Player Matchup

Osiris
Osiris
Bodieś
Osiris
Level 69
God Stats
1W - 0L
1,682 SR
Queue Stats
11W - 6L
1,489 Elo+
Party 1
Janus
Janus
EmPeezy
Janus
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
218W - 157L
1,644 Elo+
Party 3
Guan Yu
Guan Yu
Lornax95Mixer
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Subjynx
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Systims
Cernunnos
Level 33
God Stats
2W - 2L
1,730 SR
Queue Stats
62W - 33L
1,400 Elo+
Party 1
Team Averages
Level 28
1,582 SR
1,506 Elo+

VS

Team Averages
Level 22
1,458 SR
1,523 Elo+
Sol
Sol
CaptainWenstorm
Sol
Level 26
God Stats
2W - 7L
1,384 SR
Queue Stats
35W - 51L
1,265 Elo+
Solo
Tiamat
Tiamat
MattInTheHat5216
Tiamat
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 264L
1,641 Elo+
Party 2
Loki
Loki
cesarn627
Loki
Level 27
God Stats
24W - 36L
1,348 SR
Queue Stats
132W - 142L
1,458 Elo+
Solo
Ymir
Ymir
cocobox242
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
xSliceOfBread
Chiron
Level 21
God Stats
6W - 4L
1,559 SR
Queue Stats
83W - 52L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bodieś
Osiris
14
12 / 0 / 2
9,115
701
7,385
6,885
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
EmPeezy
Janus
14
5 / 0 / 6
8,206
631
7,125
5,256
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
10
1 / 3 / 3
6,059
466
1,680
6,934
6,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
Subjynx
Ymir
10
2 / 1 / 6
6,329
487
2,661
5,546
2,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Systims
Cernunnos
12
5 / 2 / 3
6,944
534
10,058
6,728
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,657
435
1,966
7,660
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 3
6,766
520
4,118
9,452
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
12
3 / 5 / 0
7,130
548
3,361
7,335
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 1
5,205
400
848
10,074
4,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
6,598
508
6,579
8,146
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
25
Kills
6
6
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bodieś
Osiris
12
0
2
13
L
0
7
0
0
W
Janus
EmPeezy
Janus
5
0
6
8
W
Guan Yu
1
3
3
0.83
L
1
5
3
0.5
W
Ymir
Subjynx
Ymir
2
1
6
5
W
Cernunnos
Systims
Cernunnos
5
2
3
3.25
L
Loki
3
5
0
0.6
L
0
5
1
0.1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,909
Damage
16,872
31,349
Taken
42,667
18,306
Mitigated
15,101
9,366
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bodieś
Osiris
7,385
3,269
0
2,704
6,885
5,156
0
992
5,827
0
58,794
L
1,966
320
0
986
7,660
1,929
0
4,705
2,955
24,586
0
W
Janus
EmPeezy
Janus
7,125
680
0
2,771
5,256
1,682
215
2,654
2,474
50,002
0
W
Guan Yu
1,680
558
0
1,440
6,934
6,395
0
359
6,575
0
17,536
L
4,118
391
0
3,566
9,452
4,345
0
1,320
8,132
35,248
0
W
Ymir
Subjynx
Ymir
2,661
446
0
500
5,546
2,345
0
1,095
4,417
10,816
0
W
Cernunnos
Systims
Cernunnos
10,058
5,587
0
1,951
6,728
2,728
0
1,658
5,070
0
48,018
L
Loki
3,361
1,360
0
769
7,335
2,026
1,050
914
6,421
0
36,579
L
848
67
0
0
10,074
4,307
23
2,279
7,795
6,315
0
L
6,579
2,421
573
2,241
8,146
2,494
0
568
7,567
0
43,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
31,356
300
Minions Killed
300
0
Camps Cleared
0
1,202,534
Distance Traveled
1,185,601
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,115
701
95
7
0
253,918
2
L
Sol
5,657
435
50
4
0
228,124
2
W
Janus
8,206
631
89
7
0
260,590
2
W
Guan Yu
6,059
466
30
2
0
209,552
0
L
Tiamat
6,766
520
74
6
0
253,669
2
W
Ymir
6,329
487
15
1
0
258,781
0
W
Cernunnos
6,944
534
71
5
0
219,693
2
L
Loki
7,130
548
84
6
0
224,352
0
L
Ymir
5,205
400
6
0
0
258,308
0
L
Chiron
6,598
508
86
7
0
221,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role