Player Matchup

Ares
Ares
Dredgen_T_Loki
Ares
Level 20
God Stats
1W - 1L
1,252 SR
Queue Stats
92W - 134L
1,289 Elo+
Solo
Izanami
Izanami
Fêniixx
Izanami
Level 14
God Stats
0W - 2L
1,291 SR
Queue Stats
15W - 13L
1,303 Elo+
Party 2
Odin
Odin
GodsRage35
Odin
Level 29
God Stats
6W - 7L
1,545 SR
Queue Stats
239W - 286L
1,392 Elo+
Solo
Nemesis
Nemesis
Jara1123
Nemesis
Level 27
God Stats
7W - 7L
1,560 SR
Queue Stats
60W - 59L
1,471 Elo+
Solo
Sol
Sol
TheMotoca
Sol
Level 29
God Stats
0W - 1L
1,679 SR
Queue Stats
11W - 12L
1,225 Elo+
Party 2
Team Averages
Level 24
1,465 SR
1,336 Elo+

VS

Team Averages
Level 11
1,587 SR
1,387 Elo+
Izanami
Izanami
Marllokai
Izanami
Level 18
God Stats
4W - 2L
1,387 SR
Queue Stats
11W - 6L
1,396 Elo+
Party 1
Merlin
Merlin
TuxedoDamager
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,435 Elo+
Party 1
Da Ji
Da Ji
VCxÉxMEUxTCHAN
Da Ji
Level 7
God Stats
1W - 2L
1,648 SR
Queue Stats
11W - 7L
1,206 Elo+
Solo
Bellona
Bellona
lAlastordl
Bellona
Level 5
God Stats
3W - 0L
1,736 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Vamana
Vamana
rasmitekirito
Vamana
Level 7
God Stats
3W - 0L
1,661 SR
Queue Stats
11W - 6L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 6
9,682
880
4,539
24,231
15,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Fêniixx
Izanami
16
2 / 9 / 4
10,354
941
14,692
18,724
7,374
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 4
11,025
1,002
9,809
16,815
17,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Jara1123
Nemesis
17
7 / 5 / 4
12,152
1,105
12,253
20,054
8,626
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 13 / 4
10,743
977
17,553
19,588
6,573
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

81

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marllokai
Izanami
19
11 / 6 / 13
12,579
1,144
27,834
11,968
5,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 1 / 21
11,194
1,018
17,032
7,354
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
10 / 4 / 12
12,346
1,122
17,452
12,790
6,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
lAlastordl
Bellona
19
8 / 1 / 17
12,131
1,103
14,932
12,719
14,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 3 / 14
11,321
1,029
15,503
19,665
16,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
15
Kills
38
38
Deaths
15
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
L
Izanami
Fêniixx
Izanami
2
9
4
0.44
L
3
2
4
2.5
L
Nemesis
Jara1123
Nemesis
7
5
4
1.8
W
Izanami
Marllokai
Izanami
11
6
13
2.92
L
3
13
4
0.38
W
4
1
21
14.5
W
10
4
12
4
W
Bellona
lAlastordl
Bellona
8
1
17
16.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,846
Damage
92,753
99,412
Taken
64,496
56,148
Mitigated
45,795
4,018
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,539
596
0
0
24,231
15,864
0
3,780
19,982
17,364
0
L
Izanami
Fêniixx
Izanami
14,692
10,719
29
994
18,724
7,374
0
3,628
14,861
0
33,989
L
9,809
2,243
0
0
16,815
17,711
0
2,346
14,209
0
28,896
L
Nemesis
Jara1123
Nemesis
12,253
5,545
0
1,264
20,054
8,626
0
4,417
15,392
0
25,288
W
Izanami
Marllokai
Izanami
27,834
15,972
0
1,660
11,968
5,230
0
4,049
7,919
0
50,767
L
17,553
6,206
0
1,731
19,588
6,573
0
2,861
16,408
41,630
0
W
17,032
1,504
250
798
7,354
3,466
0
951
6,403
30,954
0
W
17,452
4,063
0
192
12,790
6,060
0
4,094
8,696
0
27,651
W
Bellona
lAlastordl
Bellona
14,932
6,008
0
335
12,719
14,778
0
4,357
8,362
0
31,584
W
15,503
7,548
0
4,146
19,665
16,261
0
8,641
11,024
0
28,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,956
Gold Earned
59,571
183
Minions Killed
185
7
Camps Cleared
8
1,039,703
Distance Traveled
1,055,624
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,682
880
7
1
0
189,477
2
L
Izanami
10,354
941
51
5
1
174,414
1
L
Odin
11,025
1,002
44
4
1
235,083
1
L
Nemesis
12,152
1,105
23
2
4
267,838
0
W
Izanami
12,579
1,144
59
5
3
164,280
0
L
Sol
10,743
977
58
5
1
172,891
0
W
Merlin
11,194
1,018
42
4
2
209,220
0
W
Da Ji
12,346
1,122
17
2
1
184,273
0
W
Bellona
12,131
1,103
42
4
1
238,023
2
W
Vamana
11,321
1,029
25
2
1
259,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role