Player Matchup

Freya
Freya
 
Freya
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ElCuliao
Cupid
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 151L
1,604 Elo+
Solo
Ares
Ares
EloquentEsquire
Ares
Level 4
God Stats
2W - 2L
1,936 SR
Queue Stats
7W - 3L
1,507 Elo+
Party 2
Achilles
Achilles
ValkrunPC
Achilles
Level 20
God Stats
15W - 13L
1,464 SR
Queue Stats
219W - 220L
1,488 Elo+
Solo
Team Averages
Level 25
1,580 SR
1,520 Elo+

VS

Team Averages
Level 22
1,428 SR
1,417 Elo+
Mercury
Mercury
 
Mercury
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AusieV
Mulan
Level 25
God Stats
0W - 1L
1,140 SR
Queue Stats
7W - 12L
1,285 Elo+
Party 3
Hercules
Hercules
BigKio
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 71L
1,457 Elo+
Party 1
Olorun
Olorun
RayXG
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,498 Elo+
Party 1
Artio
Artio
koltybear
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
13 / 4 / 6
11,005
611
22,189
17,916
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
 
Da Ji
15
4 / 8 / 8
9,765
543
7,234
13,381
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
ElCuliao
Cupid
16
3 / 2 / 8
10,421
579
9,394
10,183
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 3 / 9
9,171
510
6,953
13,320
11,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
ValkrunPC
Achilles
15
3 / 4 / 2
9,154
509
9,786
17,544
20,147
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
15 / 3 / 0
12,673
704
15,826
14,653
6,907
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
AusieV
Mulan
11
4 / 7 / 2
8,076
449
10,726
16,421
8,344
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
BigKio
Hercules
14
1 / 4 / 1
8,968
498
9,650
15,895
18,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
RayXG
Olorun
13
1 / 5 / 4
8,399
467
7,980
11,520
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
koltybear
Artio
10
0 / 8 / 4
6,748
375
3,641
16,581
10,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
27
Kills
21
21
Deaths
27
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
4
6
4
W
Da Ji
 
Da Ji
4
8
8
1
L
Mercury
 
Mercury
15
3
0
5
L
Mulan
AusieV
Mulan
4
7
2
0.71
L
Hercules
BigKio
Hercules
1
4
1
0.38
W
Cupid
ElCuliao
Cupid
3
2
8
3.5
W
4
3
9
2.83
L
Olorun
RayXG
Olorun
1
5
4
0.6
W
Achilles
ValkrunPC
Achilles
3
4
2
1
L
Artio
koltybear
Artio
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,556
Damage
47,823
72,344
Taken
75,070
48,963
Mitigated
49,545
23,556
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
22,189
7,128
0
9,258
17,916
8,235
598
3,415
14,501
66,757
0
W
Da Ji
 
Da Ji
7,234
1,477
0
3,466
13,381
4,899
0
1,806
11,575
0
50,782
L
Mercury
 
Mercury
15,826
9,558
0
280
14,653
6,907
260
3,504
11,149
0
118,982
L
Mulan
AusieV
Mulan
10,726
2,162
0
1,862
16,421
8,344
0
9,739
6,682
0
34,136
L
Hercules
BigKio
Hercules
9,650
4,312
0
6,685
15,895
18,630
250
1,343
14,552
0
51,662
W
Cupid
ElCuliao
Cupid
9,394
4,375
437
1,884
10,183
3,706
1,802
2,608
7,575
0
78,709
W
6,953
565
568
1,045
13,320
11,976
301
2,895
10,425
22,639
0
L
Olorun
RayXG
Olorun
7,980
4,393
0
2,346
11,520
5,388
1,078
2,943
8,577
44,345
4,070
W
Achilles
ValkrunPC
Achilles
9,786
3,262
0
6,898
17,544
20,147
240
276
17,268
0
46,811
L
Artio
koltybear
Artio
3,641
739
469
2,523
16,581
10,276
150
11,786
4,795
20,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,516
Gold Earned
44,864
387
Minions Killed
453
0
Camps Cleared
0
1,590,303
Distance Traveled
1,684,862
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,005
611
64
4
0
299,721
3
W
Da Ji
9,765
543
92
5
0
337,662
0
L
Mercury
12,673
704
178
10
0
431,035
6
L
Mulan
8,076
449
54
3
0
319,339
5
L
Hercules
8,968
498
114
6
0
355,592
1
W
Cupid
10,421
579
123
7
0
305,187
3
W
Ares
9,171
510
30
2
0
330,627
11
L
Olorun
8,399
467
86
5
0
269,167
1
W
Achilles
9,154
509
78
4
0
317,106
1
L
Artio
6,748
375
21
1
0
309,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role