,462
19,657
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
10
0 / 10 / 1
7,312
562
3,634
11,501
3,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Katapuldra
Scylla
16
18 / 0 / 9
11,959
920
19,408
7,737
3,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Mustuy
Odin
14
8 / 1 / 13
10,106
777
9,586
10,389
9,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Spahechi
Bacchus
13
4 / 1 / 16
9,815
755
5,799
12,703
13,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
1
Kills
30
30
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
Aplisman
Neith
1
5
1
0.3
W
Scylla
Katapuldra
Scylla
18
0
9
22.5
W
Odin
Mustuy
Odin
8
1
13
14.5
L
0
15
2
0.07
W
Bacchus
Spahechi
Bacchus
4
1
16
12
L
Kukulkan
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,156
Damage
34,793
38,244
Taken
30,829
11,889
Mitigated
26,513
1,146
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aplisman
Neith
1,060
479
0
18
7,086
1,946
0
4,636
2,450
0
2,450
W
Scylla
Katapuldra
Scylla
19,408
1,960
0
4,308
7,737
3,669
412
1,338
6,399
61,303
0
W
Odin
Mustuy
Odin
9,586
1,028
0
988
10,389
9,147
125
1,140
8,669
9,730
15,004
L
4,462
2,088
0
1,014
19,657
6,814
43
14,268
5,389
0
16,823
W
Bacchus
Spahechi
Bacchus
5,799
821
150
990
12,703
13,697
0
1,156
11,061
21,279
0
L
Kukulkan
3,634
616
0
114
11,501
3,129
0
7,686
3,815
19,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,108
Gold Earned
31,880
52
Minions Killed
161
0
Camps Cleared
0
413,668
Distance Traveled
744,675
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,253
558
4
0
0
85,410
1
W
Scylla
11,959
920
90
7
0
248,240
3
W
Odin
10,106
777
34
3
0
243,412
2
L
Arachne
7,543
580
36
3
0
187,004
2
W
Bacchus
9,815
755
37
3
0
253,023
0
L
Kukulkan
7,312
562
12
1
0
141,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role