Player Matchup

Raijin
Raijin
 
Raijin
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Leskinte
Medusa
Level 129
God Stats
1W - 1L
1,293 SR
Queue Stats
351W - 344L
1,491 Elo+
Solo
Sobek
Sobek
Milijah
Sobek
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 173L
1,429 Elo+
Solo
Tiamat
Tiamat
王大卫233
Tiamat
Level 139
God Stats
3W - 1L
1,380 SR
Queue Stats
83W - 95L
1,502 Elo+
Solo
Team Averages
Level 117
1,435 SR
1,484 Elo+

VS

Team Averages
Level 100
1,498 SR
1,460 Elo+
Nu Wa
Nu Wa
DarkStarSlavi
Nu Wa
Level 139
God Stats
3W - 3L
1,658 SR
Queue Stats
110W - 118L
1,507 Elo+
Solo
Janus
Janus
LesarGamer
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,228 Elo+
Solo
Nemesis
Nemesis
VixusNamel
Nemesis
Level 48
God Stats
1W - 3L
1,384 SR
Queue Stats
186W - 207L
1,564 Elo+
Solo
Olorun
Olorun
Weedforneed
Olorun
Level 121
God Stats
7W - 8L
1,502 SR
Queue Stats
388W - 361L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
dNYWBb
Zhong Kui
Level 69
God Stats
0W - 6L
1,445 SR
Queue Stats
279W - 262L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
8 / 4 / 23
12,446
778
17,721
12,477
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
 
Mulan
19
3 / 4 / 29
11,725
733
11,275
18,187
12,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Leskinte
Medusa
20
16 / 5 / 16
13,178
824
25,064
16,337
5,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Milijah
Sobek
19
4 / 3 / 24
11,969
748
5,649
17,853
23,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
20
12 / 4 / 22
13,379
836
16,161
17,917
12,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
12,846
803
23,364
12,351
4,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
18
2 / 6 / 9
10,891
681
10,470
12,193
3,866
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
VixusNamel
Nemesis
18
3 / 12 / 6
11,286
705
11,327
20,924
8,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
15
4 / 10 / 7
10,390
649
6,546
15,158
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
dNYWBb
Zhong Kui
17
3 / 10 / 9
11,065
692
17,531
21,106
19,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
58
43
Kills
19
20
Deaths
43
114
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
4
23
4.88
W
Mulan
 
Mulan
3
4
29
4.38
L
7
5
8
2.2
L
Janus
2
6
9
1.08
W
Medusa
Leskinte
Medusa
16
5
16
4.8
W
Sobek
Milijah
Sobek
4
3
24
5.33
L
Nemesis
VixusNamel
Nemesis
3
12
6
0.5
L
Olorun
4
10
7
0.75
L
Zhong Kui
dNYWBb
Zhong Kui
3
10
9
0.75
W
Tiamat
12
4
22
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,870
Damage
69,238
82,771
Taken
81,732
60,044
Mitigated
40,854
34,445
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,721
1,811
3,900
2,207
12,477
5,264
1,564
8,992
3,485
50,523
0
W
Mulan
 
Mulan
11,275
1,043
3,281
4,224
18,187
12,390
474
13,661
4,526
0
19,105
L
23,364
6,211
1,318
1,869
12,351
4,261
0
9,760
2,591
50,083
0
L
Janus
10,470
282
431
1,454
12,193
3,866
576
5,310
6,883
22,634
0
W
Medusa
Leskinte
Medusa
25,064
10,004
2,439
3,881
16,337
5,964
1,341
12,067
4,270
0
46,254
W
Sobek
Milijah
Sobek
5,649
320
1,198
3,624
17,853
23,957
748
10,435
7,418
28,915
0
L
Nemesis
VixusNamel
Nemesis
11,327
3,904
1,137
2,738
20,924
8,440
1,015
5,794
15,130
0
24,977
L
Olorun
6,546
3,872
4,512
2,104
15,158
4,911
0
7,424
7,734
10,733
0
L
Zhong Kui
dNYWBb
Zhong Kui
17,531
976
0
3,867
21,106
19,376
0
11,243
9,863
29,331
0
W
Tiamat
16,161
907
2,202
7,489
17,917
12,469
1,426
12,756
5,161
53,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,697
Gold Earned
56,478
244
Minions Killed
147
0
Camps Cleared
0
1,506,081
Distance Traveled
1,274,909
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,446
778
67
4
0
276,702
1
W
Mulan
11,725
733
21
1
0
312,513
1
L
Nu Wa
12,846
803
47
3
0
291,686
0
L
Janus
10,891
681
26
2
0
312,083
0
W
Medusa
13,178
824
52
3
0
312,023
0
W
Sobek
11,969
748
33
2
0
319,821
3
L
Nemesis
11,286
705
30
2
0
220,282
2
L
Olorun
10,390
649
20
1
0
221,667
0
L
Zhong Kui
11,065
692
24
2
0
229,191
2
W
Tiamat
13,379
836
71
4
0
285,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role