Player Matchup

Jormungandr
Jormungandr
DontTakeMe
Jormungandr
Level 41
God Stats
0W - 1L
1,893 SR
Queue Stats
49W - 33L
1,695 Elo+
Party 1
Cupid
Cupid
Rotherd
Cupid
Level 126
God Stats
1W - 3L
1,017 SR
Queue Stats
310W - 256L
1,534 Elo+
Solo
Artemis
Artemis
Teecollings
Artemis
Level 32
God Stats
1W - 1L
1,925 SR
Queue Stats
57W - 62L
1,538 Elo+
Solo
Chernobog
Chernobog
aDrunkSanta
Chernobog
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 121L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
aFuriousFister
Kukulkan
Level 59
God Stats
0W - 1L
1,321 SR
Queue Stats
5W - 5L
1,740 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,631 Elo+

VS

Team Averages
Level 147
1,551 SR
1,580 Elo+
Sobek
Sobek
Chickapow
Sobek
Level 158
God Stats
8W - 4L
1,540 SR
Queue Stats
236W - 184L
1,562 Elo+
Party 2
Medusa
Medusa
DPVSmite
Medusa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 32L
1,577 Elo+
Solo
Thoth
Thoth
SherlonB
Thoth
Level 144
God Stats
5W - 3L
1,349 SR
Queue Stats
299W - 297L
1,571 Elo+
Solo
Hachiman
Hachiman
etihs
Hachiman
Level 159
God Stats
2W - 1L
1,525 SR
Queue Stats
247W - 196L
1,605 Elo+
Party 2
Ganesha
Ganesha
êntrðpy
Ganesha
Level 144
God Stats
4W - 1L
1,843 SR
Queue Stats
125W - 84L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DontTakeMe
Jormungandr
16
2 / 7 / 18
10,323
794
9,276
19,349
23,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Rotherd
Cupid
19
13 / 7 / 6
12,493
961
19,032
15,296
6,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Teecollings
Artemis
15
4 / 7 / 7
9,446
727
15,197
12,661
4,477
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
aDrunkSanta
Chernobog
18
5 / 6 / 11
10,865
836
10,719
11,935
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
0 / 4 / 12
9,132
702
7,308
10,071
4,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chickapow
Sobek
20
13 / 6 / 15
13,534
1,041
14,076
21,225
30,733
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
DPVSmite
Medusa
20
6 / 3 / 12
11,739
903
11,597
11,984
4,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
SherlonB
Thoth
19
4 / 4 / 17
11,705
900
11,765
11,095
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
etihs
Hachiman
17
6 / 5 / 9
11,340
872
10,039
12,357
4,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
êntrðpy
Ganesha
17
0 / 7 / 20
9,952
766
8,552
14,370
6,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
102
24
Kills
29
31
Deaths
25
54
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sobek
Chickapow
Sobek
13
6
15
3.42
W
Medusa
DPVSmite
Medusa
6
3
12
4
L
Jormungandr
DontTakeMe
Jormungandr
2
7
18
1.57
L
Cupid
Rotherd
Cupid
13
7
6
2.29
W
Thoth
SherlonB
Thoth
4
4
17
3.13
L
Artemis
Teecollings
Artemis
4
7
7
1.07
L
Chernobog
aDrunkSanta
Chernobog
5
6
11
1.75
L
Kukulkan
0
4
12
1.5
W
Hachiman
etihs
Hachiman
6
5
9
2.1
W
Ganesha
êntrðpy
Ganesha
0
7
20
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,532
Damage
56,029
69,312
Taken
71,031
43,571
Mitigated
49,968
13,473
Healing
22,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Chickapow
Sobek
14,076
907
3,721
7,120
21,225
30,733
508
4,785
16,440
22,978
0
W
Medusa
DPVSmite
Medusa
11,597
4,717
1,541
2,857
11,984
4,401
1,719
3,929
8,055
0
33,352
L
Jormungandr
DontTakeMe
Jormungandr
9,276
1,584
15
1,621
19,349
23,918
182
7,433
11,853
17,935
0
L
Cupid
Rotherd
Cupid
19,032
9,456
1,561
4,814
15,296
6,176
1,487
7,413
7,819
0
42,438
W
Thoth
SherlonB
Thoth
11,765
229
591
2,282
11,095
4,123
1,274
1,349
9,746
31,780
0
L
Artemis
Teecollings
Artemis
15,197
3,228
1,246
1,969
12,661
4,477
0
7,107
5,502
0
24,677
L
Chernobog
aDrunkSanta
Chernobog
10,719
6,381
441
1,096
11,935
4,762
1,707
6,393
5,542
0
23,749
L
Kukulkan
7,308
805
102
608
10,071
4,238
1,029
5,817
4,203
15,845
0
W
Hachiman
etihs
Hachiman
10,039
3,946
2,071
1,869
12,357
4,260
1,513
2,818
9,539
0
20,123
W
Ganesha
êntrðpy
Ganesha
8,552
480
0
0
14,370
6,451
476
3,703
10,667
19,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,259
Gold Earned
58,270
135
Minions Killed
141
0
Camps Cleared
0
1,059,547
Distance Traveled
1,206,736
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,534
1,041
29
2
0
250,736
1
W
Medusa
11,739
903
37
3
0
270,500
0
L
Jormungandr
10,323
794
6
0
0
235,452
0
L
Cupid
12,493
961
43
3
0
207,954
1
W
Thoth
11,705
900
51
4
0
218,777
1
L
Artemis
9,446
727
18
1
0
185,838
0
L
Chernobog
10,865
836
43
3
0
221,208
0
L
Kukulkan
9,132
702
25
2
0
209,095
0
W
Hachiman
11,340
872
24
2
0
236,674
2
W
Ganesha
9,952
766
0
0
0
230,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role