Player Matchup

Arachne
Arachne
Doogilly
Arachne
Level 27
God Stats
15W - 14L
1,611 SR
Queue Stats
142W - 154L
1,512 Elo+
Party 2
Merlin
Merlin
Kobra396
Merlin
Level 15
God Stats
9W - 10L
1,500 SR
Queue Stats
325W - 282L
1,561 Elo+
Party 3
Terra
Terra
NightVirgoCO
Terra
Level 49
God Stats
37W - 42L
1,500 SR
Queue Stats
176W - 199L
1,500 Elo+
Party 3
Bellona
Bellona
jjswiggidy69
Bellona
Level 45
God Stats
11W - 4L
1,804 SR
Queue Stats
420W - 404L
1,541 Elo+
Party 3
Rama
Rama
socialertread
Rama
Level 88
God Stats
4W - 3L
1,555 SR
Queue Stats
256W - 245L
1,562 Elo+
Party 2
Team Averages
Level 45
1,594 SR
1,535 Elo+

VS

Team Averages
Level 86
1,651 SR
1,591 Elo+
Izanami
Izanami
ChrisChanssMOM
Izanami
Level 4
God Stats
11W - 4L
1,594 SR
Queue Stats
17W - 9L
1,507 Elo+
Party 1
Bacchus
Bacchus
Frodo4866
Bacchus
Level 44
God Stats
4W - 3L
1,660 SR
Queue Stats
180W - 154L
1,493 Elo+
Solo
Hun Batz
Hun Batz
OlMusty
Hun Batz
Level 160
God Stats
2W - 0L
1,690 SR
Queue Stats
145W - 109L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
Scrybed
Cthulhu
Level 105
God Stats
7W - 2L
1,688 SR
Queue Stats
35W - 24L
1,626 Elo+
Party 1
Baba Yaga
Baba Yaga
yeetdhab
Baba Yaga
Level 117
God Stats
2W - 0L
1,625 SR
Queue Stats
49W - 27L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doogilly
Arachne
9
1 / 3 / 0
5,740
522
2,487
7,105
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Kobra396
Merlin
10
0 / 2 / 0
5,831
530
4,294
5,494
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,967
452
1,865
9,763
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
jjswiggidy69
Bellona
11
0 / 1 / 0
6,055
550
5,058
8,964
8,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 0
5,559
505
3,025
5,616
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,671
697
5,518
6,067
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Frodo4866
Bacchus
10
4 / 0 / 7
6,462
587
5,202
7,510
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
OlMusty
Hun Batz
12
3 / 0 / 5
6,897
627
5,173
7,027
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Scrybed
Cthulhu
11
1 / 0 / 1
6,418
583
6,902
7,613
8,178
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baba Yaga
yeetdhab
Baba Yaga
12
1 / 0 / 3
6,510
592
3,145
3,788
1,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
14
14
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Arachne
Doogilly
Arachne
1
3
0
0.33
W
Bacchus
Frodo4866
Bacchus
4
0
7
7.5
L
Merlin
Kobra396
Merlin
0
2
0
0
L
0
3
0
0
W
Hun Batz
OlMusty
Hun Batz
3
0
5
5.5
W
Cthulhu
Scrybed
Cthulhu
1
0
1
1.5
L
Bellona
jjswiggidy69
Bellona
0
1
0
0
L
0
5
0
0
W
Baba Yaga
yeetdhab
Baba Yaga
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,729
Damage
25,940
36,942
Taken
32,005
17,453
Mitigated
18,664
10,888
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,518
4,661
0
1,916
6,067
1,787
1,076
135
5,932
0
65,430
L
Arachne
Doogilly
Arachne
2,487
1,340
0
2,672
7,105
2,431
0
1,847
5,258
0
30,637
W
Bacchus
Frodo4866
Bacchus
5,202
704
0
1,900
7,510
4,752
60
2,084
5,426
16,081
0
L
Merlin
Kobra396
Merlin
4,294
248
0
1,527
5,494
1,630
0
1,680
3,814
36,307
0
L
1,865
163
455
1,349
9,763
4,170
0
4,638
5,125
9,867
0
W
Hun Batz
OlMusty
Hun Batz
5,173
1,375
0
3,538
7,027
2,269
0
1,914
5,113
0
40,623
W
Cthulhu
Scrybed
Cthulhu
6,902
885
349
3,912
7,613
8,178
0
553
7,060
42,077
0
L
Bellona
jjswiggidy69
Bellona
5,058
1,974
0
4,720
8,964
8,058
414
6,023
2,941
0
32,999
L
3,025
2,741
0
165
5,616
1,164
0
1,061
4,555
0
33,094
W
Baba Yaga
yeetdhab
Baba Yaga
3,145
243
0
2,158
3,788
1,678
990
1,538
2,250
37,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
33,958
290
Minions Killed
411
0
Camps Cleared
0
1,083,213
Distance Traveled
1,120,853
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,671
697
137
12
0
200,609
3
L
Arachne
5,740
522
59
5
0
263,430
3
W
Bacchus
6,462
587
15
1
0
216,011
1
L
Merlin
5,831
530
82
7
0
193,487
3
L
Terra
4,967
452
16
1
0
208,703
2
W
Hun Batz
6,897
627
87
8
0
253,715
2
W
Cthulhu
6,418
583
89
8
0
230,540
4
L
Bellona
6,055
550
65
6
0
207,352
2
L
Rama
5,559
505
68
6
0
210,241
3
W
Baba Yaga
6,510
592
83
8
0
219,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role