Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ArcticAggie12
Artemis
Level 29
God Stats
14W - 15L
1,472 SR
Queue Stats
186W - 199L
1,432 Elo+
Solo
Hades
Hades
KatsuKappu_
Hades
Level 26
God Stats
58W - 54L
1,546 SR
Queue Stats
69W - 69L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
nubnubyas
Erlang Shen
Level 25
God Stats
7W - 6L
1,492 SR
Queue Stats
69W - 59L
1,478 Elo+
Party 2
Team Averages
Level 27
1,502 SR
1,475 Elo+

VS

Team Averages
Level 32
1,501 SR
1,457 Elo+
Danzaburou
Danzaburou
FartSniffs20
Danzaburou
Level 2
God Stats
0W - 2L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
MiWingx
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,506 Elo+
Party 1
Pele
Pele
qruntingsquid
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,483 Elo+
Party 1
Sol
Sol
xKDMWRLDx
Sol
Level 28
God Stats
0W - 2L
1,491 SR
Queue Stats
3W - 3L
1,333 Elo+
Solo
Merlin
Merlin
xearthADx
Merlin
Level 18
God Stats
1W - 1L
1,304 SR
Queue Stats
30W - 36L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 1 / 6
9,157
610
8,114
5,710
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
 
Khepri
11
3 / 0 / 9
8,143
543
3,800
4,596
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
13
5 / 1 / 6
8,375
558
5,810
7,850
3,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 2 / 0
9,594
640
10,708
10,858
6,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
nubnubyas
Erlang Shen
13
8 / 0 / 3
8,417
561
6,046
8,810
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FartSniffs20
Danzaburou
7
0 / 11 / 1
5,369
358
2,581
11,535
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
MiWingx
Chaac
12
0 / 3 / 1
6,626
442
2,743
9,012
7,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 3 / 1
7,859
524
7,278
12,269
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 8 / 1
5,511
367
2,676
8,710
1,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
xearthADx
Merlin
11
1 / 2 / 2
6,705
447
3,773
5,751
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
27
Kills
4
4
Deaths
27
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
6
8
W
Khepri
 
Khepri
3
0
9
7.5
W
Artemis
5
1
6
8
L
Danzaburou
FartSniffs20
Danzaburou
0
11
1
0.05
W
6
2
0
3
L
Chaac
MiWingx
Chaac
0
3
1
0.17
W
Erlang Shen
nubnubyas
Erlang Shen
8
0
3
9.5
L
3
3
1
1.17
L
0
8
1
0.06
L
Merlin
xearthADx
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
19,051
37,824
Taken
47,277
22,004
Mitigated
17,060
16,488
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,114
458
0
1,822
5,710
2,060
1,666
1,630
4,080
50,414
0
W
Khepri
 
Khepri
3,800
377
0
1,167
4,596
3,977
124
1,291
3,305
12,429
0
W
Artemis
5,810
2,933
0
3,156
7,850
3,012
684
1,546
6,304
0
56,906
L
Danzaburou
FartSniffs20
Danzaburou
2,581
1,256
0
1,077
11,535
2,925
270
4,226
7,135
0
14,123
W
10,708
453
92
6,821
10,858
6,417
1,636
748
10,110
56,789
0
L
Chaac
MiWingx
Chaac
2,743
535
0
1,540
9,012
7,331
226
4,621
4,391
0
22,547
W
Erlang Shen
nubnubyas
Erlang Shen
6,046
2,749
0
3,430
8,810
6,538
11
1,383
7,427
0
45,925
L
7,278
2,659
0
3,544
12,269
3,566
0
4,914
7,096
0
45,681
L
2,676
969
0
1,692
8,710
1,778
685
4,673
3,819
13,113
0
L
Merlin
xearthADx
Merlin
3,773
231
0
1,092
5,751
1,460
911
3,237
2,214
30,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
32,070
422
Minions Killed
235
0
Camps Cleared
0
1,451,203
Distance Traveled
1,342,600
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,157
610
110
7
0
278,718
3
W
Khepri
8,143
543
23
2
0
309,172
5
W
Artemis
8,375
558
88
6
0
263,809
0
L
Danzaburou
5,369
358
23
2
0
268,870
2
W
Hades
9,594
640
132
9
0
266,438
5
L
Chaac
6,626
442
57
4
0
271,843
2
W
Erlang Shen
8,417
561
69
5
0
333,066
2
L
Pele
7,859
524
93
6
0
301,211
0
L
Sol
5,511
367
19
1
0
233,939
0
L
Merlin
6,705
447
43
3
0
266,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role